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<1…13141516171819…34>
  • Screen for Combat School in AthenaI remember that some people here are interested in alternate loading screens for Spectrum games so I thought I'd share this: When we complete the ga…

    ... could essentially work as loading screen too:

    Ad:

    The proper loading screen:
    [img]http://www.worldofspectrum ... .org/showscreen.cgi?screen=screens/load/c/gif/CombatSchool ...
    Ralf Ralf July 2013 Games
  • SpecBAS 0.780 releasedHi all - Back again with a new SpecBAS release! It's all been about arrays this time around, and to add to those lovely associative arrays from las…

    ... , scale, inversion, identities etc
    BIN from Sinclair BASIC makes an ... swapped
    MESSAGEBOX froze the screen when a key was held ...
    Dunny Dunny August 2013 Sinclair Miscellaneous
  • Trantor Loading ScreenI just came up with this image while googling for TRANTOR - THE LAST STORM TROOPER. I don't recall this being the game's loading screen... was my ve…

    ... being the game's loading screen... was my version of the ...
    VanTammen VanTammen August 2013 Games
  • Strange error screen on a friend's 128k +2Hi all, Can anyone help me with this screen? [url]http://imageshack.us/photo/my-images/856/sw1k.jpg/[/url] (it is his own link) My friend wants to…

    ... anyone help me with this screen?

    [url]http://imageshack ...
    daniel_gsp daniel_gsp August 2013 Hardware
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... the loader and the loading screen itself. Here I'll detail ... the game on the Warehouse screen and the 'typewriter' version of ... the screen cheat.

    [img]http ...
    spider spider September 2013 Sinclair Miscellaneous
  • JSW1 - Game Loader DifferencesThere were four releases (five if you count the PGC bugfix) although with a few exceptions the loaders are about the same. [B]Loader: Pre-Production…

    ... saved the whole lot from screen memory downwards. Unfortunately, the 'save ... right near the end during "build" at 65024. The saver code ...
    spider spider September 2013 Sinclair Miscellaneous
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... the specified sprite on the screen or window it belongs to ...
    PALETTE COPY could overwrite screen information by trying to write ... function
    A bug in BIN followed by anything but a ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • The latest build of Specemu?The latest version of Specemu (a fantastic emulator, BTW) I have is SpecEmu-3.1.b150912.zip, which is a year old now, but knowing Woody he's probably…

    ... 's probably released another six build since then. But I can ... only has 10/10/2009 build, Zophar's Domain ([url]http ... [/url]) only has a 2008 build, and Woody's site itself ... [/url]) only has a 2008 build (and that site's ironic ...
    ewgf ewgf September 2013 Emulators
  • Defective +2 grey with only random coloured screen while powering onHi, so the story goes: After buying myself an divIDE and a grey +2, this runs well for a few days. But while playing a game the picture stucks and …

    ... NMI key of this, the screen changes one time to another ...
    Luzie Luzie September 2013 Hardware
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... just inc or dec the screen address by one. Up and ... to cross one of the screen thirds. Assuming my cursor starts ...
    Mr Millside Mr Millside October 2013 Development
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    I've been using the SCREEN$() function recently for reading data ... off the screen rather than taking up space ... fix for it. Instead of SCREEN$(row,col) use FN c ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • +2A shows test screen and beepsNew day, new problem. A +2A, which seems to be in good condition, shows the colored test screen when powered-up and beeps about once every second. Am…

    ... condition, shows the colored test screen when powered-up and beeps ...
    schombi schombi October 2013 Hardware
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... />

    //copy backbuffer to screen
    LDIR


    bin -lpreempt -lim2 -lm)



    //copy backbuffer to screen
    LDIR
    ; ROM routine ...
    slenkar slenkar October 2013 Development
  • Trying to use ZX Screen Snapper with Zero V0.5Great, another speccy problem... I'm using the Zero emulator and I'm using ZX Screen Sapper to take screen shots. Well, I would be using it, but Zero…

    ... I'm using ZX Screen Sapper to take screen shots.
    Well ... the Emulator menu for the Screen Snapper, even though it says ...
    Yoshiatom Yoshiatom November 2013 Emulators
  • Zx Spectrum+ Issue 6 yellow screenHi boys, recently i found a zx spectrum+ issue 6 that just turned on displays a screen with too much yellow exactly as in the picture below: [IMG]ht…

    ... just turned on displays a screen with too much yellow exactly ...
    Fog76 Fog76 November 2013 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ]bicolor[/B] graphics everywhere* on screen.

