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Search Again :: Adv Search 1000 results in 0.057s
<1…78910111213…34>
  • Poke 23755 & 23756Entering the following few lines of BASIC: [IMG][URL=http://s1286.photobucket.com/user/rebelstarwac/media/Poke1_zpsc2845838.png.html][IMG]http://i12…

    ... /> The 128k editor maintains a screen buffer which is what is shown ... on the screen. When it does a relist ... up the rest of the buffer with as many following lines ... doesn't have an editor screen buffer as it uses a line ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Another vertical scrolling questionwhile talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models? has extra ram or swappable screen buffer any…

    ... /> has extra ram or swappable screen buffer any use on scrolling?[/QUOTE ... advantage due most issues with screen sync are gone. And it ... 49152 and draw it to screen swapped off than trying to ...
    catmeows catmeows October 2013 Development
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... routine but our data (a screen buffer for example) are a "part ... awkward work with such a buffer separated by LD HL,NN ...
    Ralf Ralf October 2013 Development
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... this to copy off-screen buffer onto the screen. This is why people ... used "nonlinear" off-screen buffers. This approach can easily ...
    introspec introspec October 2013 Development
  • 128k programmingOk, I have had the normal man look (ie. not really), I want a good resource for 128k asm programming. Mostly just to find out how the RAM bank switc…

    Yes, but you save the need of an off-screen buffer you have to copy to the screen memory.
    na_th_an na_th_an November 2013 Development
  • 128k programmingOk, I have had the normal man look (ie. not really), I want a good resource for 128k asm programming. Mostly just to find out how the RAM bank switc…

    [QUOTE=na_th_an;734560]Yes, but you save the need of an off-screen buffer you have to copy to the screen memory.[/QUOTE]

    oh yeah thats true
    slenkar slenkar November 2013 Development
  • Journey's End III was a big fan of Journey's End and invested many months of my life in playing this very hard game. I even had plans in 1987 to make a follow up. In…

    ... ? :-)[/QUOTE]
    No title Screen yet, no time, but in-game:
    LCD LCD November 2013 New game ideas
  • Journey's End III was a big fan of Journey's End and invested many months of my life in playing this very hard game. I even had plans in 1987 to make a follow up. In…

    [QUOTE=LCD;736635]No title Screen yet, no time, but in-game: ...[/QUOTE]

    Excellent - nice to know the game is still progressing!
    szeliga szeliga November 2013 New game ideas
  • IF1bis vs SpectranetSince I will shortly have access to both an IF1bis (which I've bought) and a Spectranet (thanks to a loan from cmonkey), I will be in a position to g…

    ... minimum by allocating a larger buffer (and with some smart asm ... to the start of the buffer each time if you know that ...
    Winston Winston December 2013 Hardware
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... that Ultimate redraw the whole screen every frame - that would be ... redraw chunks into a full screen buffer and then copy the changed ... chunks to the main screen.
    This would be a ...
    Kweepa Kweepa January 2014 Development
  • Elite Kickstarter ProjectAs some of may know Steve Wilcox of Elite is currently close to raising ?60k via Kickstarter to begin manufacturing a USB spectrum keyboard. I have g…

    ... guessin most owners by that time had a joystick..

    screen 'keyboards' are horrible. And I ... 't stand the touch-screen for real time controls. It's fine ... the odd thing on the screen, or for flicking through the ...
    ewgf ewgf February 2014 Sinclair Miscellaneous
  • Craziness!It is really unbelievable the amount of games being produced for the Spectrum...I lately have the feeling that it is out of my hands and that I need …

    ... can even manage one-screen-at-a-time puzzlers.

