World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.019s
<1…26272829303132…34>
  • "We don't understand computers but we've got ?3.58 million to spend on them....... so lets find a problem to solve with the money" is a good translation of the article at: [URL]http://news.bbc.co.uk/1/hi/technology/7886754.s…

    ... paper colour is at that attribute cell? In fact, for [i ... ]any[/i] attribute cell after conversion to bmp ... sort to accurately display speccy screen images.

    [quote]
    Dunny Dunny February 2009 Chit chat
  • A complete list of 256 colour enhanced games?Hi I was wondering how many Speccy games were enhanced for the color-clash free mode pioneered by Spec256and also suported by Emuzwin? G

    ... no way of combining the attribute with the pixel data to ... , all the baddies on a screen end up in the same ... aside so that if an attribute is red, then you get ...
    joefish joefish March 2009 Games
  • are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…

    ... 64x24 resolution, and only the attribute area, i think would ... br /> maybe using only this attribute area, we could have visually ... more than 500 bullets on screen and kinematic sprite motions (wouldn ... mockup i done only using attribute area:
    [img]http ...
    nitrofurano nitrofurano April 2009 Development
  • are Doujin Shmups on zx-spectrum technically possible?Here goes a challenge for actual zx-spectrum game coders - are those impressive doujin shmups we were seeing available onilne, technically possible o…

    ... 64x24 resolution, and only the attribute area, i think would ... /> maybe using only this attribute area, we could have visually ... more than 500 bullets on screen and kinematic sprite motions (wouldn ... mockup i done only using attribute area - [url]http://img524. ...
    LCD LCD April 2009 Development
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    ... the difference in sound between screen data, the attributes, and just ... at regular intervals.

    SCREEN$ is identified easily... Same pattern ... inevitable harsh sound of the attribute map ;)

    What makes ...
    Phu Phu April 2009 Hardware
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    It wouldn't happen to be entirely attribute-based, by any chance?
    Because that's just being lazy. If the screen is going to be blocky attributes, you should at least be flashing OUT 254 to extend the blocky graphics into the top and bottom border.
    joefish joefish May 2009 Development
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... actually only writing the same attribute right across each line. By ... could use the 128K's screen-swapping to do twice as ... rows. You modify the hidden screen, then page it in at ... do the full screen width with a unique attribute in each character ...
    joefish joefish May 2009 New game ideas
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... POP HL / LD SP,screen+16 / PUSH HL / PUSH ... they don't get full screen height though, and I' ... with a generalised full-screen-multicolour routine. As a ... 'd try filling the screen with %00001111 stripes, and ... as possible by just moving attribute data.

    ...
    gasman gasman May 2009 New game ideas
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... times when most of your attribute copying gets done. So tweaking ... harder to actually do full screen width attribute re-writing. Others might ...
    joefish joefish May 2009 New game ideas
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... draw them to the screen during the top border ... place in the moving vertical attribute buffer. Then you render ... to replace them on screen with the 00001111b bar ... 're not actually on screen. Easier said than done ... the bottom of the screen where the scores are. ...
    joefish joefish May 2009 New game ideas
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... the middle of the screen. The 9 characters to ... centre section of the screen is filled with a ... of where the screen redraw takes its attribute data from.
    screen memory, but the attributes ... moment of 1x8 pixel attribute clash where the white ...
    joefish joefish May 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... /> attr_p equ 0x5c8d ; permanent attribute

    ; -----------------------------------------------------------------------------< ... ; clear the screen and the attribute area
    call ... bin"

    ; attribute map
    ; -------------
    ...
    chev chev May 2009 Development
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... how to display on the screen (in colors) and then call ... you can still get 1x8 attribute clash. It's designed to ... least, horizontally), just like the attribute-based objects.

    [QUOTE ...
    joefish joefish May 2009 Development
  • F16 Fighting Falcon & MiG29 Soviet Fighter - the same game?Check out those 2 games: F16 Fighting Falcon [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001706[/url] MiG 29 Soviet Fighter [url]http://…

    ... is that on the loading screen of the F-16 game ... , bent a bit to avoid attribute clash, with a second tail ...
    joefish joefish May 2009 Games
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... as you do with the screen pointer.

