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<1…9101112131415…34>
  • Games/Programs making use of DivIDE featuresHello :) I have a question: I may be wrong, but it looks like the DivIDE and similar interfaces for the ZX Spectrum are almost exclusively used for …

    ... , tons of unique graphics/backgrounds/sprites, super large maps, etc. etc ...
    memrah memrah July 2013 Development
  • New game: Knights & Demons DXHi everybody! Our last game is here! Einar Saukas and me were working hard last five months (Einar on the code and myself on the grahpics and music)…

    ... .
    - 4-framed animated multicolored sprites.
    - Completely new pics for ...
    Baron Ashler Baron Ashler July 2013 Brand new software
  • JSW paste-upsDamn, I can't find that old thread. Which one, you ask? Well, a few years ago there was a thread here on WOS where someone (probably me) posted a pho…

    ... />
    Unfortunately, most Speccy game sprites are a lot more complex ...
    XTM of TMG XTM of TMG July 2013 Games
  • Which games gave you feeling "this can't be spectrum" ?Hello. Long time no post here :) Was looking back into past, thinking about ZX games... So in your opinion, which game (graphically) gave you feel…

    ... color clash, smooth scrolling, detailed sprites and so on.

    LinuxHata LinuxHata August 2013 Games
  • Wonder Boy III - The Dragon's TrapThis room should really be called old game ideas, but since it's only for fun... I think the Sega Master System version of Wonder Boy III would work …

    ... on the Spectrum. Pixel scrolling sprites and cell scrolling backgrounds with ...
    chev chev August 2013 New game ideas
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... on some of your tile sprites.

    This means that ... ]some[/I] of your tiles/sprites, such that their left-half ... may prefer to use these sprites for something like a brick ...
    joefish joefish August 2013 Development
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... fire) . LOC was, iirc, 3x3 sprites, which had more scope, but ...
    Gedlion Gedlion August 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... , is pratically color-clash free (sprites never mix with the background ...
    gabriele amore gabriele amore September 2013 Development
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... , when you use symmetrical block sprites then 'only' the level layout ... sprite individually. Only a few sprites would need to be rotated ... you would have 4 separate sprites for the treasure chest, and ...
    BdR BdR September 2013 New game ideas
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... one's mostly just about sprites and bug fixes. One ... /> Sprite collision detection - with sprites and scenery, event driven with ... ID numbers now
    Sprites can now be loaded correctly ... "filename" BANK id
    Sprites attached to an invisible window ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... if you ignore the flickering sprites:

    [img]http://www ... .jpg[/img]

    Bridge sprites have slightly changed and (usefully ...
    spider spider September 2013 Sinclair Miscellaneous
  • Went scrambling in the Lake District.No not that sort of Scrambling :), What I mean is like a gentle form of free climbing, not very dangerous, but some physical effort needed. [quote]S…

    ... can see the rake we scrambled up here, it's a ...
    thx1138 thx1138 October 2013 Chit chat
  • Reverse Boots, platform game with an original twistHere's a good candidate for a ZX make-under, [b]Reverse boots[/b] by Denis Vasilev. :) I played through the entire game, it's kind of short (only 20 …

    ... done with a few prerendered sprites. Other than that it's ...
    BdR BdR October 2013 New game ideas
  • Documentation of ZX Spectrum built-in functionsHi, Is there a documentation of the built-in ZX Spectrum 48+ functions (assembly)? I am thinking about something like the documentation included in …

    ... for helping me in painting "sprites" on the screen.
    Zerg Zerg October 2013 Development
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... shooter featuring some very nice sprites Binman drew a while ago ...
    jonathan jonathan October 2013 Brand new software
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... mode so I can draw sprites for a laff

    slenkar slenkar October 2013 Development
  • How to make Zx Spectrum graphics and animation (videotutorials)Hi all! Im a experienced pixel artist since 25 years ago, i uploaded some tutorials that i hope you help to develope graphics for Zx Spectrum. Enjoy!…

    ... ="http://youtu.be/3Eayb52JacU"]MAKING SPRITES AND ANIMATING[/URL]

    Leander Leander October 2013 Development
  • IF1bis Communication ErrorHello again.... I've just been working again with my IF1bis, having had to re-install the basic and shadow ROMS (probably my fault corrupting the I…

    ... my SD card has got scrambled. If I enter FORMAT "m ...
    Simon_Carr Simon_Carr November 2013 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... [/B] automatically draws 8 "btile" sprites anywhere on screen during the ... contains a method to control sprites (move or change image), draw ... a few tiles "manually" using sprites (just look at the provided ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... /wiki/doku.php?id=library:sprites:sp1"]z88dk wiki page's ...
    szeliga szeliga November 2013 Development
  • bright light bright lightfeel like a flippin gremlin today... due to an odd light bulb.. dunno if anyone else has had this with fluorescent light , the tube sort ?.. thought…

    ... /> really intense bulb or something scrambled up my eyesight good and ...
    fog fog November 2013 Chit chat
  • Overclock the Z80 cpu to smooth out gameplay?Was thinking today of a Genesis/Megadrive mod I did a while back. It involved lifting the CLK leg on the motorola 68000 cpu (which in the MD, if I r…

    ... when a lot of moving sprites were on the screen. There ...
    thomas3120 thomas3120 November 2013 Hardware
  • Small demo to show my sprite engine for ZX Spectrum 48KThis demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S …

    This demo shows 13 sprites moving at 50fps totally flicker ...
    antoniovillena antoniovillena December 2013 Development
  • Name the sprite : FishAll sprites taken from Spectrum games. Name the game. [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]

    All sprites taken from Spectrum games. Name the game.

    [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]
    morph morph December 2013 Games
  • Head Over Heels sprite dataHi Does anyone know how I can get the sprite data out of HoH? I'm programming an iso engine and I need some interesting sprites to animate... unfort…

    Hi

    Does anyone know how I can get the sprite data out of HoH? I'm programming an iso engine and I need some interesting sprites to animate... unfortunately I'm not terribly good as a graphic artist!

    Thanks

    JonB
    JonB JonB December 2013 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... don't cause collisions
    Sprites can now wrap - use ... allocated to BASIC
    Sprites now have their own OVER ... br /> Fixed sprite wrapping for sprites that don't quite ... wrap ... variable now works again
    Sprites now inherit the correct window ...
    Dunny Dunny December 2013 Sinclair Basic
  • is this a forum for new games ideas as in really new gamesWhat I mean is Nebulous was a new game concept, [cylindrical scrolling?] and I am having difficulty coming up with new concepts. Seems my brain just …

    ... a go at refining the sprites from the earlier thread. This ...
    dmsmith dmsmith December 2013 New game ideas
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... ? Anybody fancy doing some isometric sprites and blocks? Anybody have any ... rendering of stationary blocks and sprites and then re-render the ...
    David Jones David Jones January 2014 Development
  • Using rainbow processing for red/green stereoscopeWould it be possible to set the display attributes to alternate lines of paper black, ink red and paper black, ink green with full width? You could …

    ... enough time to move some sprites around and have the rainbow ...
    Pobbit Pobbit January 2014 New game ideas
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    All versions of this game are full coloured, but not the Spectrum version.
    It has large sprites, but maybe the scroll is too fine to make a coloured version??
    Turrican Turrican January 2014 Games
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