World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.019s
<1…28293031323334>
  • SpecBAS (SpecOS's BASIC interpreter) is updated - build 236Build 236 is up at [url]ftp://zxdunny.dyndns.org[/url] New for this release is the beginnings of a proper manual - all commands and functions docume…

    ... way beyond 64K
    [*]Screen resolution and attribute clash
    [*]Performance
    Paddy Coleman Paddy Coleman September 2010 Sinclair Miscellaneous
  • psj3809 vs scottie_uk - who will be a dad first?The title says it all - who do you think will be a dad first - both say that their children are due to be born in two weeks time..

    Why is Scottie wearing a loading screen? Was the baby born attribute by atribute?? Was he borne by a fancy loader?
    Lee Fogarty Lee Fogarty October 2010 Chit chat
  • psj3809 vs scottie_uk - who will be a dad first?The title says it all - who do you think will be a dad first - both say that their children are due to be born in two weeks time..

    [QUOTE=fogartylee;481502]Why is Scottie wearing a loading screen? Was the baby born attribute by atribute?? Was he borne by a fancy loader?[/QUOTE]

    For Mrs Scotties sake I hope he was not born attribute by attribute, they are too blocky!
    MrCheese MrCheese October 2010 Chit chat
  • How to Write ZX Spectrum Games As some of you may know, it has long been my intention to produce a document which explains pretty much everything I have learned - and am still lea…

    ...
    Finding Attributes
    Calculating Attribute Addresses
    Applying what We ... Look-up Table
    Calculating Screen Addresses
    Shifting
    Pre ... - Double Buffering
    Creating a Screen Buffer
    Scrolling the Buffer ...
    jonathan jonathan October 2010 Announcements
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... screen at max - 512 bytes total. It is even less than attribute ... area of the screen.
    Shiru Shiru October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... br /> SCRWTH equ 256 ; Screen width in pixels
    SCRHGT ... />
    call cls ; Clear screen

    call draw_sprites ... Write 0 to screen
    inc hl ; Next screen location
    ... br />
    ld hl,22528 ; Attribute address
    ld bc,768 ...
    ASM ASM October 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... it is interleaved with the attribute data. I shall provide a ... have the original Art Studio screen...

    Now where is ...
    ASM ASM November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... interleave other data in there (attribute?).. Just not quite sure how ... code to see where the attribute data is culled from the ... see what turns out on screen?)..(kinda like your suggestion for ...
    kgmcneil kgmcneil November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... pixel data then 1 BYTE attribute then 8 BYTES pixel data ... and then 1 BYTE attribute etc. So the attribute colour comes after ... de,16472 ; D = 40h (screen) / E = 58h (attribute)
    exx

    attribute
    pop bc
    ld ...
    ASM ASM November 2010 Development
  • Salamander - 2 YS reviewsKonami's Salamander was reviewed in issue 2/88 of Your Sinclair. The rating: 4. Then in issue 12/88 it was reviewed again and scored 8(!). Why YS rev…

    ... done using the character-based screen display, and it certainly puts ... mix of nicely coloured (1x8 attribute) but jerky character-moving baddies ...
    joefish joefish November 2010 Games
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... br /> SCRWTH equ 256 ; Screen width in pixels
    SCRHGT ... />
    call cls ; Clear screen

    call draw_sprites ... Write 0 to screen
    inc hl ; Next screen location
    ... br />
    ld hl,22528 ; Attribute address
    ld bc,768 ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... br /> SCRWTH equ 256 ; Screen width in pixels
    SCRHGT ... />
    call cls ; Clear screen

    call draw_sprites ... Write 0 to screen
    inc hl ; Next screen location
    ... br />
    ld hl,22528 ; Attribute address
    ld bc,768 ...
    ASM ASM November 2010 Development
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... could be done by poking screen memory ? and what's the ... /INK bits in the attribute by POKEing the screen area. It's ... serially after the screen data at 22528. The attribute is composed of ...
    chev chev December 2010 Sinclair Basic
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... ;497220]The attribute bytes are stored serially after the screen data at ... 22528. The attribute is composed of ...
    JamesW JamesW December 2010 Sinclair Basic
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... /INK bits in the attribute by POKEing the screen area. It's ... serially after the screen data at 22528. The attribute is composed of ...
    BloodBaz BloodBaz December 2010 Sinclair Basic
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... to use 64-colours on screen at once you need to ... more than 16 colours on screen at once), and a couple ... modes (which include an 8x1 attribute mode, a 512x192 mono mode ... gets you 64 colours on screen, but even using only 24 ...
    chev chev December 2010 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... to use 64-colours on screen at once you need to ... more than 16 colours on screen at once), and a couple ... modes (which include an 8x1 attribute mode, a 512x192 mono mode ... gets you 64 colours on screen, but even using only 24 ...
    Rebelstar Rebelstar December 2010 Hardware
  • No ZX ZUMA?Hi guys, Lately my nephew and I argued a little that almost all new modern games are but remixed copy-cats and I could prove it (with reverses to 3D…

