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<1234567…34>
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... /> I just put this pure-BASIC screen-flipping demo together.

    Download BASIC demo screen flipping snapshot here:-
    [url ... [/b] Copies current screen RAM into second screen (Very slow in BASIC - takes a ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... I'm still writing the BASIC outputter, code commenting and then ... are png and BAS (just basic). If creating a TAP file ... . Due to Dark Basic slow POINT() function (synced to screen refresh) it took ... on the XIDE to compile BASIC programs too...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... . Due to Dark Basic slow POINT() function (synced to screen refresh) it took ... on the XIDE to compile BASIC programs too...[/QUOTE]

    BASIC or a .bas file to ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • create z80I want to Create z80 code and run it on an emulator for the 48k spectrum. I want it soo easy to use its a dream. I dont like dos based stuff.. Can a…

    Option 1 sounds rather appetising indeed! A fully featured full screen BASIC editor would be really cool! And if you add assembly/disassembly tools to that, well... I can't think of anything that would compare to it!
    Arjun Arjun September 2003 Development
  • BASin for Linux?Hi, I run Windows and Linux, and was wondering if there's a version of BASin for Linux?

    ouch.. wrote too quickly..

    It displays an error from time to time.. and the reset/update of the emulator screen is slow....

    nice program anyway!

    chris
    xc8 xc8 January 2010 Emulators
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... this
    [*]Graphic commands/screen updates slow even if using [B]FAST ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... />
    [quote][*]Graphic commands/screen updates slow even if using [B]FAST ...
    Arda Arda May 2011 Sinclair Basic
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... to access graphical commands within BASIC.

    Either way, it ... little thing a complete night (BASIC, slow mode)
    mcleod_ideafix mcleod_ideafix March 2012 Sinclair Miscellaneous
  • Building a loading screenHi all, if anyone is interested - Andy has posted up some steps he went through to construct the Spectrum loading screen for Gloop Troops 2. There mi…

    ... folder that contains your loading screen, basic file and .asm file. In ...
    EvilUncleBubba EvilUncleBubba March 2012 Development
  • Pictures of your ZX Spectrum collectionsI love seeing other people's collections of stuff. Be great to see your shelves or boxes full of games so we can have a nose at it too. I find it he…

    ... find any program, game, level , screen$, BASIC and even a code block ...
    zxbruno zxbruno April 2012 Sinclair Miscellaneous
  • j symbol-shift p pA phrase I will never forget... and apart from the word code, i don't think I learnt ANY of the other keywords off by heart.... Without looking, whic…

    ... I didnt really use 48K Basic as i had a +2 ...

    I used 48 BASIC 'cause I used attributes quite ... a lot in my BASIC coding and afterwards I ... it. I found 128 BASIC slow and having to type everything ... letter in such a slow environment was a bummer.
    na_th_an na_th_an August 2012 Games
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... You build up a screen where there is just one ... want lots of characters on screen at the same time, ... other big-detailed ones on screen at the same time ... a game with screen-by-screen and slow groups of characters ... the war) using as slow scroll comes to the mind ...
    zx_kel zx_kel November 2013 Development
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... use of "SAVE-ing SCREEN$ & BASIC as one file" as ... run this on +3 Basic rather than 128 Basic.

    Basic?

    [code]
    10 LIST : GO SUB 20: SAVE !"screen"SCREEN ... ramtop: PAUSE 0:
    LOAD !"screen"SCREEN$ : POKE chans,111:
    ...
    Speccy_James Speccy_James January 2014 Sinclair Basic
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... making use of "SAVE-ing SCREEN$ & BASIC as one file" as ... run this on +3 Basic rather than 128 Basic.

    How ... code running under original Spectrum Basic?[/QUOTE]

    As mentioned ... the RAMdisk to preserve the screen, that's not an option ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... are far faster than SCREEN$.

