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<1…28293031323334>
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... 2) Software assumes the printer buffer is available for code. In ... ULA as it displays the screen. Some games (Arkanoid is ... It also has slightly different screen timings. Some games that ... Compare LOAD !"quick" SCREEN$ with LOAD "m:quick" SCREEN$. This will only ...
    Jimmy Jimmy June 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Hi Einar,

    Just to let ... idea to fill the rectangular screen area resulted in messy longer ... now agree with your PM Einar that it may be a ...
    Digital Prawn Digital Prawn June 2008 Development
  • Spectrum to Amiga emulationIs there an emulator I can install on my Amiga that will play tzx and tap files from the WOS archive? I cannot find one but wonder if anyone here can…

    ... ), using a larger audio buffer, running in Screen mode instead of Window ... try ZXAM-AGA in custom screen mode. 48K-only and wont ...
    Laser Laser July 2008 Emulators
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... />
    Yes, the 2nd screen (Screen 1) is in Bank 7 ... course be overwritting the first screen and sysvars etc.
    ... that you can LOAD SCREEN$ + a 2nd attribute buffer and load both ... different colours througout your loading screen without the overhead of ...
    BloodBaz BloodBaz August 2008 Sinclair Miscellaneous
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... must consider writing to the screen, printer, RS423 and file devices ... "write char, read char, write buffer, read buffer, seek to position, etc ...
    Alcoholics Anonymous Alcoholics Anonymous August 2008 Development
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ...

    ; Clear the screen
    LDA #147
    JSR ... TAY

    ; Is screen at new position empty?
    GAMEOVER
    ; clear keyboard buffer
    LDA #0
    STA ... ; draw the commode on the screen
    LDA #28
    ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Filmation... how does it work?Does anyone know exactly how Ultimate's Filamtion works? There's an explantion of the room layout and graphics at [url]http://retrospec.sgn.net/users…

    ... theory is essentially a dirty-buffer, you can use that in ... cell which covers the entire screen, down to a list for ... each character on the screen - 768 entries each with up ...
    bobs bobs September 2008 Games
  • Filmation... how does it work?Does anyone know exactly how Ultimate's Filamtion works? There's an explantion of the room layout and graphics at [url]http://retrospec.sgn.net/users…

    ... box (into a
    small buffer the size of the box ... used a 256 byte
    buffer) in order from the back ... area from the small buffer to the screen.
    ---------
    The list ...
    DanSolo DanSolo September 2008 Games
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ...

    ; Clear the screen
    LDA #147
    JSR ... />
    ; Adjust lsb of screen pointers
    LDA #242
    ; Adjust lsb of screen pointers
    LDA #21

    ; clear keyboard buffer
    LDA #0
    STA ...
    Digital Prawn Digital Prawn September 2008 Sinclair Miscellaneous
  • alternate BASIC ROMI've come up with a few patches to the standard ROM to make it use the 128 shadow screen by default. The ROM is reorganised as follows: RAMTOP is se…

    ... [quote]Does basic page the screen in/out when it needs ... the moment. Currently the screen is permanently paged in at ... normal location, uses the printer buffer to store additional system variables ... disc (which would overwrite the screen). The 128 editor ROM ...
    chev chev October 2008 Sinclair Basic
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... routines) to move it from buffer to videoram. You would need ... per x movement and one buffer for 8 pixels movement. Buffers ... />
    LD A,32 (max. screen width)
    SUB width
    omega omega October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... be printed fully on the screen, common problem for catalogue system ... string, ldi the text from buffer to screen, scroll up one string ...
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... be printed fully on the screen, common problem for catalogue system ... string, ldi the text from buffer to screen, scroll up one string ... recommend to print all into buffer and LDI only visible area ... fact start pointer into your buffer. I think for system prog ...
    omega omega October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    I wish to have a smooth visible scroll :) With HALT after each pixel string scroll. Like in demo scrolls. That's look nice. So printing in buffer and then moving it cannot be used. I need real screen scroll.
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... buffer and then moving it cannot be used. I need real screen ... from buffer
    2) scroll screen and get new pixels from buffer.
    ld a,(buffer) ; this is left border, ==> ... out
    rrca
    ld (buffer),a ; get CY out
    omega omega October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... add or sub "buffer width" to current buffer start and then move ... the buffer to vram. That ... corrections for the third of screen?

    BTW, I can ...
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • 12-pixel-wide font on 512x192 screenThanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.

    ... starts on in the frame buffer is done by means of ... in the frame buffer.

    For the screen line I'm ...
    Winston Winston October 2008 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... ! That's assuming my buffer unload routines are fast enough ... it may require a special buffer unloading routine, the general purpose ... straight to the frame buffer, a special buffer unloading routine for ... s just a sequence of SCREEN$ images one after another ...
    Winston Winston November 2008 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... the 128's second screen as a back-buffer, so the pixel ... audio data as possible between screen writes, to fill up whatever ... there's less happening on screen). This might make the encoder ...
    gasman gasman November 2008 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... because it uses a circular buffer which adds some calculation overhead ... how to unload the buffer, and a screen is probably going to ...
    Winston Winston November 2008 Development
  • Which computer is most similar to Zx Spectrum?I have wondered recently wihch other 8-bit computer is most of all similar to Zx Spectrum. I mean similar graphics, similar gameplay, similar program…

    ... . Sprites. Up to 32 per screen, but only 4 per scanline ... the screen. Instead they've got to be written to a buffer ... on fast writes to the screen memory for things like smooth ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... on interrupt and rendering current buffer every frame. but line/circle ... four frames to update invisible screen and still have multicolor on ... half of screen. but thats theory.
    AOWEN ... bit boring against ARDA's screen :)
    Fikee Fikee November 2008 Development
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... graphics to the screen you write them to a buffer and then ... copy the buffer to the screen when it ... and positions of objects on screen, or bite the bullet and ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • Multifaces questionI've searched the web but cannot find any detailed information about the necessity to have the Multifaces on a machine in order to be able to load a …

    ... such issues and use the screen as a temporary storage area ... , as it used the loading screen right through the game, and ... about 0.5 KB of buffer being required, and it also ...
    Kilby Kilby November 2008 Hardware
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... lines in the other video buffer :)[/QUOTE]

    I don ... 's possible. No matter which screen is paged in at any ... attribute data per scanline. 128 screen paging does help in one ... /> [/code]

    Even with screen paging at your disposal, this ...
    gasman gasman November 2008 Development
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... in the right places on screen, even though I'm using ... byte lookup table for the screen. Once i'm able to ... 'll redirect it to a buffer.

    I'm too ...
    FrankT FrankT November 2008 Development
  • PING:AlvinSince I archive my emails offline I am prone to losing people's email addresses.

    ... manages the text window, screen coordinates and text buffer (for input) -- the ... plot characters at the correct screen coordinate with optional modifiers (italic ...
    Alcoholics Anonymous Alcoholics Anonymous November 2008 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... Skool games use a back buffer too, but it's only ... also what I call a "screen refresh buffer" in the disassembly, which ... for each character square on-screen that needs updating after a ...
    SkoolKid SkoolKid November 2008 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... also what I call a "screen refresh buffer" in the disassembly, which ... for each character square on-screen that needs updating after a ... also have a full 6912 buffer which copies (using the 84 ...
    Jmk Jmk November 2008 Development
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... /> ; from bottom of screen upwards
    ScrollUpLoop1
    ; from top of screen downwards
    ScrollDownLoop1
    screen line in the scroll buffer
    ... /> POP HL ; retrieve pointer screen byte

    OR ...
    Digital Prawn Digital Prawn December 2008 Development
<1…28293031323334>

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