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<1…22232425262728…34>
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    ... use 9 at the most (sprites are a bit different, with ...
    Jmk Jmk October 2003 Games
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    [quote](sprites are a bit different, with the mask and preshifting to consider - less of a saving).[/quote]

    The obvious thing is that you don't need to store preshifted sprites - you just create them when loading.
    cyborg cyborg October 2003 Games
  • Savage type gameIt was either CRASH or SU that gave away a game that was pretty much a knock off of Savage. Around 90/91. Any ideas what it was?

    Nice looking game with nice chunky sprites, but Foxx Fights Back was better. That was on the other side of the tape btw. One of the first issues of SU I remember buying.
    MattLamb MattLamb October 2003 Games
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    ... 't need to store preshifted sprites - you just create them when ...
    Jmk Jmk October 2003 Games
  • Vic-20s ARE CRAP! (And a few other ramblings from 1984)There was a great rivalry between myself and some of my computer owning chums in the early/mid eighties. The thread title was a phrase I made good us…

    ... machine too - with its 32 sprites, and multi channel sound. The ... as line numbers, interrupt driven sprites and keyboard handling from BASIC ...
    chaosmongers chaosmongers November 2003 Games
  • Tough paging questionOK... Take this: 1. We have a program compiled and run from within GENS under a Pentagon 128K environment. 2. The program works perfectly. 3. We sav…

    ... 've read the wrong data (sprites whose coordinates are stored in ...
    GOC GOC November 2003 Development
  • Zynaps and other scrolling shooters.Ok, so I have completed ALL of zynaps. What an amzing game! I still dont understand how the Rocket (the weapon with aim) works, can someone explain? …

    ... the speccy game with more sprites on screen.

    Silkworm ... , yes this has even more sprites on screen than MagMax.
    judasEZT judasEZT December 2003 Games
  • Edge RetroThe CAPS web-site posted some news stating that the latest version of Edge Retro has a feature covering preservation of games for various platforms i…

    ... my impression was that. Squashed sprites hardly recognizable as human figures ...
    Alessandro Grussu Alessandro Grussu December 2003 Sinclair Miscellaneous
  • best games everhi!!What are the best zx games you've ever played?,not best graphics or most original.I?m talking about YOUR favourite games. for me:(in no particula…

    ... . Same scroll-routines, same size sprites, same Jon Dunn tunes, same ...
    b00mzi11a b00mzi11a January 2004 Games
  • spectrum merchandasingHello everybody! I remenber that some time ago in the forum appeared a page of internet where you can order t-shirts with the image of miner willy pr…

    ... about the use of their sprites.


    Regards
    Andrew Barker Andrew Barker January 2004 Sinclair Miscellaneous
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    All the Double Dragon sprites are complete. 4 music tracks ...
    Swainy Swainy January 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... could try do redraw the sprites in manic miner, then Andy ...
    Arm73 Arm73 January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... way and all games used sprites and there weren't thousands ...
    cyborg cyborg January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... way and all games used sprites and there weren't thousands ... are a few more colorful sprites.

    Thanks for reading
    Arm73 Arm73 January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... to change the colours of sprites and play the game without ...
    Arjun Arjun January 2004 Emulators
  • Pirate Software LtdAt first, I thought this was a joke, but now I've realised that this Harry S. Price guy really WAS a pirate, and of the worst kind - most of the game…

    ... droid - a lot of the sprites are from Games Designer by ... the road - A change of sprites, but still a shocking resemblance ...
    GOC GOC January 2004 Games
  • Manic Miner Or Jet Set Willy?Hi folks, im a newbie to the world of speecy emulators and the like, and its been YEARS since i played a speecy. Recently downloaded both Manic Mine…

    ... the hunt for spanky new sprites - I love that jelly.....and ...
    RichB RichB January 2004 Games
  • Manic Miner Or Jet Set Willy?Hi folks, im a newbie to the world of speecy emulators and the like, and its been YEARS since i played a speecy. Recently downloaded both Manic Mine…

    ... know the backgrounds behind some sprites like the toilets in MM ...
    Dasse Dasse January 2004 Games
  • Most Disappointing Speccy SequelOk, I'm going for 3 of the most obvious: Impossamole Renegade 3 Chase H.Q 2

    ... does not use the same sprites and overall sound and graphics ...
    Alessandro Grussu Alessandro Grussu January 2004 Games
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... high zoom modes for editting sprites and characters, and not screens ...
    Kiwi Kiwi January 2004 Development
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    If memory serves, [B]Prehistorik 2[/B] defaults to run on the CPC+ rather than a stock machine if it has the option so it has access to the better screen modes, hardware sprites and 4,096 colour palette.
    TMR TMR February 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... be the same intensity. if sprites were done in this mode ...
    Sadako Sadako February 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... be the same intensity. if sprites were done in this mode ...
    monty.mole monty.mole February 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... odd pixel rows and the sprites are drawn in even pixel ... . That way the display and sprites interlace without colour clash. The ... even rows of sprites are blacked out so that ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... odd pixel rows and the sprites are drawn in even pixel ... . That way the display and sprites interlace without colour clash. The ... even rows of sprites are blacked out so that ...
    Sadako Sadako February 2004 Games
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... transformations in 3D or scrolling/sprites? Such a interface could be ...
    LCD LCD February 2004 Sinclair Miscellaneous
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... graphics for levels and characters(sprites) and sounds are the difficult ...
    Kiwi Kiwi February 2004 Development
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... transformations in 3D or scrolling/sprites? Such a interface could be ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... by a character code, with sprites floating over top of these ... to read joysticks, mice, move sprites, etc.

    The right ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... you to reference the tiles, sprites etc in your program from ...
    Kiwi Kiwi February 2004 Development
<1…22232425262728…34>

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