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<1…28293031323334>
  • No-tearing (“vsync”) Full Screen FadeSeeing as most screen fades exhibit visible tearing, I wrote my own routine which does away with that problem. Simple, effective, short, and fully re…

    Seeing as most screen fades exhibit visible tearing, I ... de ;until we reach active screen area,
    ld a,d ...
    Ast_A_Moore Ast_A_Moore December 2017 Development
  • New loading screen for PREDATORThe original screen: [img]https://www.dropbox.com/s/58ishtik3arzluq/predator_original.png?raw=1[/img] And my version: [img]https://www.drop…

    The original screen:

    [img]https://www. ...
    MAC_BG MAC_BG January 2018 Games
  • Madballs - Wrong in-game screen?[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0002971&loadpics=3"]Madballs[/url] I don't recall this in-game screen being a part of the g…

    ... 't recall this in-game screen being a part of the ...
    F_Clowder F_Clowder January 2018 Infoseek database
  • New loading screen for LA ABADIA DEL CRIMENMy tribute to the most mythical game of the "Golden Age of Spanish Soft", although not very well known outside of Spain due to, among other things, l…

    ... distribution.

    The original screen:

    [img]https://www ...
    MAC_BG MAC_BG February 2018 Games
  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&loadpics=3"]Black Raven[/url] Mangled in-game screen and loading screen.

    [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&loadpics=3"]Black Raven[/url]

    Mangled in-game screen and loading screen.
    F_Clowder F_Clowder February 2018 Infoseek database
  • New loading screen for CAMELOT WARRIORSContinuing with the great Azpiri. The original screen: [img]https://www.dropbox.com/s/bb5ako6d7eh33xv/CamelotWarriors.png?raw=1[/img] My ver…

    ... Azpiri.

    The original screen:

    [img]https://www ...
    MAC_BG MAC_BG March 2018 Games
  • Screen$ (x,y)Hi everyone As you know, Screen$ doesn't recognize UDG characters. Is there any way to solve this problem? I want to "identify" an UGD character o…

    Hi everyone
    As you know, Screen$ doesn't recognize UDG characters.
    Is there any way to solve this problem?
    I want to "identify" an UGD character on screen...

    Thanks
    alchemist alchemist March 2018 Sinclair Basic
  • ZEsarUX 6.1 BETA March 2018Hi I have uploaded a new BETA version of ZEsarUX. I have moved from Sourceforge to Github, so this beta release can be found at https://github.co…

    ...
    Improved frameskip: now realvideo buffer is not updated when frameskip ... can see sprites with speccy screen format
    *you can view ...
    chernandezba chernandezba March 2018 Emulators
  • New loading screen for ABU SIMBEL PROFANATIONHI, this is my new screen. The original: [img]https://www.dropbox.com/s/vzxoutej1a8z0oj/AbuSimbelx2.png?raw=1[/img] and my version: [img]htt…

    HI, this is my new screen. The original:

    [img] ...
    MAC_BG MAC_BG April 2018 Games
  • Plug Me, single screen platform puzzlerJust saw the game "Plug Me" on coolmathgames and thought it was very cool. It's a simple retro platformer, but the main gimmick is that the timer …

    ... />
    It's a single screen game so it's a ...
    BdR BdR April 2018 New game ideas
  • is there a way of reading characters off the screen and turning that into a string? this has to be done in basic. i know it would have something to do with peeking memory (maybe screen memory) but would this change due to programs r…

    ... do with peeking memory (maybe screen memory) but would this change ... to carry on reading the screen through the scroll? message (maybe ...
    digital digital May 2018 Development
  • Random-Access to Microdrive FileI am working on a BASIC program to backup a microdrive text-file to standard tape array-file. To backup a text-file from one microdrive to a secon…

    ... /forums/discussion/33911/copying-a-screen-in-zx-basic-in-1 ... address of the 512 byte buffer

    There is also ...
    mattsteel mattsteel May 2018 Sinclair Basic
  • ZEsarUX-7.0Hi! I have uploaded a new ZEsarUX stable version :) This is ZEsarUX 7.0 There are a lot of new features added, more than ever! You can downl…

    ... Added setting to save spectrum screen to pbm file (black& ... : view TV electron position on screen, new default view, cursor, ... can see sprites with speccy screen format
    * you ... : better performance, because realvideo buffer is not updated when frameskip ...
    chernandezba chernandezba May 2018 Updates
  • The Cycles Disk, stuck on picture of bike and bottom of screen is blue?Have a Loose Disk of The Cycles by Accolade, made a DSK from it and loaded it in Spectaculator but it sticks on a screen that just shows a bike at th…

    ... but it sticks on a screen that just shows a bike ... but no mention of this screen and there is nothing to ... I should do on this screen, any ideas?
    BarryB BarryB June 2018 Games
  • LOADING screen ?Ok, so - I accidentally decided to make some improvements on my 25year old BASIC text game 'Graveyard Nights' ...I used SPIN to muck about with the …

    ... do, is make a loading screen.... none of my games have ... a load screen and I'd love to ... and created a .scr loading screen for it ... But now what ...
    retromad retromad June 2018 BASIC
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    i remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyone remember?
    digital digital August 2018 Development
  • Does anyone have a good Spectrum screen shot pack?Man, I hate to ask a question like this - and I'm sure there is one out there somewhere ... but I just can't be arsed to look, lol. The screen sh…

    ... look, lol.

