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<1…28293031323334>
  • Spec dev in the eighties and ninetiesWhat different ways were there of making speccy games? There is the 'worst' way which is typing in hex commands in Basic unreadable, easy to make m…

    ... its inbuilt tape deck. The build process for that certainly took ... file containing all the graphics, screen data et al had to ...
    jonathan jonathan September 2013 Development
  • Spec dev in the eighties and ninetiesWhat different ways were there of making speccy games? There is the 'worst' way which is typing in hex commands in Basic unreadable, easy to make m…

    ... its inbuilt tape deck. The build process for that certainly took ... file containing all the graphics, screen data et al had to ...
    slenkar slenkar September 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... such a good idea to build the screen backwards, because in this ... you cannot previously fill the screen with the same INK/PAPER ... give the impression that the screen appears (almost) instantly.

    Einar Saukas Einar Saukas September 2013 Development
  • IF1bis StabilityI just thought I would start a different thread relating to the IF1bis, and leave the copyrighters to it elsewhere...:-P I've had mine for a few mon…

    ... cleaned, ideally by spraying with alcohol and scrubbing with a toothbrush ... the alcohol not only acts as solvent but also prevents the build ...
    Dan Antohi Dan Antohi September 2013 Hardware
  • Finders Keepers+I know a few of you are interested in this project so I thought it was about time I started a proper thread for it rather than just slipping bits int…

    ... in turn or I'll build a big string with all ... is too long for the screen space I allocate, I'll ...
    David Jones David Jones September 2013 Development
  • Finders Keepers+I know a few of you are interested in this project so I thought it was about time I started a proper thread for it rather than just slipping bits int…

    ... in turn or I'll build a big string with all ... is too long for the screen space I allocate, I'll ...
    chev chev September 2013 Development
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... & transparent movement around the screen.

    [code]
    GETATTR ... ,a
    call $0b38 ;PO_GR_1 build block graphic in MEMBOT
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... , slowly. The explanation of the screen addressing comes from [URL="http ... /2010/10/02/zx-spectrum-screen-memory/"]http://flockofspectrums.wordpress.com ... /2010/10/02/zx-spectrum-screen-memory/
    1107 REM ... *2048+r*32+xc: REM Build address
    1180 LET idx ...
    JonB JonB October 2013 Sinclair Basic
  • filled shape creating codeDevelopment is continuing well on a resurrected project of mine from about 20 years ago. Speed and size optimizations are going well along with displ…

    ... on the shadow screen. This way, you can always build the next ... animation frame using the shadow screen while ... displaying the regular screen, then do the ...
    Einar Saukas Einar Saukas October 2013 Development
<1…28293031323334>

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