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<1…78910111213…34>
  • Improving existing games by hacking?Certain ZX-Spectrum games are already too close to perfection so it seems nothing else could be changed within the hardware limitations to make them …

    ... to Russia. Should I upload the missing ones?

    -Dizzy X and Y ... could use aliases, something like Dizzy: Journey to Russia and Dizzy:Return to ... "Dizzy Y" instead of "Dizzy X part 2", and it seems to be an ...
    Einar Saukas Einar Saukas July 2011 New game ideas
  • Need help transferring a file to a Spectrum .dsk fileHello, I was wondering if anyone can help me transfer a file that I have into a spectrum *.dsk file? The background to this request is that I have r…

    ... as window size is set to an incompatible value for the ... parameters (reading downwards) need to be changed to something like 01/03 ... can be seen on the screen below.

    [img]http ... />
    It's set to x=10, y=18, length=20, variable=3 ...
    Battle Bunny Battle Bunny July 2011 Emulators
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... so great it encouraged you to code in asm :)
    ... the sprites, well you can X and Y double them, that'd ... other tricks like multiplexers to get around the 8 ... mono / higher res sprite to make it more defined.

    poke 53280,0 to 16
    poke 53281,0 ...
    fog fog August 2011 Sinclair Miscellaneous
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... so great it encouraged you to code in asm :)
    X and Y double them, that'd ... other tricks like multiplexers to get around the 8 ... mono / higher res sprite to make it more defined.< ... that makes sense, to overlay two sprites to get a higher ...
    Hedegaard Hedegaard August 2011 Sinclair Miscellaneous
  • New game: O-cmanHi all This is the first time I write in this forum, although I follow it several years ago. I'd like to show you my second game, O-Cman, a Pacman c…

    ... 't know how to resolve the blinking in BASIC and pellets dissapear ... a bit early due to the game checks x and y positions, there is ... are right; blue ghosts need to slow down compared with the ... for itself :D 95% BASIC and 5% ASM for some effects ...
    oblo oblo August 2011 Brand new software
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ...
    To clip the corners, you add the x and y distances between ... the two sprites together, and check ... widths of 13 and 14 pixels and the sprite coordinates ... /> cp h ; is x + y distance within total range?
    jonathan jonathan September 2011 Development
  • probably a stupid question about RST16I'm using the 'hello world' code borrowed from [url=http://equant-retrochallenge.blogspot.com/2008/07/zx-spectrum-assembly-programming-under.html]her…

    ... which took me a while to twig.

    The ... solution if you need to print zero in an AT ... which sets the position to zero but isn't ... will be the x and y positions and then the line to be printed ... you wrote code to change the INK and PAPER colours as ...
    rich_chandler rich_chandler October 2011 Development
  • References advice...Good people of WoS, I have a query with regards a mate of mine that has just been offered a new job. He wants to know if current employers provide …

    ... employed by ThisCompany Ltd between X and Y." as unwritten code for " ... two companies (one educational establishment and one big commercial group) ... a policy of writing this and only this on every ... how salutary the employee was, to avoid legal entanglements. I ...
    Danforth Danforth November 2011 Chit chat
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... to track the destination screen address and you need cpu cycles to compute the next screen address to ... draw to while ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... to track the destination screen address and you need cpu cycles to compute the next screen address to ... draw to while ...
    climacus climacus January 2012 Development
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... decided to scrub the space invaders for now and tweaked ... survival type game and that seems to be working fine, ...
    However, I managed to dig an early saved version ... for the alien, x and y for the ship, bullet ... 1020 INK 6: PRINT AT x,y;"\.."
    1030 INK 1 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • BASIC: Find the nearestHello guys) A few days ago I found oldie ?Jeux et casse-tete a Programmer? by Jacques Arsac (Paris?85) and suggested my nephew to try a few in Basic…

    ... for 'finding the nearest' is to use pythagoras theorem - hypotenuse = ... the difference in X and Y co-ordinates between you and the object, ... (or 'big sloped side' to use the technical term :) ) ... is the straight-line distance to the object.

    ...
    sack sack January 2012 Sinclair Basic
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... with something in BASIC just to get it going! *laughs* ... be the machine code routine to "play" the file.
    ... it contain pairs of x and y coordinates for each line drawn ... I only know how to implement the first one.

    Off to work now. :)
    zxbruno zxbruno March 2012 Development
  • Transferring to +3 disks again - sorryHope some nice person will lend me a hand... I have a +3 and a divide, blanks disks, speccytape to load from the iPad and everything works great, ho…

    ... it self after loading the screen.
    1st block ... /> 2nd block is the screen
    3rd block is ... USR 44100 and you only need data from address 24091.< ... 24103
    2 LOAD "s" SCREEN$ : PAUSE PI - PI : ... rename/copy the screen file to "s" and the 48K block code ...
    Encarnado Encarnado May 2012 Hardware
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... , just point it at the screen and run

    [ ... need the character data to be stored in a ... faster. Means font has to be on a word ... /> ld de,16640 ;screen address (char top and one line down)
    to char
    ld l ...
    R-Tape R-Tape June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... took the opportunity to alter the code and find another ... ld de,16640 ;screen address (char top and one line down)
    to char
    ld l ... save 21T states from PUSH and POP

