World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.127s
<1234567…34>
  • BMP2SCR ProHey LCD, yesterday i played with your new prog and i have to say that it's simply *amazing*! I have only checked the conversion part out, but i spend…

    ... .5 seconds for a multitech screen (~0.75 seconds for a spectrum ...
    Alcoholics Anonymous Alcoholics Anonymous April 2003 Sinclair Miscellaneous
  • Mac2Spec v2I announced the release a week or so ago on c.s.s. but I thought I'd give it a plug here too. Mac2Spec is a graphics converter written in Objective-…

    ... a +2A which has 2 screen areas?
    [/quote]

    ____
    | | -> screen 0
    |____|
    | | -> screen 1
    |____ ...
    JamesW JamesW July 2003 Announcements
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... br /> ;"reset screen colours and clear screen"

    0 9 locate
    screen"


    0 7 for
    screen"


    curfornextvalue ... carrige return to screen "
    int z;
    0 =z ;
    ...
    Steve(spt) Steve(spt) October 2004 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... />
    * First line numbered "0"
    -------------------------

    On ... />
    POKE 23756,0: POKE 23755,0

    On ... first line number) with 0 (see the system variables ... can read them in a SCREEN$. [Dr. BEEP]
    * ...
    na_th_an na_th_an April 2005 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    The SCREEN$ function does work with INVERSE though which is a nice surprise.

    10 PRINT "A"
    20 PRINT INVERSE 1; "A"
    30 PRINT SCREEN$ (0,0)
    40 PRINT SCREEN$ (1,0)

    produces 4 letter "A"s. :-)
    Geoff Geoff May 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    [QUOTE=Geoff]The SCREEN$ function does work with INVERSE ... "
    30 PRINT SCREEN$ (0,0)
    40 PRINT SCREEN$ (1,0)

    produces ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Sinclair Basic
  • 128k Page FlippingOver on adverts, AOwen wrote the following: [quote=aowen]The trick, as I understand it, is to redraw the whole screen each time at #c000, but point…

    ... at a specific page of screen memory does not page in ... ... half of the screen will be screen 0, the other half screen 1. Of ...
    icabod icabod December 2006 Development
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ... "
    [B]5 Out of screen, 0:1[/B]

    ... /> [B]6 Number too big, 0:1[/B]

    ... /> [B]7 RETURN without GOSUB, 0:1[/B]

    10 ... br /> [B]A Invalid argument, 0:1[/B]

    DIM ... /> [B]C Nonsense in BASIC, 0:1[/B]

    READ ...
    Marcelo Marcelo January 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    1 BORDER 1: PAPER 0: INK 7: CLS : LET h ... =15: LET s=0: POKE 23692,-1: FOR t ... +(INKEY$="m" AND h0): IF SCREEN$ (0,h)"*" THEN PRINT INK 4 ... ;AT 0,h;"V": BEEP .001,20 ...
    wilko0070 wilko0070 July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    1 BORDER 1: PAPER 0: INK 7: CLS : LET h ... =15: LET s=0: POKE 23692,-1: FOR t ... +(INKEY$="m" AND h0): IF SCREEN$ (0,h)"*" THEN PRINT INK 4 ... ;AT 0,h;"V": BEEP .001,20 ... ; FLASH 1; INK 4;AT 0,h;"V": PRINT AT 1 ...
    wilko0070 wilko0070 July 2007 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    Cheers Jonathan, looking forward to an update :)

    I did notice that if I add a new screen and don't go back to screen 0 before exiting the screen layout bit, then I start on the screen I added or left the layout editor on.
    mulder mulder April 2008 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... number of diamonds on each screen as you will see. Saves ... a new screen and don't go back to screen 0 before exiting ... the screen layout bit, then ... bothers you, just put LET SCREEN = 0 in your initialisation event and ...
    jonathan jonathan April 2008 Development
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... BBC (no save function except screen 0, because I cannot test them ...
    LCD LCD September 2008 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... rBrBrBrB in screen 0, and GgGgGgGg in screen 1, and set screen 1 ... border is being drawn, fill screen 0 with red attributes. (384 ... switch screens every scanline, with screen 0 first.
    Frame 2 - ... is being drawn, fill screen 0 with blue attributes. Then ...
    gasman gasman February 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... insert a new sprite on screen 0 after resizing, though I've ... time soon. The dead blank screen shouldn't be an issue ...
    jonathan jonathan September 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... insert a new sprite on screen 0 after resizing, though I've ... time soon. The dead blank screen shouldn't be an issue ... thinking of just discounting that screen any way if you trade ...
    BiNMaN BiNMaN September 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... SCR files with length 6144(screen without attributes) or 13824(2x6912 ... in use: show the user screen 0 and get them to say ...
    gasman gasman October 2009 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... 1 ; horizontal baddies
    IF SCREEN = 0
    LET DIRECTION = 1 ; ... ord
    ENDIF
    IF SCREEN = 1
    blah blah ... the player last entered the screen or whatever ;)

