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Search Again :: Adv Search 1000 results in 0.021s
<1…6789101112…34>
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen. First I use HL to contain ROW and COLUM I then call the MapScreenFunction As I draw m…

    ... draw an image to the screen.

    First I use ...
    robpearmain robpearmain May 2004 Development
  • Full-screen display problem with SPINI'm using a PC with an "extreme graphics" on-board intel video card and SPIN (which is a perfectly good emulator in all other respects) has issues wi…

    ... ) has issues with going full-screen. It simply refuses to do ...
    Zagreb Zagreb June 2004 Emulators
  • Found this whilst translating ROUGH JUSTICE:D music by YERZMYEY/HOOY-PROGRAM loading screen by TOMMY PEREIRAHello hacker, have you tried hacking any of my other games? They're available fro…

    ... by YERZMYEY/HOOY-PROGRAM loading screen by TOMMY PEREIRAHello hacker, have ... I can put in this buffer. It's initialised as soon ...
    Sadako Sadako June 2004 Sinclair Miscellaneous
  • Some maps/ZX Screen SnapperChubby Gristle [url="http://zx-maps.wz.cz/map.php?id=ChubbyGristle"]http://zx-maps.wz.cz/map.php?id=ChubbyGristle[/url] Prayer of the Warrior 1 [url…

    ... [/url]
    ------------------------------------------

    ZX Screen Snapper 2.20
    [url ...
    Pavero Pavero July 2004 Games
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... can be used to time screen drawing.

    The ... ;Draw offscreen sprite graphics to screen
    call quitcheck ;Check ... moves, and an offscreen buffer where the background is drawn ... on. This buffer is eventually painted on the screen - all this ...
    ekoman ekoman July 2004 Development
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    I use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape

    [url="http://www.peargames.co.uk/downloads/specform.pdf"]http://www.peargames.co.uk/downloads/specform.pdf[/url]
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... Sprites drawn on buffer
    c) Buffer copied to screen


    LD HL,SCREEN ; Destination
    LD DE,BACKBUFFER ... ON ENTRY:
    ; HL CONTAINS SCREEN ADDRESS
    ; DE CONTAINS ...
    robpearmain robpearmain September 2004 Development
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    ... copy 4k from Backbuffer to Screen in under 1/50th, or ... to copy back to front screen with no tearing/flicker etc ... , with no flicker on the screen.

    HELP ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... FLAG IS 1, FAST COPY BUFFER TO SCREEN

    It ... /> EXX
    LD HL,SCREEN+2048+16 ; Destination
    ... ; ON ENTRY:
    ; HL CONTAINS SCREEN ADDRESS
    ; DE CONTAINS CHAR ...
    robpearmain robpearmain September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... to the thread on smooth screen scrolling.

    As ... the first column
    ;HL=screen addr.
    ;DE=address of ...
    EX DE,HL ;DE = SCREEN ADDRESS AGAIN

    SKIPB ... A,E ;reset the horizontal screen
    AND 224 ;position ...
    dmsmith dmsmith September 2004 Development
  • Screen$I wasn't sure where to put this! Has anyone got or does anyone know where I can download a load of Speccy Screen$ in 1 file. Let me explain..... I …

    ... download a load of Speccy Screen$ in 1 file. Let me ... the way the Speccy loads Screen$ and I would love to ... file that has loads of Screen$ in it so that I ... /> Just type:
    10 Load"" Screen$
    20 Goto 10
    itsallgood itsallgood September 2004 Sinclair Miscellaneous
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... individual pixel before saving the screen$
    I have no digitizer ... the loader load run a screen$ and then start loading the ... stop the user closing the screen$ away. I guess there is ...
    guesser guesser October 2004 Sinclair Miscellaneous
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... 256 colors games (with GFX Screen XOR buffer turned on, actually seems ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • Compressing SCREEN$Guys I'm trying to find an MC type-in routine for the 48K which compressed the screen (including attributes) into an area of memory and also restored…

    ... the 48K which compressed the screen (including attributes) into an area ... restored said compression back to screen area. Any ideas? I want ...
    choccy48K choccy48K November 2004 Development
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Does anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of this.
    Mr Millside Mr Millside November 2004 Development
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... bytes) on to the screen using a mask. Its the ... draw the sprite to the screen using the mask. On ... the next screen update I would erase the ... data in the buffer. Re-fill the buffer if the sprites ... x,y had moved to a different screen ...
    Mr Millside Mr Millside November 2004 Development
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    ... each character position on the screen. With bits 0 to 2 ...
    Saboteur Saboteur January 2005 Development
  • Spectrum loading screen on Ch4?Hi all, this evening I caught a glimpse of a Spectrum loading screen on Channel 4! Just a brief flash, with the borders and some big writing in the m…

    ... glimpse of a Spectrum loading screen on Channel 4! Just a ...
    MattLamb MattLamb January 2005 Sinclair Miscellaneous
  • 128k Shadow Screen?When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without canc…

    When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without cancelling the shadow?
    Unique Unique February 2005 Development
  • More than 256 colours in full screen Spectaculator?When Spectaculator starts up in full screen and you go to load a game the windows menus are a terrible colour and look garish. I guess thats becaus…

    ... Spectaculator starts up in full screen and you go to load ...
    HonoredShadow HonoredShadow March 2005 Emulators
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    ... ).

    When loading a screen$ from basic you can see ... />
    you can set the screen black so the lines are ...
    Unique Unique March 2005 Development
  • Best loading screen.What's the best loading screen in your opinion? I really liked the one on Rescue from Atlantis (maybe minus the text) [url="http://www.worldofspec…

    What's the best loading screen in your opinion?

    ...
    Skarpo Skarpo March 2005 Sinclair Miscellaneous
  • Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…

    ... what I guess is a screen address calculation problem.

    I need to calculate the screen address of a tile based ... to calculate for the other screen thirds.

    Could someone ...
    Mr Millside Mr Millside April 2005 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... fastest way to update the screen. I know that ldir/lddr ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Sinclair flat screen pocket TV problemCan anyone give me some advise regarding a picture problem on a Sinclair flat screen pocket TV The picture has a black curvy band at the top and bot…

    ... problem on a Sinclair flat screen pocket TV

    The ... top and bottom of the screen

    Here is a ... is not moving across the screen

    channel 4 is ...
    Bluegoat Bluegoat May 2005 Sinclair Miscellaneous
  • Changing the colour of the screenCan anyone tell me the ROM command to change the paper colour of the main screen ?

    Can anyone tell me the ROM command to change the paper colour of the main screen ?
    Mr Millside Mr Millside June 2005 Development
  • Screen distortion problems, I can't fix it!I just managed to get myself a ZX Spectrum +2 from the local car boot sale but for some reason theres a distortion halfway down the screen when i pla…

    ... a distortion halfway down the screen when i play games.
    screen the screen goes out of wack ...
    Resident0 Resident0 July 2005 Sinclair Miscellaneous
  • screen$ and ramdisk 128kDoes anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?

    Does anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?
    mgmetro mgmetro July 2005 Sinclair Basic
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... game and did a loading screen for it and now i ... simple:

    1 Load'' Screen$
    2 load '' Code
    My problem is that after screen is loaded,
    Spectrum starts ...
    "Bytes:code" statement into screen, just into hero's face ...
    Ralf Ralf July 2005 Development
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