    The screen shot pack I already have ... and contains it multiple identical screen shots of the same things ... />
    The name of the screen from TLL has had its ... 'HURRICAN.gif' and the Nexor screen is named 'FLEXO_.gif' and ...
    Sokurah Sokurah November 2018 Sinclair Miscellaneous
  • [Asm] Is this nested loop faster than LDIR or a bunch of unrolled LDI's?Hi all. I'm learning Z80 asm on Speccy 48K, and to start with I decided to write my own "CLS" routine (without relying on ROM calls or LDIR) as a lea…

    ... byte.

    ; Clear screen memory.
    ld a,%00000000 ... ; Move back to the previous screen address.
    djnz cls_screen_loop ; ... Avoid going back to basic. Screen is cleared now, continue ... stack pointer and using push/pop to copy memory ...
    ST1 ST1 November 2018 Development
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... aY)
    _drawstringz::
    push ix
    push iy
    ld ix ... 're full, flush byte to screen
    ld c, #0x08
    ; Put last byte on screen
    ld (hl),b
    Sol_HSA Sol_HSA December 2018 Development
  • Another Chaos Remake - But wait! It's 3D split-screen multiplayer in realtime etc..I thought I'd mention this in case anyone was interested. I've just finished developing a 3D split-screen multiplayer realtime version of Chaos. I'…

    ... finished developing a 3D split-screen multiplayer realtime version of Chaos ...
    SteveSmith SteveSmith February 2019 Announcements
  • Hiding a Loading Screen?Hi folks! Is there an easy way (a POKE or something) to hide the drawing of a loading screen? I did find a post from leespoons in an old thread wh…

    ... the drawing of a loading screen? I did find a post ... when you've got a screen$ to load and don't ...
    GreenCard GreenCard April 2019 Sinclair Basic
  • converting sna to tapsince i'm struggling to find a simple sna to tap converter that works fine on gnu/linux, i'm about starting to code one on my own (using a scripting …

    ... poke hide load log on screen variable system
    30 load ... "16384":rem 6.75kb - captured screen
    50 load"" code val ... "F" register (perhaps only using push and pop?) )
    $00 I ...
    nitrofurano nitrofurano April 2019 Development
  • Z80onDSK now compatible with +3e with ZXMMC or similarJust updated my utility to work on Spectrums equipped with +3e ROMs and IDE storage. I've tested this with ZXMMC at the moment but don't think there …

    ... & causes a lot of screen corruption so only
    ... ║ 1: @16384 (top left of screen pixel area)
    ║ 2: @ ... 22511 (bottom right of screen pixel area)
    ║ 3: @ ...
    ║ in printer buffer, if no space exists program ...
    TomD TomD May 2019 Sinclair Miscellaneous
  • New loading screen for JABATOHi, The original screen: [img]https://www.dropbox.com/s/d0zq89k38hg55qv/jabato_original.png?raw=1[/img] My version: [img]https://www.dropbo…

    Hi,
    The original screen:

    [img]https://www. ...
    MAC_BG MAC_BG August 2019 Games
  • PAPER&INK: screen/character differenciation?So I was looking at a type-in listing earlier and I got to wondering how the Spectrum differenciates between knowing that the PAPER/INK commands need…

    ... commands needs to change the screen background/text colour or just ...
    LevelUp LevelUp September 2019 Sinclair Basic
  • New loading screen for BRUCE LEEMy version: [img]https://www.dropbox.com/s/hiqwt874hcstpqa/bruceleex2.png?raw=1[/img] Original screen: [img]https://www.dropbox.com/s/z9rcbfewf9ao…

    My version:
    [img]https://www.dropbox.com/s/hiqwt874hcstpqa/bruceleex2.png?raw=1[/img]
    Original screen:
    [img]https://www.dropbox.com/s/z9rcbfewf9aoc1i/F._David_Thorpe_-_Bruce_Lee_%281984%29.gif?raw=1[/img]
    MAC_BG MAC_BG October 2019 Games
  • Fastest emulator screen renderingHi, I'm developing an algorithm for fast emulator screen rendering and here is what I came up with. 1) Use 4bpp indexed image format as target …

    ... an algorithm for fast emulator screen rendering and here is what ... algorithm.[code]byte=next screen byte // get next screen byte
    p32 ... offsets from 16384 for each screen line as[code]uint16_t ... copying 32 bytes from speccy screen for every line directly ...
    tstih tstih November 2019 Development
  • New loading screen for THANATOSIn 1986 we already had a Mother of Dragons : ) My version: [img]https://www.dropbox.com/s/dydp51vil0vth1h/thanatos.png?raw=1[/img] [img]http…

    ... =1[/img]

    Original screen:

    [img]https://www ...
    MAC_BG MAC_BG February 2020 Games
  • New loading screen for LA AVENTURA ESPACIALMy version: [img]https://www.dropbox.com/s/hpwcadkkolea977/aventura%20espacial%20x2.png?raw=1[/img] The original screen: [img]https://www.d…

    ... [/img]

    The original screen:

    [img]https://www ...
    MAC_BG MAC_BG April 2020 Games
<1…28293031323334>

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