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<1234567…34>
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... among other things recalls a screen via Load! (I've Save!'ed ... a screen into memory before hand). How ... program listing and save the screen(s) in memory to one ... snapshot but it won't load back in (to BASIN or ...
    Nonsense in BASIC Nonsense in BASIC April 2011 Sinclair Basic
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... game and did a loading screen for it and now i ... simple:

    1 Load'' Screen$
    2 load '' Code
    3 Randomize ... /> My problem is that after screen is loaded,
    Spectrum starts ...
    "Bytes:code" statement into screen, just into hero's face ...
    Ralf Ralf July 2005 Development
  • Incorrect loading screen for ACEI noticed that the loading screen for [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000056&loadpics=3"]ACE[/URL][/B] in the archive is t…

    I noticed that the loading screen for [B][URL="http://www. ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/a/gif/ACE.gif ... does not use any loading screen and the picture above is ... actually the title screen in the game after passing ...
    Rickard Rickard July 2008 Infoseek database
  • Incorrect loading screen for Battle CommandI noticed that the loading screen in the archive for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000451&loadpics=3"]Battle Command[/URL] …

    ... noticed that the loading screen in the archive for ... worldofspectrum.org/showscreen.cgi?screen=screens/load/b/gif/BattleCommand. ... the loading screen is actually the title screen, showing the ... 3d. The loading screen is a "drawn" screen looking quite different ...
    Rickard Rickard August 2008 Infoseek database
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... /> 1. Load the decompressor
    2. Load the compressed screen
    ... 3. Decompress the screen
    4. Load ... main2 xor a ; set screen, ink and border to ... load code file "1"
    ;
    ld de,16384 ; unpack loading screen ...
    jp jp August 2009 Development
  • Back To School (q. on loading screen)I never thought about this until just a few moments ago. Any particular reason for the blue border around the loading screen? [img]http://www.world…

    I never thought about this until just a few moments ago.

    Any particular reason for the blue border around the loading screen?

    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/b/gif/BackToSkool.gif[/img]
    ZnorXman ZnorXman August 2009 Games
  • Solar Invasion (funky screen-grabs)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004629&loadpics=3"]Solar Invasion[/URL] There is something funny going on with both the load…

    ... are supposed to be "complete" ... screen-grab error?

    I ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/s/gif/SolarInvasion.gif ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/s/SolarInvasion ...
    ZnorXman ZnorXman December 2009 Infoseek database
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... games that load the screen and binary code all in one (16384 on ... clear 24570:cls : load "glider.scr" screen$
    20 load "glider.001" ... 23388,17 : out 32765,17: load "glider.002" code
    ... soon as you load in 16384 and the screen appears the basic ...
    batsilos batsilos January 2010 Emulators
  • Time Wreck (cracked screen)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005284&loadpics=3"]Time Wreck[/URL] Cracked screen as can be seen middle top. I was going t…

    ... Wreck[/URL]

    Cracked screen as can be seen middle ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/t/gif/TimeWreck.gif ...
    ZnorXman ZnorXman February 2010 Infoseek database
  • Bad loading screen for Phantis[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0003676[/url] [img]http://www.worldofspectrum.org/showscreen.cgi?screen=/screens/load/p/gif/Ph…

    ... ://www.worldofspectrum.org/showscreen.cgi?screen=/screens/load/p/gif/Phantis.gif ... for second part on the screen was added by some hacker ...
    Ralf Ralf September 2010 Support files
  • Mutant Monty (Middle initial + missing artists + cracked screen + missing company)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0003339&loadpics=3"]Mutant Monty[/URL] I notice "Softlake Cracking Service" in the upper righ…

    ... ... is there a better screen available? [strike](or maybe ... this is an official screen?)[/strike] EDIT: Cracked version ... worldofspectrum.org/showscreen.cgi?screen=screens/load/m/gif/MutantMonty. ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/m ...
    ZnorXman ZnorXman March 2012 Infoseek database
  • Screen for Combat School in AthenaI remember that some people here are interested in alternate loading screens for Spectrum games so I thought I'd share this: When we complete the ga…

    ... could essentially work as loading screen too:

    Ad:
    screen=screens/load/c/gif/CombatSchool.gif ...
    Ralf Ralf July 2013 Games
  • LOAD "" CODE - Blind Alleycame across [B]Blind Alley[/B] in the archives, and both tzx/tap versions only have Bytes header, no Basic loader with autostart - please, anyone, ho…

    ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/b/gif/BlindAlley.gif ... in the archive that need LOAD "" CODE?
    de Vandemar Croup de Vandemar Croup October 2013 Games
  • New[ish] loading screen for Dan DareI spent a little bit of time at [URL="http://zxart.ee/eng/mainpage/"]zxart.ee[/URL] over the weekend, and found a really interesting Dan Dare [URL="h…

    ... /ian-mathias/dan-dare/"]loading screen credited to Ian Mathias and ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/d/gif/DanDare-PilotOfTheFuture ... /flashload.html"]FLASH LOAD[/URL] TZX with that screen:

