World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.059s
<1…28293031323334>
  • ZXBaremulator v1.2Hi!, I've released ZXBaremulator v1.2. The new release add a few features and removes a limit. :) The new version can be downloaded from projec…

    ... can't synchronize with the screen refresh (I don't know ... can try loading programs and compare).

    The best results ... 't have all the free time I need to develop ZXBaremulator ...
    zx81 zx81 October 2017 Emulators
  • Loadsa bullets on screen (silkworm)Did games like silkworm just draw everything to the screen or did they have complicated optimisations? and the types of games where sprites can occu…

    ... draw everything to the screen or did they have ... a back buffer, as there’s plenty of time to draw ... and redraw your sprites off-screen and ... it, copy it into the screen file.

    ... to the beginning of the screen area (rather than the ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... so saved both memory and time.

    The simplest ... whole character squares of the screen. It should be big enough ... order and redraw in the buffer. The outer rectangle is just ... the inner rectangle to the screen. Any complex overlapping outside the ...
    joefish joefish November 2017 Development
  • Tape to +3 disk transferWhen the first basic part was merged from tape, to be saved to disk, and it looked like this: [img]https://i.imgur.com/UQx1hc2.jpg[/img] how di…

    ... only used for the printer buffer on the 48K.

    screen bytes, the relocation routine at ... load these one at a time.

    I'd also ...
    dbolli dbolli February 2019 Sinclair Basic
  • Tape to +3 disk transferWhen the first basic part was merged from tape, to be saved to disk, and it looked like this: [img]https://i.imgur.com/UQx1hc2.jpg[/img] how di…

    ... 16384 will overwrite the screen, printer buffer (there is where ... time (with the program stopped) we've got the a SCREEN ... inmediatly will make the loading screen dissapear.
    - ... user has time to see the loading screen and because ... give it some time to stop)
    Zup Zup February 2019 Sinclair Basic
  • Drawing LinesHas anyone got any experience of coding a Bresenham line drawing algorithm on the Speccy? I've had a go and I find the algorithm has quite a few s…

    ... a byte from the screen into a cache, then ... it back to the screen only when the line ... (compared to getting the screen byte into the cache in ... still have cached screen bytes. I could compare their addreses, and ... I only waste the time of that extra fetch and ...
    joefish joefish March 2019 Development
  • Drawing LinesHas anyone got any experience of coding a Bresenham line drawing algorithm on the Speccy? I've had a go and I find the algorithm has quite a few s…

    ... -border time between the interrupt and the copy-to-screen.[/quote ... ]
    With a single 4k buffer you can ... the time, so it will be negligibly slower on average. Buffer ... though![/quote]
    The full time from "ld ix,copy_addr_table" to ...
    Lethargeek Lethargeek March 2019 Development
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features, What games actually used 128k, e.g. all banks for game …

    ... can have, for example, off-screen buffers, and then you still ... , the buffer space could hold some sort of additional one-time content ...
    Hikaru Hikaru April 2019 Software
  • Super Mario Bros 64An 1:1 conversion of Super Mario Bros is now released for the c64 (and it's fantastic!). Things are looking good for the old breadbin what with Knigh…

    ... see that, because the NES screen has less characters across compared ... to scroll a proper colour screen. The "colour RAM" (think attributes ... , so whilst you can double-buffer the character part of the ... CPU not having time to copy a full screen of data during ...
    AndyC AndyC April 2019 Chit chat
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... /> -b1 @ top left of screen pixel area
    -b2 @ ... of screen pixel area
    -b3 @ space in Print Buffer ( ... br /> [b]Alternate Loading Screen (-s screen.scr)[/b]
    As default ... screen with the original loaded in right before run time. ...
    TomD TomD May 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... as it moves up the screen.
    (2) An algorithm that ... horizontal squeezing on a back-buffer, with no vertical compression, then ... in real-time with a copy from the back-buffer to the screen.
    joefish joefish July 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... as it moves up the screen.
    (2) An algorithm that ... horizontal squeezing on a back-buffer, with no vertical compression, then ... real-time with a copy from the back-buffer to the screen.[/quote ... and right parts of the screen , like in the New wave ...
    maeloterkim maeloterkim July 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... of those 224T are the time it takes to draw the ... running a little ahead of time, thus re-synchronising each line ... the top line of the screen; synchronising itself with memory writes ... doesn't use a linear buffer of colour data. The data ...
    joefish joefish August 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... size of the active screen area for performance reasons, ... from my own linear buffer of 32x24 bytes into ... from my own linear buffer, now modified to 32x48 ... use the upper border time for something more productive ... data at a time from the buffer into a register, ...
    Dax Trajero Dax Trajero August 2019 Development
  • Is Sabre Wulf a bit naff?Go on, I'm feeling controversial. I have never, ever liked Sabre Wulf. It looks pretty nice but even back in the day I found it a tedious and frus…

    ... advanced compare to a lot of the games around at that time ... them. Gone were the single screen, 8x8 pixel graphics and in ... came the flip screen / scrolling larger 'sprited' stuff ...
    Luny Luny September 2019 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... where, a lot of the time, the system we first play ... PC (on a Hercules green-screen!) and even though the SNES ... , for me, nothing will ever compare to the PC Engine version ... ) was just astonishing at the time.
    Vampyre Vampyre October 2019 Chit chat
  • How do emulators make code appears as running at 3.5Mhz?Decent Z80 emulators on github return t-states after executing an instruction, giving you the ability to emulate Speccy relatively well. But there ar…

    For the ULA and accurate screen updates - just as you say, ... whatever remains of the 20ms time slice since the last frame ... twiddling your thumbs until the buffer starts to play, then start ... building the next sound buffer contents.