    ... e' has spun round and we need a new ...
    Dr BEEP Dr BEEP June 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... /ZX_BASIC:FastCall"]fastcall[/URL] - and the first thing that jumps ... me is why are the x and y parameters integers? Shouldn't ... hl ;return address
    pop de ;x?
    pop bc ;y?
    ...
    push hl ;push return address back

    or ...
    Stefan Drissen Stefan Drissen November 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... me is why are the x and y parameters integers? Shouldn't ... are right. I forgot to explain that in ZXBC if ... I could make a CAST y to uInteger from uByte, but ... stack (SP register) and restore it to the previous it had ... crashed... I will try to change it into normal ...
    LCD LCD November 2012 Development
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... br />
    What I tend to do when I have something ... t efficient since I tend to just hack at code ... ; get x and y
    inc l ; increment x
    cp 241 ; compare to far ... right
    jp z,shprst ; yes then reset x< ...
    guesser guesser November 2012 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... still struggling how to move a sprite from X;Y to A;B at ... guess you'd have to divide the x and y distances by the number ... of steps required and just ... keep adding that to the x and y coordinates. Moving to a set place at ...
    jonathan jonathan December 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... and people (like me) would be able to ... to replace a working sprite with another image, with same size x and y ... y char , x char , ?? frame number ??
    Interleave = sprite

    and ... Sort Priorities: Char line, Y char, X char
    ;Data Outputted ...
    DaRkHoRaCe DaRkHoRaCe December 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... Ok , I'm just trying to replace a working sprite with ... image, with [B]same size x and y[/B]....

    [code]; ... Use Mask to enable the use of masks, and then using ... new void line by hand to the output on his ... one on pixel size. To avoid doing it by hand ...
    Metalbrain Metalbrain December 2012 New game ideas
  • Project on ZX Spectrum in UniversityHi everyone, I am Max, student of media studies in berlin, and I have to do a little project on the spectrum. I am working on a sinclair zx spectrum…

    ... must use (x TO y) if you want to choose the part ... of a string between characters x and y. (x TO) ... is roughly equivalent to RIGHT$ and (TO y) to LEFT$.
    to the lower octave (see ...
    Alessandro Grussu Alessandro Grussu December 2012 Announcements
  • Microcontrollers and the SpectrumBeing unusually busy lately, I didn?t get a chance to comment at the time on a remark in an older thread, but I shall take the liberty of doing it no…

    ... 's) connects itself to the X and Y connectors of the keyboard ... an impossibility with faster (and more expensive) microcontrollers. What ... I just wanted to draw attention to a less-known feature ... which makes them suitable and very attractive for interfacing ...
    Dan Antohi Dan Antohi January 2013 Hardware
  • Beta testing FuseHello everyone, We are preparing Fuse for a new release soon and would appreciate help in testing that all the new features and all the old features …

    ... joystick buttons in the options to make it work properly ... be nice to allow control to switch between the thumbstick and d- ... as additional x and y axis but they are instead made to be ... could possibly allow buttons to be mapped to joystick directions which ...
    Fred Fred February 2013 Announcements
  • Mouse systems for ZX Spectrum[U][B]Mouse systems for ZX Spectrum[/B][/U] Okay, I have been reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=688449#post68…

    ... one way to keep turning.[/QUOTE]

    Yes, X-AXIS and Y-AXIS ... are both easy 8bit counters and return values ... current X and Y ports and save this values to mouse driver as current and previous ...
    velesoft velesoft March 2013 Hardware
  • Mouse systems for ZX Spectrum[U][B]Mouse systems for ZX Spectrum[/B][/U] Okay, I have been reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=688449#post68…

    ... QUOTE=velesoft;689342]Yes, X-AXIS and Y-AXIS are both easy 8bit ... absolute positions and mouse driver convert this values to relative positions ... br />
    So, the mouse X and Y values are not capped at ... 255 it wraps around to 0 and just keeps going? That ...
    joefish joefish March 2013 Hardware
  • Mouse systems for ZX Spectrum[U][B]Mouse systems for ZX Spectrum[/B][/U] Okay, I have been reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=688449#post68…

    ... .

    So, the mouse X and Y values are not capped at ... reaches 255 it wraps around to 0 and just keeps going? That ... ,253....

    and similar values for Y-AXIS...

    On ...
    velesoft velesoft March 2013 Hardware
  • Time for all games to become (legally) available?It just came to me that none of us are getting any younger. Not much of an earth-shattering statement I know, but more came of this original thought.…

    ... go if not the author and his family???[/QUOTE]
    < ... you are saying is x demands royalties and y does not, because that ... much thought as to the intrinsic worth of x and y. There are plenty ... trend of people downloading culture and art for free will continue ...
    weesam weesam April 2013 Games
  • Time for all games to become (legally) available?It just came to me that none of us are getting any younger. Not much of an earth-shattering statement I know, but more came of this original thought.…

    ... you are saying is x demands royalties and y does not, because that ... much thought as to the intrinsic worth of x and y. There are plenty ... books/games and music...all copyrighted too. No need to give it ... away for free to everyone and his dog ...
    beanz beanz April 2013 Games
<1…78910111213…34>

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