    The other ... to do is add an attribute for each character as a ... register set to maintain an attribute screen pointer (note EXX doesn't ...
    joefish joefish June 2009 Development
  • ToadrunnerDid anybody finish this game? I would like to map it, but I would need some concrete tips how to use objects, respective which object can kill druid,…

    ... the used the FLASH attribute in the loading screen:

    [IMG ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/t/gif/Toadrunner ...
    Rickard Rickard June 2009 Games
  • ToadrunnerDid anybody finish this game? I would like to map it, but I would need some concrete tips how to use objects, respective which object can kill druid,…

    ... the used the FLASH attribute in the loading screen:

    [IMG ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/t/gif/Toadrunner ...
    Zagreb Zagreb June 2009 Games
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... the paper when loading the screen -

    10 BORDER ... 7: CLS
    20 LOAD ""SCREEN$
    30 LOAD ""
    < ... Arda. The screen will load in invisibly until the attribute section loads ... characters) blank area on your screen at a known coordinate - say ...
    Dunny Dunny July 2009 Sinclair Basic
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... the paper when loading the screen -

    10 BORDER ... Arda. The screen will load in invisibly until the attribute section loads ... characters) blank area on your screen at a known coordinate - say ... 23739,111
    20 LOAD ""SCREEN$
    30 LOAD ""
    ...
    LCD LCD July 2009 Sinclair Basic
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... it's just the colour attribute that's too high, rather ... one for the 'GAME OVER' screen...
    joefish joefish August 2009 Development
  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... and having a slightly peculiar attribute memory map (because the instructions ... character wide multicolour (for eight attribute rows, but you could extend ... so that the data on screen changes
    LD A,( ... change what goes on the screen
    LD DE, 1008H ; ...
    AMW AMW August 2009 Development
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... pixels, border around it and attribute squares.

    If any ... with its double resolution mono screen mode isn't.
    Ralf Ralf August 2009 Development
  • Vote for your favourite loading border colourSo it is time for one more important voting! :razz: What is your favourite loading [B]border[/B] design? Since I guess most of us spent many many ho…

    ... sprites to not suffer from attribute clash ;)[/QUOTE]

    They ... long as you have direct screen access software sprites will always ...
    chev chev August 2009 Games
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... and so on. My title screen loads two 16-bit register ... having a limited number of attribute patterns (e.g. four ... pairs eleven times to the screen. To change the colours, ... a different pair onto the screen at that point.
    ... redraw anything on the screen.
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... the space for the rainbow attribute buffer. However, they're ... address tables into the screen and the attribute buffer (12K) to enable ... moment, half of these tables (screen) are in slow RAM (bottom ... I tried to keep the attribute tables in fast RAM. But ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... address tables into the screen and the attribute buffer (12K) to enable ...
    Fikee Fikee August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... only slow while the main screen area is being drawn, isn ... time (namely, splatting attribute data to the screen as fast as you ...
    gasman gasman August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... effects run during the main screen section, synched with the colour ... draw sprites) and the sprite attribute table is in fast RAM ...
    joefish joefish August 2009 Development
  • Preliminary MontyHey All... A new 2009 production (port from Atari) of a game called "Preliminary Monty" is out. It is a VERY nice platform game - with a bit "crude…

    ... always return #FF of attribute data from screen. All unused ports work ... /> (but this work only if screen area 16384-23295 is filled ...
    velesoft velesoft September 2009 Games
  • Preliminary MontyHey All... A new 2009 production (port from Atari) of a game called "Preliminary Monty" is out. It is a VERY nice platform game - with a bit "crude…

    ... always return #FF of attribute data from screen. All unused ports work ...
    velesoft velesoft September 2009 Games
<1…26272829303132…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
screen 45.8K 73.8K
attribute 2.9K 4.3K

Related Threads

  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • Best Side Screen/Screen-Surrounds?I've been researching side-art/screen-surrounds for my own game, so at the risk of asking a question that has probably been asked in the last 20-odd …
  • Type a screen of text from the start screen.I've forgotten all the combo's of symbol-shift and so on, but is there a way, from Spectrum Basic to just type out a load of text? Problem is, as soo…
  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&amp;loadpics=3"]Black Raven[/url]<br /> <br /> Mangled in-game screen and loading sc…
  • Work out screen address from attribute cellAttribute cell 22529 is equivalent to PRINT 0,1 position value.<br /> <br /> Is it possible to obtain these two values from the number 22529 in a s…
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…
  • Screen$ +3 disk to tape helpHi,<br /> <br /> I have several full screen pictures of my +3 disks (Screen$).<br /> <br /> How can I transfer these pictures onto tape without losin…

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • fastest way to clear screen
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • preload screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • alien title screen
  • compress screen
  • z7xcompress screen
  • z7x compress screen
  • 7zx compress screen
  • attribute address to screen
  • screen address to attribute

Copyright © 2024 World of Spectrum