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Search Again :: Adv Search 1000 results in 0.019s
<1…28293031323334>
  • Have you ever looked back and gone 'Why on EARTH did I.....buy that game??' I look back now at some of the games I bought in my youth. When I worked 8 hours a week at the Co-Op and got paid just ?10. Out o…

    ... ; terrible graphics, garish colours and attribute clash all over the place ... that game is the loading screen but nowt else...
    Hercules Hercules December 2009 Games
  • ZX-MAS - How about we make this December a huge event this year?[center][img]http://www.ysrnry.co.uk/cgi-bin/xmas_teaser.pl[/img][/center]The following may sound crazy now that we're at the height of Summer, but g…

    ... Spectrum style (no stripey borders, attribute clash or screechy sounds, but ... , which is the standard Speccy screen size. It works nicely on ...
    mjwilson mjwilson December 2009 Sinclair Miscellaneous
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... let you set the attribute for the screen while it was being ...
    joefish joefish January 2010 Games
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    [QUOTE=joefish;413399]I remember a POKE that let you set the attribute for the screen while it was being drawn, so you could watch it happening.
    [/QUOTE]

    That would be interesting. Anyone knows this POKE?
    Rickard Rickard January 2010 Games
  • Game Boy Advance EmulationI've finally got myself a GBA flash cartridge and programmer. I've put ZXAdvance on it and I like the setup. Mildly disappointed that it doesn't ha…

    ... each 1/3 of the screen. That makes 159 lines ... the top of the screen. I set it to ... the colour effects down the screen, then erases the sprites ... the functionality of having an attribute buffer, just at a ... later stuff, where the screen and sprite redraw starts ...
    joefish joefish January 2010 Emulators
  • Good Basketball gamesI'm looking for 'decent' basketball games. I remember (apart from the horrible One on One): - World Series Basketball: Not good graphics but better …

    ... up a pretty convincing loading screen based on the advert artwork ... threw in a few flashing attribute blocks, just like it would ...
    numpty numpty February 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... one dark "ink" color in attribute characters. I mean if we ... it will possible to flick screen upwards as the next level ... are only able to flick screen to the right I'll ...
    Swainy Swainy February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... each tile having its own attribute bytes (eg: each tile ... having 4 attribute bytes, one per Character block ... of coordinates, one set per screen flip, for coloured rectangular blocks ... to be overlaid each screen?... How we store or handle ...
    kgmcneil kgmcneil February 2010 Development
  • The Making Of Manic Miner"Matthew Smith talks us through every level of his classic platformer Sat at the very desk where it was written, Matthew Smith watches Miner Willy l…

    ... attribute buffer, has attributes for bottom 1/3rd of screen at ...
    BA00: Collision map, not attribute based like original game

    * Non-attribute based collision, so can do ... death, game over
    * Title screen
    * Score / High score ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... need to redraw whole screen at level startup, there ... not ready to update screen, just play tune and ... ; we are ready to update screen. clear the flag
    ... ld a, (de) ; get the attribute value
    ld c, a ... de, #4000 ; address of screen
    ld bc, 32*8 ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Easy way to print text in machine code?Please? It sounds so simple, but I've never done it. At the moment I'm grabbing the start address for each letter then printing them out one at a t…

    ... right
    set 6, d ;screen starts on 16384 which is ... ;DE now keeps adress of attribute

