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  • Old peripherals on the Spectrum +2I have a Wafadrive and an Alphacom 32 (ZX Printer clone), neither of which work in 128 BASIC, but both of which work flawlessly when you run them in …

    ... unnecessarily cleared the unused printer buffer which contains the new system ... routines so will COPY the screen to a ZX Printer in ...
    Geoff Geoff November 2009 Sinclair Miscellaneous
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... display (for example the full screen scrolling text messages in Prehistorik ... you'd then have to buffer changes in some additional registers ... order to keep the on-screen colours available to the output ...
    AndyC AndyC November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... you'd then have to buffer changes in some additional registers ... order to keep the on-screen colours available to the output ...
    Philip Kendall Philip Kendall November 2009 Emulators
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... data.
    1. screen byte=left part of shifted ... byte.
    2. screen byte=right part of shifted ... byte.
    3. screen byte=right part of shifted ... />
    This is one screen byte:

    [code ... in an 8-byte buffer at address SP1V_PIXELBUFFER. Once ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... doesn't do any actual screen rendering or you might find ... write your sprites to a buffer, precalculating bitmaps masks (if you ... read precalculated SRC and DEST buffer addresses etc.

    Another ...
    BloodBaz BloodBaz November 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... size screen 32x24
    53 ; d1ff - d1ff SP1.LIB attribute buffer
    buffer
    55 ; d1ed - d1f6 SP1 ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • many scr files to tap fileguys, I know that threads like this have existed in the past, but i'm gonna try to get a video onto speccy. The +3e to be exact. figured i'd use full…

    ... them to the screen or a 256-byte sound buffer, and stopping ... to dump something from that buffer to the AY) and there ...
    nuggetreggae nuggetreggae December 2009 Development
  • Shooter Racer TypeThingA bit like Spy Hunter flipped on it's side but actually plays a bit more like R-Type on wheels... A mock up screen: [IMG]http://img.photobucket.com…

    ... the entire buffer to be manipulated before being dumped to the screen.
    jonathan jonathan December 2009 New game ideas
  • Question on copying screen bufferHi, Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer where I could d…

    ... use a table for your screen addys rather than calculating them ...

    gentable
    ;generate screen address table of beginning
    ld hl, $ee03 ;buffer start
    ld bc, $0020 ...
    Bandit Bandit December 2009 Development
  • ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…

    ... pixel frame buffer, does allow you to update the screen a lot ...
    bobs bobs January 2010 Games
  • Question on copying screen bufferHi, Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer where I could d…

    ... from back buffer to screen I use a 256 byte buffer with screen addresses ... to update (generated from dirty buffer). If ... cells to the screen, clears the end of buffer flag.

    Paradigm Shifter Paradigm Shifter January 2010 Development
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... . One is screen, and generally games uses a buffer to create image ...
    Arda Arda January 2010 Emulators
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... lesson box (bottom of screen) is now 'wide-screen' and is 14 ... was recovered as the lessonbox buffer is no longer required)
    Jimmy Jimmy January 2010 Development
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... to the bottom of the screen and renumber 9999. You can ... variables -

    x across screen - set automatically by 9390 so ... but it uses the printer buffer as workspace so making this ...
    Geoff Geoff January 2010 Sinclair Miscellaneous
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... with the distance "into the screen" (the z coordinate) determining scale ... wider than the Spectrum's screen, with the origin being in ... your characters on your work screen, you divide the paper x ... find the position in your buffer screen, and plot the item there ...
    jonathan jonathan January 2010 Sinclair Miscellaneous
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... the bottom of the screen from a buffer, and scroll it upwards ... as it goes up the screen. It would have to be ...
    joefish joefish January 2010 Sinclair Miscellaneous
  • Game Boy Advance EmulationI've finally got myself a GBA flash cartridge and programmer. I've put ZXAdvance on it and I like the setup. Mildly disappointed that it doesn't ha…

    ... each 1/3 of the screen. That makes 159 lines, and ... the colour effects down the screen, then erases the sprites before ... functionality of having an attribute buffer, just at a lower resolution ... 's later stuff, where the screen and sprite redraw starts off ...
    joefish joefish January 2010 Emulators
  • The Making Of Manic Miner"Matthew Smith talks us through every level of his classic platformer Sat at the very desk where it was written, Matthew Smith watches Miner Willy l…

    ... br /> A000: Back buffer
    B800: Back attribute buffer, has attributes for ... bottom 1/3rd of screen ... Final Barrier and (unused) title screen

    F408: ... , game over
    * Title screen
    * Score / High score ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... back buffer and blit to the screen at ... buffer as one large sprite and blit that to the screen ... means that updating the screen with stuff that's ... the non-contended back buffer, only hitting contended ... buffer, but a stack of 'tiles' which are blitted to the screen ...
    csmith csmith February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... />
    Oh, arrange the back buffer as a straight forward grid ... port) to the screen than your back buffer. Once the virtual port ... you're blitting to the screen ... reaches the edge of your back buffer, you need ...
    csmith csmith February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... byte per character in your buffer screen.

    This way ... move or redraw your buffer as it's less ... You then translate the buffer into real graphics as you ... it all over to the screen.

    In fact ... to redraw the entire buffer each time from a ...
    joefish joefish February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... want to scroll the screen, a back buffer or render the text ... ?
    - What part of the screen are you going to scroll ... the top third of the screen, is that because you want ... "whatever is currently on the screen irrespective of how I put ...
    BloodBaz BloodBaz February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... to scroll the screen, a back buffer or render the ... /> - What part of the screen are you going to scroll ... the top third of the screen, is that because you ... is currently on the screen irrespective of how I put ... top third of the screen where each char position ...
    polomint polomint February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... byte per character in your buffer screen.[/QUOTE]
    Absolutely. Great way ...
    csmith csmith February 2010 Development
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... the HIGH watermark of the buffer.

    EDIT: I see ... (same, but ORs graphics to screen, bit of a late bodge ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... ) 32 bytes into a small buffer (with a predictable upper limit ... screen, then shift any leftovers down to the bottom of the buffer ...
    joefish joefish February 2010 Development
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... ) 32 bytes into a small buffer (with a predictable upper limit ... screen, then shift any leftovers down to the bottom of the buffer ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... ) 32 bytes into a small buffer (with a predictable upper limit ... screen, then shift any leftovers down to the bottom of the buffer ...
    joefish joefish February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... . e.g. 32 bytes for screen data, 2-4 bytes for ... as you keep a rolling buffer that's at least one ...
    joefish joefish February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... . e.g. 32 bytes for screen data, 2-4 bytes for ... as you keep a rolling buffer that's at least one ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
<1…28293031323334>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
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  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
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  • i am currently listening to........
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  • Mis-labeled cassette titles or a name change?
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  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
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    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
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