    [youtube ...
    jp jp February 2015 Games
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... br /> I have a custom screen load routine that loads attribute first ... /> [code]; Converts screen at 16384 to new format at ... 32768
    ld ix,16384 ; load headerless screen
    ld de, ... ixh ; 08ts ; Convert to screen address
    rlca ; 04ts< ...
    FrankT FrankT February 2017 Assembler
  • Hiding a Loading Screen?Hi folks! Is there an easy way (a POKE or something) to hide the drawing of a loading screen? I did find a post from leespoons in an old thread wh…

    ... the drawing of a loading screen? I did find a post ... when you've got a screen$ to load and don't want ... black paper before the attributes load in, as BORDER 0 was ...
    GreenCard GreenCard April 2019 Sinclair Basic
  • converting sna to tapsince i'm struggling to find a simple sna to tap converter that works fine on gnu/linux, i'm about starting to code one on my own (using a scripting …

    ... 111": rem poke hide load log on screen variable system
    ... 30 load"" code val"24576": ... load"" code val"16384":rem 6.75kb - captured screen
    50 load"" code val"16384 ... 16834+6912
    ld hl,16384
    ldir
    ld ...
    nitrofurano nitrofurano April 2019 Development
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... :

    LD BC,16384 ; load B with 64 and C ... This time you'll get 16384 printed back.
    This ... />
    LD BC,16384 ; BC has 16384
    LD A,100 ... you'll see the screen has been altered in ... up the screen is stored from memory addresses 16384 to 23236 ...
    cyborg cyborg January 2002 Games
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... this:

    10 LOAD "" SCREEN$
    20 LOAD "" CODE
    30 RANDOMIZE ... Line 10 will load a normal 6912 byte long screen$ to the ... video ram (display) at address 16384

    Line 20 will load the main ...
    Sadako Sadako September 2005 Development
  • BASin Release 13 is now available[unashamedly x-posted from Emulators forum] I'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is …

    ... Please provide examples of LOAD/SAVE SCREEN$ in the BASin ... screen, do a SAVE "" SCREEN$. To load it back, you can LOAD "" SCREEN ... CODE 16384,6912 which will also LOAD back with the SCREEN$ ... some investigation. Can 'SAVE SCREEN$' even be emulated correctly? ...
    Dunny Dunny March 2006 Sinclair Basic
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    Regarding LOAD "" and the ordering of the ... ]loader,10.01.zx0
    screen,16384,6912.02.zx3
    code ... could even add a "family" ("screen,16384,6912.mydemo.02.zx3" - would ... simply can't do a LOAD"".


    Hmm. It ...
    icabod icabod July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... ? One of the examples is "Screen,16384,6912.zx3", but if it ... redundant... when you load the file, you should load it all. If ... 're currently trickier to "flash" load, at least on a real ...
    icabod icabod July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... file named "screen,16384.zx3" and the emulator would load file contents to ... address 16384. It doesn't ... would be nice to do LOAD "screen". How's that not supposed ...
    baze baze July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... a folder, both screen dumps. One is named "screen,16384,zx3" and the ... other "screen,32768,zx3".

    If I LOAD "screen ...
    Dunny Dunny July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... resolve file name ambiguities like "screen.zx3" = "screen,16384.zx3" and "file.tap ... user may still want to load "file" instead, the solution is ...
    baze baze August 2006 Emulators
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... scr of the original at 16384 (load binary). Then save snapshot ... first code executed disintigrates the screen to black.

    screen drawing code.
    [url ... blocks, flag byte) without screen corruption and proper fade ...
    FrankT FrankT June 2009 Games
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... /> [code]
    Z80: ld hl,16384 ; Load with...

    x86: mov ... . As the maximum normal screen resolution is 320 x 240 ... can easily fill the whole screen with sprites. The only ... VRAM access are impossed during screen display generation. This can be ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Getting files into emulator formatHi, To help with my Monkey Island ZX project, I want to incorporate a loading screen. Using BMP2SCR, I can get sort one out, but I want to be able t…

    ... .

    Export the screen from BMP2SCR to a tzx ... ZX Blockeditor and Import the screen (BYTES HEADER and CODE) ... .

    Load the screen you made with LOAD "" CODE 32768, and ... to load it back you need LOAD "scr" SCREEN$, or LOAD "scr" CODE 16384.
    FrankT FrankT March 2011 Sinclair Miscellaneous
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... this simple program: for z=16384 to 22527: poke z,255 ... many games have a loading screen, and load that before the rest ... emulator, then while the loading screen comes in from tape you ... how memory locations correspond to screen location:

    First you ...
    RetroTechie RetroTechie November 2011 Development
  • Snapshots (SNA) -> Keeping the loading screen?I've seen quite a few Snapshots (SNA) that kind of hesitate on the loading screen prior to entering the game menu... I quite like this. Anyone know …

    ... open a loading screen using "Load binary file", at address 16384, before resaving ... can insert your loading screen via the "Load binary file" option before ...
    kgmcneil kgmcneil April 2012 Emulators
<1234567…34>

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