    Being ... 's just a matter of time :)
    na_th_an na_th_an March 2014 Brand new software
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    ... any vertical location on the screen, presumably then, the sprite could ... been moved horizontally across the screen which would have only requires ... copied directly to the screen without spending time to shift them horizontally ...
    Einar Saukas Einar Saukas March 2014 Games
  • IF1Bis problems. The Edge of the Spectrum...Advice is sought from the learned on WoS. I just bought an Interface 1Bis from sunny South Africa. It arrived fast, but unfortunately doesn't work.…

    ... around the GBL interface screen for some time and came up with ... of questions marks on the screen after a while. I cannot ...
    Pierre Pierre March 2014 Hardware
  • IF1Bis problems. The Edge of the Spectrum...Advice is sought from the learned on WoS. I just bought an Interface 1Bis from sunny South Africa. It arrived fast, but unfortunately doesn't work.…

    ... around the GBL interface screen for some time and came up with ... of questions marks on the screen after a while. I cannot ...
    Dan Antohi Dan Antohi March 2014 Hardware
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/b/Bristles ... etc. It's one screen at the time with progressive chaos and ...
    WhenIWasCruel WhenIWasCruel March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... feel the same. It's time to move on, while this ... suggestions about the last screen, it's time to choose. Please provide ...
    Einar Saukas Einar Saukas March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... suggestions about the last screen, it's time to choose. Please provide ...
    Muig Muig March 2014 Games
  • Formula One 2014Well it is nearly that time again with just a couple of weeks to go,I have been following reports of the testing last week and it seems topsy turvy w…

    ... /> I noticed on the screen at the time that it showed lap ...
    polomint polomint April 2014 Chit chat
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    [QUOTE=joefish;765476]So, your screen buffer is in linear order instead ... of Spectrum screen order? Good move.[/QUOTE]
    screen to the display area, while ...
    LuMan LuMan April 2014 Development
  • Plea for new hardwareI'm posting this as a poll as I want to judge if I'm a solo loon going on about this, or if people really are interested in either of the following S…

    ... video memory into its own screen buffer and generates a SCART-compatible ... a second or even third screen. As a minimum it should ... be able to place its screen address at least on any ... />
    Being able to double-buffer the display (like [I]SPECTRA ...
    retrogod retrogod May 2014 Hardware
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... beep momentarily stops and the screen prints a single "?" character, ... the copyright message. The screen thus slowly fills up with ... copyright message moving up the screen. The machine is unresponsive ... whatever is on the screen at the time. Pretty similar to ...
    Trafferth Trafferth May 2014 Hardware
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... beep momentarily stops and the screen prints a single "?" character, ... the copyright message. The screen thus slowly fills up with ... copyright message moving up the screen. The machine is unresponsive ... whatever is on the screen at the time. Pretty similar to ...
    Zorn Zorn May 2014 Hardware
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes Is it easy enough to add a screen to an emulator that shows every memory address' activity.... …

    ... games where the off-screen buffer is for screen data. Starion is of ...
    rich_chandler rich_chandler June 2014 Emulators
  • Why don't some games take advantage of the full screen?Putting the game play into a smaller box does it improve the speed of the game? I noticed a lot of games especially arcade conversions that a lot of…

    [QUOTE]Putting the game play into a smaller box does it improve the speed of the game?[/QUOTE]

    Yes.

    Do a real life experiment. First try to mow a full lawn, then 1/2 of lawn. Compare time :)
    Ralf Ralf July 2014 Games
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... /> You can use the screen for 1 time use code like starting ...
    Dr BEEP Dr BEEP August 2014 Development
  • Faulty 128+2 - Video Help NeededHi Everyone, I'm going to post up 2 vids , in the hope someone can diagnose the problems or at least point me in the right direction. First up the …

    ... the issue that that screen appears every time you switch on the ...
    balford balford September 2014 Hardware
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... is the stack PUSHing the buffer to screen behind the scan line ... can switch between the corresponding screen & buffer addresses just by toggling ... I say!) [/I]your buffer to screen and just not HALT in ...
    R-Tape R-Tape September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... [/url]

    Uses a screen buffer in linear format, not the ... same way the screen memory is stored. I find ...
    richdotward richdotward September 2014 Development
  • Creating a linked list in Z80[FONT=Calibri][SIZE=3]I am using a circular buffer to store tiles to be displayed on the screen. Tiles only appear for a set period of time, so when …

    ... your input. When I have time I might play around with ... if you wrap the circular buffer each time you look at an ...
    Alcoholics Anonymous Alcoholics Anonymous October 2014 Development
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Latest Posts

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  • Mis-labeled cassette titles or a name change?
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