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<1…567891011…34>
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    [QUOTE=introspec;806163]Einar, this is really ... ; copy 48 lines from buffer to screen
    REPT 2 ; ... (16 bytes each) from buffer to screen
    ld sp,nn ... /> Therefore copying entire buffer to screen will be about 87,000 ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    [QUOTE=Einar Saukas;806229]Storing 1 pixel ... T-states to copy from buffer to screen. If you change it ... *48=3072 chunks on the screen, this is the overhead of ...
    introspec introspec December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    [QUOTE=Einar Saukas;806882]IMHO a buffer makes sense in a demo, ... to update almost the entire screen before displaying it again. [/QUOTE ...
    Battle Bunny Battle Bunny December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    [QUOTE=Einar Saukas;806882]IMHO a buffer makes sense in a demo, ... to update almost the entire screen before displaying it again. It ...
    joefish joefish December 2014 Development
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    [quote="Einar Saukas;833539"]Also if you ... guide to move my buffer to the screen, and I'd like ... regarding the size of my buffer was well received, I didn ... 't think about reducing the buffer region to 2 chars, genius ...
    Atari_Jetman Atari_Jetman September 2015 Development
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... ="Atari_Jetman;833542"]
    [quote="Einar Saukas;833539"]Also if you ... guide to move my buffer to the screen, and I'd ... step and implement a circular buffer as others suggested, thus ... useful when copying data from buffer to screen.

    [quote=" ...
    Einar Saukas Einar Saukas September 2015 Development
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ... a rectangle on screen (see the zx screen address functions that ... array like "unsigned char buffer[1024];" and load the ... [code]
    extern unsigned char buffer[]; // buffer points at the array in ... new c lib comes with Einar's bifrost and nirvana ...
    Alcoholics Anonymous Alcoholics Anonymous August 2016 Software
  • Control methods to support in new game (kempston, sinclair, redefinable keys etc)Hi guys, I've been busy lately working on porting a game from the C64 to the Spectrum, and I'm at the point where the main game is working pretty …

    [quote="Einar Saukas;887309"][quote="Hikaru ... br />

    [quote="Einar Saukas;887309"][quote="Hikaru;887271 ... typically executed while last screen rows are being rendered.< ... that copy images from buffer to screen inside interrupts (for synchronization ...
    Hikaru Hikaru November 2016 Development
  • Project: ZX OpusHello my friends, I have been in need of a push lately so I thought if I post some of the work for this project here you guys (and gals) can help me …

    ... window maintains its own display buffer so that when the windows ... "character Y,X to screen address" (screen address means the pixel area ... with them) I agree with Einar -- this is a great ... _DEVELOPMENT/EXAMPLES/zx/fzx_modes.tap"]screen-wide printing with colour ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Software
  • Gandalf - A ZX Spectrum platformer that looks rather nice indeed![img]https://1.bp.blogspot.com/-BuVmuvmRXfg/WYhRw0z0lMI/AAAAAAAAisA/LFKD4SipiSkm3x0FsCNjJCRsCnHgE6W6gCLcBGAs/s640/GandalfZX.jpg[/img] [quote]As ma…

    ... by re-writing the screen attributes whilst the ... the full height of the screen.

    ... Einar cracked how to do it for the full screen ... requires an extra attribute buffer in high memory (for ... 3K for the whole screen. Obviously for your graphics ...
    joefish joefish August 2017 Development
  • Screen$ +3 disk to tape helpHi, I have several full screen pictures of my +3 disks (Screen$). How can I transfer these pictures onto tape without losing the last to lines beca…

    ... />
    I have several full screen pictures of my +3 disks ... (Screen$).

    How can I ...
    Stephen Stephen February 2001 Sinclair Miscellaneous
  • Most nice Loader ScreenHi, What is the better loader screen from speccy games?? or simply which is the screen you more remember.. I remember a lot the screen$ from Roboc…

    Hi,

    What is the better loader screen from speccy games?? or simply which is the screen you more remember..

    I remember a lot the screen$ from Robocop and HeadOverHeels.. also GreenBeret.
    Javier Alca?iz Javier Alca?iz March 2002 Games
  • Screen PreloadersDid any of you chaps write your own spectrum games or applications. If yes , did any of you guys manage to get a preloading screen going..... Its …

    Did any of you chaps write your own spectrum games or applications.

    If yes , did any of you guys manage to get a preloading screen going.....

    Its been a mystery to me , how to do this.
    ozonic ozonic April 2002 Games
  • Identify game - flip-screen mazeI was playing this game in the mid-80s, I would say. It was a flip-screen game, a bit like Jet Set Willy in that regard, although it was viewed from …

    ... say. It was a flip-screen game, a bit like Jet ... small gaps.

    Each screen was a bit of a ...
    pelago pelago May 2002 Games
  • Screen$ ScreensaverDoes anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?

    Does anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?
    Zagreb Zagreb August 2002 Sinclair Miscellaneous
  • windows loading screenhello all, anyone got a windows98 bootup screen that looks like a spectrum tape loading screen? Will be cool isn't it? Imagine...a grayish screen, w…

    ... , anyone got a windows98 bootup screen that looks like a spectrum ... tape loading screen? Will be cool isn't ... ?