    In practice ... ]"btiles"[/B] anywhere on screen (even partially hidden outside ... />
    [I]* Term "full-screen" is not exactly accurate. The ... ENGINE is also "full-screen". Technically, perhaps it would ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Clear the screen from assemblerI want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is p…

    I want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is possible. Can anyone advise on how to call this command or some similar routine to clear the screen?
    Mr Millside Mr Millside November 2013 Development
  • Black Screen Spectrum 48kWas working ok, it came to me in a Fuller FDS keyboard, I had a nose inside and found a floating power lead connected to the keyboard, I removed that…

    ... the lines flash down the screen and it stops at the ... black screen....:(

    Went through and ...
    OttO OttO December 2013 Hardware
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... our filename
    db 'GOKUMAL.BIN',$ff

    tabla:
    db 0 ; screen$
    dw 16384
    dw ... comments:
    - The file GOKUMAL.BIN has been created from DOS ...
    Zup Zup December 2013 Development
  • The alternative loading screen challengeSomething a little bit different. :-o Only eight this time. These are all well known speccy games however the screenshots of the loading screens are…

    ... not pick any where the screen was imo too wildly different ...
    spider spider December 2013 Games
  • Navy Seals - Space Invaders[URL="http://www.worldofspectrum.org/forums/showthread.php?p=745356"]Thanks to gorski[/URL], I've just been playing the +3 disk version of Navy Seals…

    ... .the-tipshop.co.uk/cgi-bin/info.pl?wosid=0003371"]hidden ... game[/URL] although the on screen title is perhaps politically incorrect ...
    jp jp January 2014 Games
  • Calculating screen address to alternative ATTR area?I'm using this small snippet of code to convert a screen address to an attribute cell address... [CODE]AttrDE: ld a, d ; get the hig…

    ... of code to convert a screen address to an attribute cell ... ; get the high byte of screen address
    rra ; divide h ...
    Sokurah Sokurah January 2014 Development
  • Hunchback II loading screen by zombi2I'm about 3 years late (!), but found a new loading screen for Hunchback II by [URL="http://zxart.ee/eng/graphics/authors/z/zombi2/qid:2662/"]zombi2[…

    ... (!), but found a new loading screen for Hunchback II by [URL ...
    jp jp January 2014 Announcements
  • Gamex loading screen auhtorI see that nobody else besides Jonathan is credited in the game, but the loading screen is very much in Tommy Pereira`s style, was it done by him? :)…

    I see that nobody else besides Jonathan is credited in the game, but the loading screen is very much in Tommy Pereira`s style, was it done by him? :)
    I also need this info to update the review of the game in my blog ;)
    Ivanzx Ivanzx January 2014 Infoseek database
  • Clearing 22 lines of the screenHow do I go about clearing the top 22 lines of the screen and leave the bottom #0 area untouched? I have a routine to reset the attributes, but cant…

    ... top 22 lines of the screen and leave the bottom #0 ...
    daveysludge daveysludge January 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... game title/name to the screen at chosen coordinates and a ...
    alienbanana alienbanana February 2014 Development
  • Autoloading bin2tap out there?Hello, my will for coming out with a game of my own seems back somehow, so I've been setting up my developing environment *again* on my new PC. Afte…

    ... the last two build a .tap out of the .bin, but the ...
    Emlyn_Hughes Emlyn_Hughes February 2014 Development
  • DONKEY KONG loading screenHello again, I was never keen on the original DONKEY KONG loading screen so, thought I'd have a go at trying one, here is my effort! [IMG]https://d…

    ... the original DONKEY KONG loading screen so, thought I'd have ...
    mickfarrow mickfarrow February 2014 Games
  • NIGHTSHADE Loading screenI Remember being slightly disappointed when I first saw this loading screen reveal itself, I've been wanting to have a go at this one for ages so, he…

    ... I first saw this loading screen reveal itself, I've been ...
    mickfarrow mickfarrow February 2014 Games
  • MANIC MINER loading screenHello again, although I think the original is a classic, here is my attempt at an alternative loading screen for Manic Miner. [IMG]https://dl.dropb…

    ... attempt at an alternative loading screen for Manic Miner.

    mickfarrow mickfarrow March 2014 Games
<1…13141516171819…34>

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