    Because ...
    Dunny Dunny October 2019 Development
  • Fastest emulator screen renderingHi, I'm developing an algorithm for fast emulator screen rendering and here is what I came up with. 1) Use 4bpp indexed image format as target …

    ... is to:
    1) detect screen writes, and border changes,
    screen.
    Then on the ... have time to do that. So you set up a looping buffer ... for unsupported ports. So while screen generation is occurring, you can ...
    Dunny Dunny November 2019 Development
  • RYGAR vs RASTAN - Which is Best?RYGAR vs RASTAN. Well It's that time of the month again (oo'er) to pick a fav out of 2 games, arcade edition. So, out of these 2 arcade games which…

    ... GG version of Rygar to compare it to, but unlike ... Rygar went into the loading screen, which is pretty special, ... given the games of the time though, look at Contra/ ... been way better at the time....

    OK I ... I've spent more time in my life playing ...
    dm_boozefreek dm_boozefreek December 2019 Games
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superior The only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but wher…

    ... update changed areas of the screen before it comes around again ... copied from the back buffer (see build the screen somewhere else in ... memory) to the main screen.

    [quote="Renegade; ... AY + Beeper at the same time? Are there any other games ...
    RobeeeJay RobeeeJay January 2020 Games
  • Will be away for at least a week.Just signing in for one hour, and typing this up in advance, hopefully i will be able to get it posted and do anything else I need, because one hour …

    ... not see any length of time specified on my terms and ... careful how you hold it. Compare the handset of an ordinary ... with my phone's on-screen "keypad" I pressed the number ... familiar to me, the short time I was out to go ...
    dmsmith dmsmith March 2020 Chit chat
  • Zynaps scrolling - anyone ever reverse enginnered this?Zynaps has IMO some impressive scrolling - it utilises 18 character rows of the display file, so quite a large active play area, and scrolls 2 pixels…

    ... to be printed on the screen. This happens constantly in ... attributes from a ring buffer in a 256-aligned ... The format of the tile buffer though is interesting, as ... buffer, and this is how they are processed at draw time ... just once in some 4 screen updates. I don't ...
    Hikaru Hikaru July 2020 Games
  • Smallest playfield game?What is the game with the smallest playfield? I'm not referring to map size, but where the action takes place. Some examples: - Jet Pac: The acti…

    ... , so I set my active screen to 16 characters across and ... time and found it fairly quick to use. The actual back buffer ... one being that a back buffer doesn't need to be ... columns arrangement for the back buffer and re-mapped that with ...
    dmsmith dmsmith August 2020 Games
  • To switch or notOK I have a wii and wii u and never really had the urge to upgrade to the switch, primarily because switch games seemed to be ports of wii u games. …

    ... gen system so I cant compare to PS4/Xbone. It has ... amazing even on the big screen.

    I love that ... physical copies. Realistically, by the time any of the digital stores ...
    Antiriad2097 Antiriad2097 August 2020 Chit chat
  • 128K refurb.... What is the best way?Here's the latest Spectrum I got... Finally got a Toastrack... Not sure if it was good value ( around US$100 ). [img]https://os.blackice.com.au/us…

    ... modulator, and bypassed the output buffer, and I can get ... that looks like an uninitialised screen, with some random memory ... is going to take some time by the look of ... and other bits. I have time to fix it.
    ... a feeling that by the time I've fixed this, ...
    cj7hawk cj7hawk March 2021 Hardware
<1…28293031323334>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
screen 45.8K 73.8K
buffer 2.6K 4.9K
compare 3.2K 3.6K
time 105K 136K

Related Threads

  • Return of Speccy screen buffer formatI recently discovered that the Spectrum screen buffer format that allows only two colours in an 8x8 pixel block has made its return in a slightly dif…
  • Writing to the screen from a bufferI?m designing a game and am spending a bit of time trying different ideas before I commit my self. I?m currently thinking of writing data to a buffer…
  • Question on copying screen bufferHi,<br /> <br /> Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer whe…
  • Time Wreck (cracked screen)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005284&amp;loadpics=3"]Time Wreck[/URL]<br /> <br /> Cracked screen as can be seen middle top…
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • A new loading screen for "Where Time Stood Still"Original thread by user "toniman" at ZonaDePruebas forum:<br /> [url]http://www.zonadepruebas.com/viewtopic.php?f=4&amp;t=2036#p6313[/url]<br /> <br …
  • Zelda: Voyager of Time (fan made mode for Ocarina of Time)The eagerly awaited modded version of Zelda: Ocarina of Time, Voyager of Time, has been released. I haven't played it (I still haven't played OoT, ho…
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

Related Searches

  • fill screen line at a time
  • comparison screen buffer
  • screen buffer time
  • copy buffer compare
  • buffer copy time
  • time compare joefish
  • time compare einar
  • time stood still loading screen
  • linear screen buffer
  • screen address to buffer
  • where time stood still new screen
  • screen buffer push
  • screen buffer push bc
  • screen buffer pop bc
  • screen buffer pop bc ld sp hl
  • blit buffer to screen contention
  • screen buffer
  • routine to scroll screen buffer by 1 pixel
  • faster copy to screen from buffer
  • screen buffer einar

Copyright © 2024 World of Spectrum