    SCREEN$ is slow because it has ... of pixel data from the screen, then run through the character ... fetching a byte from the screen memory.
    joefish joefish August 2015 Sinclair Basic
  • Screenshots from my old BASIC gamesI have written several dozens of games in 90's. They haven't remained, so I show only screenshots 'for history'. Some screenshots are real, but all…

    I love Sinclair BASIC, slow speed and all. Don't ... competition for best games in BASIC. Not sure if they're ... it also showed how good BASIC games can be.
    This ...
    zxbruno zxbruno March 2017 Sinclair Miscellaneous
  • Please, convert your game to EP128The Enterprise is a Zilog Z80-based home computer first produced in 1985. It can simulate the specy screen, so most of the EP128 game is specy conver…

    ... Language documentation. Printing to the screen, basic collision detection etc.

    jonesypeter jonesypeter January 2018 Brand new software
  • Please, convert your game to EP128The Enterprise is a Zilog Z80-based home computer first produced in 1985. It can simulate the specy screen, so most of the EP128 game is specy conver…

    ... Language documentation. Printing to the screen, basic collision detection etc.

    screen, you can use Printing method ... of Speccy to the screen, just the attributes have to ... which creates a Speccy like screen if you like.
    Geco Geco January 2018 Brand new software
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... a text adventure in 128 BASIC (I don't like using ... the 'keywords' in 48 BASIC - It's slow and annoying!) called "The ... also created a nice loading screen for the game using ZX ... have multiple action descriptions, but BASIC will only let me use ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    How can I save the COMPLETE screen (with the last two lines) in BASIC?
    If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and the last two lines are destroyed!
    wilko0070 wilko0070 September 2005 Sinclair Basic
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    ... 'm trying to save a SCREEN$ to a tape file (basically ... I try to save from BASIC, the "Start tape and press ... couple of lines of the screen. Is there a way of ... saving the complete screen without losing any of the ...
    Arjun Arjun April 2008 Sinclair Miscellaneous
  • Screen to vector?I've found old topics covering this subject and even spoke to Geoff about this, but still want to ask a few questions. I've been playing with vector…

    ... vectors in BASIC (yes, I know it's slow, but I ... images by using a small BASIC program to trace lines ... assuming such routine, either in BASIC or m.c., would ... complex image would be too slow, so here's the ... to fix using Dunny's screen editor.

    And ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • SCREEN$ and Sinclair Basic: Help Required !Two simple questions: 1) When saving SCREEN$, how can I avoid the bottom of the loading screen from being chopped off by the 'Start Tape & Press Any…

    ... :

    1) When saving SCREEN$, how can I avoid the ... bottom of the loading screen from being chopped off by ... BASIC loader to load back a block of code, the loading screen ...
    Hercules Hercules March 2010 Sinclair Basic
  • ZX Flight - flight simulator (Basic)Yesterday I found this BASIC flight simulator on an old tape. Obviously this is a my type-in from an old ex-Yugoslavian magazine from mid 80s. I did …

    Yesterday I found this BASIC flight simulator on an old ... few errors and add loading screen, so it now works good ... also mostly done in the basic), we can say that this ... competitor.
    Unfortunately spectrum Basic is pretty slow for this kind of ...
    Pegaz Pegaz November 2010 Games
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun ... copy a SCREEN$ (or any segment of memory) in ZX BASIC without ... , then press "j", the screen will erase and then will ... /> 35 PRINT #0;"load a SCREEN$ then press ""j"""
    ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... to save part of a BASIC program. The idea is that ... . It's sort of a slow version of copy & paste ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... functions which are otherwise slow to do from BASIC.

    * find ... /> will set the top four screen lines to green on black ... can be calculated by the BASIC program; see lines 15 & ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... on storing mazes" in a screen designer - "[url=http:// ... /bob.zip]BOB the Screen Builder[/url]". There's ... The cursor's a bit slow, but I'll do ... much room as possible for screen definitions (there's about ... selected ranges of lines from BASIC programs; it can also ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... buffer (directly after the screen) is available for other ... .

    * Improved SCREEN$ handling. Supports matching UDGs and ... support. This makes the screen printing routines much faster. ... , which resulted in BASIC being quite slow. For most operations ...
    chev chev May 2012 Sinclair Basic
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... I've done a little screen slicing program in both assembler ... amp; move things on the screen once the structure of the ... is appreciated. The BASIC version is not unreasonably slow, and the actual ... the details:

    The screen is divided into three segments ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
<1234567…34>

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