    ... 2 horizontal baddies on each screen, and likewise for vertical ones ...
    mulder mulder April 2010 Development
  • FMV on +3eOK, so about 6 months ago i posted here that i got full motion video on +3e, with a bunch of scr files called passion. I added the glider rider music…

    ... starts on page 23, with screen 0 set in place. the next ... load to page 29, with screen 1 set in place.
    nuggetreggae nuggetreggae April 2010 Development
  • Lunar Jetman and +3Has anybody got Lunar Jetman to work on native +3 mode? Converted to disk , will load up fine but freezes on blank screen before the game starts. Aft…

    ... just switch to the second screen in USR0 (!) or 128K BASIC ... . The game still happens on Screen 0, but visible is the empty ... screen from Bank 7. OUT 32765, ... cannot switch to the second screen anymore.
    So OUT 32765 ...
    LCD LCD May 2010 Games
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    You could, if all else fails, use CAT to look for the file...
    [code]
    CLS
    CAT "filename"
    IF SCREEN$(0,1) "o" THEN PRINT "Found."
    [/code]
    John Elliott John Elliott May 2010 Sinclair Basic
  • Testing memory/transistors etc with multimeterAnyone have a rough guide to show how to do this properly? Im using the diode setting on the multimeter to test various components, im touching the b…

    ... "power on" lines permanently on screen, 0.8, 4.8 and 5 ...
    Macc Macc January 2011 Hardware
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... at $C000.
    ; Bit 3 : 0=SCREEN 0 (normal display file in bank ... /> ; Bit 1: 1=Using printer, 0=Using screen.
    ; Bit 2: 1 ...
    jp jp January 2011 Games
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... />
    ;Show screen 0 but page screen 1 in at 49152 ...

    ;Clear screen 0, pixels and attributes:
    LD ... ;Make vertical colour stripes on screen 0:
    LD HL,attr_list ... OUT (C),A ;View screen 0, with screen 1 in high memory
    joefish joefish February 2011 Development
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ...
    ;; First we fill screen 0 with the pattern and
    ;; First we fill screen 1 with the pattern and ... bc

    ;; Show screen 0 for exactly 224x4 = 896 TS ... = 896

    ;; Show screen 1 for exactly 224x4 = 896 ...
    na_th_an na_th_an July 2012 Development
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... />
    ;; First we fill screen 0 with the pattern and
    ;; First we fill screen 1 with the pattern and ... br /> l1:
    ;; Show screen 0 for exactly 228x4 = 912 TS ... = 912

    ;; Show screen 1 for exactly 228x4 = 912 ...
    na_th_an na_th_an July 2012 Development
<1234567…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
screen 45.8K 73.8K
0 940.2K 1M

Related Threads

  • ANNOUNCE: Fuse 0.6.1, libspectrum 0.2.0, fuse-utils 0.6.1I'm pleased to announce the release of the Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now available from its [url="http://www.srcf.ucam.org/~…
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all.<br /> <br /> Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse…
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…
  • ANNOUNCE: Fuse 0.6.0 and friendsThe Fuse team announce the release of version 0.6.0 of Fuse, along with version 0.6.0 of the Fuse utilities and version 0.1.1 of libspectrum, the Spe…
  • ANNOUNCE: Fuse 0.6.0 for Mac OS XHot on the heels of the UNIX release of Fuse 0.6.0, the native Mac OS X port is now released.<br /> <br /> It has all the great features of Fuse 0.6.…
  • ANNOUNCE: Fuse 0.6.0.1 (security fix)Fuse 0.6.0 has been found to contain a small security hole in the TRDOS disk handling code. Due to multiple race conditions, it is (in theory) possib…
  • ANNOUNCE: Fuse For Mac OS X 0.6.0.1 (security fix)The Mac OS X version of the Fuse 0.6.0.1 security patch release is complete and should be available shortly from WoS and the Fuse homepage:<br /> <br…
  • ANNOUNCE: Manic Miner Screen Editor 1.0.1I have just released a minor new version of my Manic Miner Screen Editor. It no longer allows the user to specify an amount of air which causes the S…

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • r forum loading error 0 1
  • r tape loading error 0 1
  • fastest way to clear screen
  • speccy 4 0
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • preload screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • alien title screen
  • screen 0 128k
  • bb screen block 0 2
  • if screen 0 b then

Copyright © 2024 World of Spectrum