    ld a, (text_attr ... ) ;get attribute
    ld (de), a ;and ...
    Fikee Fikee March 2010 Development
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... to compare all possible Spectrum Attribute combinations on both screens until ... distribute them to the right screen.
    LCD LCD March 2010 Announcements
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... based on these for the attribute block. If a colour is ... 42240), copy other image to screen (slow in BASIC): FOR a ...
    LCD LCD March 2010 Announcements
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... sprite library uses a differential screen update that only draws character ... pixelbuffer
    uchar attr_mask; // +6 attribute mask logically ANDed with underlying ... is then drawn to the screen. Intermediate results are never drawn ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... zx_pxy2aaddr (pixel x,y to attribute address) takes a pixel coordinate ... 191
    18 ; exit : hl = screen address
    19 ; uses : af ... with adding one to the screen address (eg INC HL ... graphic right before drawing to screen. This is a more ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... flickering 2- or even 3-screen-alternating interlaced stuff on real ... its 4 colours in an attribute square? I always thought a ... shifting stuff around on the screen from the processor, I'd ...
    XTM of TMG XTM of TMG April 2010 Sinclair Miscellaneous
  • Your views on...Code-name MAT[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001002]Code-name MAT[/url] Another game which I never got round to playing, but a couple of m…

    ... a grid of squares on-screen with impulse engines, and between ... a single pixel, but the attribute clash is easily seen on ...
    ajmoss ajmoss April 2010 Games
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... mode (the ABAB/CDCD alternating attribute one) for myself many moons ... on a machine with contended screen memory (it requires too much ...
    gasman gasman April 2010 Development
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... mode (the ABAB/CDCD alternating attribute one) for myself many moons ... on a machine with contended screen memory (it requires too much ...
    Tom-Cat Tom-Cat April 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... print text anywhere on the screen I can pull one out ... it. It doesn't have Attribute handling because it just picks ...
    Turkwel Turkwel April 2010 Development
  • Resolution & Memory Question ...Hi, I'm hoping someone with some experience writing an emulator, or a vast knowledge of all things Spectrum can help me answer the following questio…

    ... />
    0x4000-0x57FF Screen Pixel Data
    0x5800-0x5AFF ... the ULA fetches the screen data from this particular ... .

    The screen starts at 16384 (4000). Addresses ... 23295 (5800-5AFF) are the 'Attribute' data - the foreground/background ...
    joefish joefish April 2010 Emulators
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... weren't working :oops: The screen showing has been taken from ... assumed to be a corrupted attribute file with Scarab's Slow ...
    Bandit Bandit April 2010 Games
  • Making Horace play fair!Hi again Has anyone created a new or twiddled version of Hungry Horace that has a more fair screen 3 and 4? Or a version of the spiders where the f…

    ... screen colours?[/QUOTE]

    yes but hh acts according to attribute ...
    Arda Arda April 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... the screen (or set down later)?
    b) Have a single Attribute ... ?
    c) Have a seperate Attribute string that is the same ...
    Turkwel Turkwel June 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... out (#fe),a, and change screen color just by filling memory ... ,#02ff
    ld (hl),a ;attribute
    ldir[/code]
    Shiru Shiru June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ...
    The arrangement of the screen buffer is another of those ... across)[/quote]

    The screen buffer starts at location 64 ... gives the bottom third. (The attribute table is at 88-90 ... /> ; D = Y-coordinate on the screen
    ; E = X-coordinate.
    ajmoss ajmoss June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... , it draws directly on the screen.

    [code] ... have to calculate the attribute area address from X,Y ... we need to fill the screen area
    ;first ... have to calculate the screen area address from X, ... address of the next screen line, calculating it from ...
    Shiru Shiru June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... code needed to set special attribute for these parts. Also, ... problems if the whole screen is always has the ... we need to fill the screen area
    ;first ... have to calculate the screen area address from X, ... address of the next screen line, calculating it from ...
    Shiru Shiru June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... them all while printing on screen

    ld hl,menuItems ... d,5 ;y position on screen
    ld e,10 ;x ... position on screen
    push de ;remember to ... the first row in the attribute area
    pop de
    Shiru Shiru June 2010 Sinclair Basic
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... can clearly occupy a 3X5 attribute block. Add in animated versions ... -shifted blocks as you change screen or something.

    Anyway ...
    Gedlion Gedlion June 2010 Development
<1…28293031323334>

Latest Posts

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