    ... amount of colours and the attribute system will just make that ... 't think there is sufficient screen resolution to do that justice ...
    AndyC AndyC December 2010 Games
  • No ZX ZUMA?Hi guys, Lately my nephew and I argued a little that almost all new modern games are but remixed copy-cats and I could prove it (with reverses to 3D…

    ... amount of colours and the attribute system will just make that ... 't think there is sufficient screen resolution to do that justice ...
    deadpan666 deadpan666 December 2010 Games
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    well with the loading screen I started by squiggling in ... the elements fit within the attribute squares, then kept working into ...
    sekrets sekrets December 2010 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... of the reason why the screen layout on the Speccy is ... , and the relationship between the attribute address and framebuffer address is ...
    Winston Winston January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... of the reason why the screen layout on the Speccy is ... , and the relationship between the attribute address and framebuffer address is ... (forgot its name) with similar screen layout.
    TVzombie TVzombie January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... .
    Only better attribute resolution or multicolour attribute cells can help here ... column-by-column Vector-like screen layout is fastest and easiest ...
    TVzombie TVzombie January 2011 Hardware
  • What if the Government backed Sir CliveHere is a question I have always wondered about... What if the Government had backed Sir Clive back in the Eighties... That is, placed his computers …

    ... once you used a reasonable screen mode. [/QUOTE]

    Not ... 's more to do with screen layout, BBC BASIC fit in ... usage is indeed the bitmap/attribute screen layout, you get a hi ... a 4 bit per pixel screen mode and uses masses of ...
    Winston Winston January 2011 Sinclair Miscellaneous
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... just accepted it, colour/attribute clash fundamentally affected the ... attribute overlay system is a high-res (for the time) screen ... the screen. The tradeoff is the possibility of attribute clash. ... The ULA+ makes the screen look ...
    Winston Winston January 2011 Hardware
  • RGB to VGA convertor for ZX128/+2/+2A/+3David Luftner release source code (VHDL) of SCANDOUBLER for ZX128/ZX128+2/+2A/+3: [url]http://velesoft.speccy.cz/other/scandoubler-for-zx128_fixed_by…

    ... effort because of the second screen on 128k Spectrums.[/QUOTE]
    screen is currently being displayed.
    attribute memory (dual ported RAM inside ... to the FPGA containing the screen preloaded into the dual port ...
    mcleod_ideafix mcleod_ideafix January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... possible to achieve an attribute clashless resolution on screen -- I have ... additional screen modes (double buffer, double resolution 512x192, higher attribute resolution ... 256x192 pixel, 32x192 attribute) by exploring ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... ) fixed 4 colours per entire screen, as in Amstrad
    I ... talking about 4 colours per attribute cell submode, at the cost ...
    TVzombie TVzombie January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... single, flat/linear bitmap. Larger screen area to change -> more ... d have to update screen and/or attribute data for every pixel ... colors they translate into. Like attribute data, but more complex. In ... 'zero' ?mpact on overall screen data size. Palette size is ...
    RetroTechie RetroTechie January 2011 Hardware
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    ... +3 that did away with attribute clash, but to make that ... required due to the larger screen memory?
    MartynC MartynC January 2011 Hardware
<1…28293031323334>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
screen 45.8K 73.8K
attribute 2.9K 4.3K

Related Threads

  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • Best Side Screen/Screen-Surrounds?I've been researching side-art/screen-surrounds for my own game, so at the risk of asking a question that has probably been asked in the last 20-odd …
  • Type a screen of text from the start screen.I've forgotten all the combo's of symbol-shift and so on, but is there a way, from Spectrum Basic to just type out a load of text? Problem is, as soo…
  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&amp;loadpics=3"]Black Raven[/url]<br /> <br /> Mangled in-game screen and loading sc…
  • Work out screen address from attribute cellAttribute cell 22529 is equivalent to PRINT 0,1 position value.<br /> <br /> Is it possible to obtain these two values from the number 22529 in a s…
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…
  • Screen$ +3 disk to tape helpHi,<br /> <br /> I have several full screen pictures of my +3 disks (Screen$).<br /> <br /> How can I transfer these pictures onto tape without losin…

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • fastest way to clear screen
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • preload screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • alien title screen
  • compress screen
  • z7xcompress screen
  • z7x compress screen
  • 7zx compress screen
  • attribute address to screen
  • screen address to attribute

Copyright © 2024 World of Spectrum