    Imagine...a grayish screen, with the sinclair copyright line ...
    newbie88 newbie88 October 2002 Sinclair Miscellaneous
  • Solution for overwritten stack in 48k SNA filesIt has been known for quite some time now that the 48k SNA file format has one serious fault, which is described in the file formats section on the W…

    ... buffer or something, so the next time annomalies appear on the screen ...
    Anonymous Anonymous October 2002 Emulators
  • Which game has best ending screen?Spectrum games lacks ending screens mostly, but there may be some brilliant games with very good ending screens/demos. I'm now searching for them. I…

    Spectrum games lacks ending screens mostly, but there may be some brilliant games with very good ending screens/demos. I'm now searching for them.

    I like ending screen of captain blood and rainbow islands 2. I know there are better ones.
    Arda Arda October 2002 Games
  • Manic Miner - your favourite screenThis is one of the most famous games, and the reason why is becasaue it's one of the best. The screens are so stylishly done and brilliantly structur…

    ... . But what is your favourite screen out of the 20 you ...
    Spector Spector November 2002 Games
  • Spectrum +3 fault - flashing screen on power onHi ive just bought a +3 When I power it on the power led and disk drive led come on. The screen just flashes black and white around the border, almos…

    ... led come on.
    The screen just flashes black and white ... does not show the diag screen,
    and I dont see ...
    mlasham mlasham December 2002 Sinclair Miscellaneous
  • MakeTZX DMA Buffer Overrun ?Okay folks, Does anyone know why I get DMA Buffer Overruns when using MakeTZX. Could it be anything to do with my SB Enironment string or anything …

    ... know why I get DMA Buffer Overruns when using MakeTZX. Could ... it possible to change the buffer at all ?

    Just ...
    Andrew Barker Andrew Barker January 2003 Sinclair Miscellaneous
  • SCREEN$ - The premier Spectrum Tape Loading Simulation of screensDunny, I have this (a little less than) EXCELLENT SSaver in my laptop, and in my home desktop (both Win2K). I'd only hope it could *remember* the se…

    ... settings when reentering the "Settings" screen, and that it had a ... ://homepage.ntlworld.com/paul.dunn4/screen$.htm"]http://homepage.ntlworld.com ... /paul.dunn4/screen$.htm[/url]

    It ...
    Marcelo Marcelo April 2003 Sinclair Miscellaneous
  • ANNOUNCE: Manic Miner Screen Editor 1.0.1I have just released a minor new version of my Manic Miner Screen Editor. It no longer allows the user to specify an amount of air which causes the S…

    ... version of my Manic Miner Screen Editor. It no longer allows ...
    andrewbroad andrewbroad July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... 2b. AND + OR from temp buffer to screen.

    3. precalc ... + OR from preshifted sprites to screen.


    ...

    Drawing to screen:

    1. Work directly ... on the screen, and somehow synchonize your drawing ...
    windenNTW windenNTW July 2003 Games
  • z88dk Spectrum Screen Driver problemHi guys, I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I can use the Z…

    ... output some stuff to the screen. Reading the docs, it says ... I can use the ZX screen driver to set the x ... 0x01 and 0x20 after my screen clearing routine in order to ... set the screen to 32-character mode... anyone ...
    Lee Tonks Lee Tonks August 2003 Development
  • Loading screen as an gif or png?I'm in search for a gif/png picture with the spectrum loading screen (blue yellow stripes)animated. Can someone tell me where i can find it? Christi…

    I'm in search for a gif/png picture with the spectrum loading screen (blue yellow stripes)animated.
    Can someone tell me where i can find it?

    Christian

    [ This Message was edited by: Golfareninsweden on 2004-03-03 11:12 ]
    Golfareninsweden Golfareninsweden March 2004 Sinclair Miscellaneous
  • EmuZWin version 2.3 Final release. To be continued...This is the Final release of the version 2.3, but hope version 2.4 will be ready soon, with great new features added... Version 2.3 Release 1.99 (15…

    ... DirectX in Fill-Screen", and going to full screen and back to ... PC.
    [*] For DirectSound, smaller buffer used to produce sound. Sound ... in normal state (not full screen and not maximized).
    [*] Reporting ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Speccy screenI wonder if anyone can help me? I am using the MAGNIFICENT Spectaculator 6.1. It has been a VERY long time since I have used a 'real' spectrum. I was…

    ... ' spectrum. I was wondering which screen resolution is nearer to the ... real spectrum screen. 640x480 or 600x800?
    Which ...
    itsallgood itsallgood May 2004 Emulators
  • Does Screen Flipping work on a 48k Spectrum?On the other post it showed some basic code to flip the screen on a +3. Does it work on a 48k Spectrum. Can anyone show me the machine code to: Se…

    ... basic code to flip the screen on a +3.


    Set the screen memory to default 16384
    Flip the screen memory to 49152

    robpearmain robpearmain May 2004 Development
  • Name the 3-screen Nintendo Game and WatchCan somebody name the following Nintendo Game and Watch three-screen game? Two smaller screens were o the side and one big in the middle. On the fi…

    ... Nintendo Game and Watch three-screen game?

    Two smaller ... .

    On the first screen (left) you had to reach ... the island. Second screen (middle, big one), you are ... pac-man like screen). On the third screen you were leaving the ...
    princm princm May 2004 Sinclair Miscellaneous
<1…567891011…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

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  • Writing to the screen from a bufferI?m designing a game and am spending a bit of time trying different ideas before I commit my self. I?m currently thinking of writing data to a buffer…
  • Question on copying screen bufferHi,<br /> <br /> Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer whe…
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
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