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Search Again :: Adv Search 1000 results in 0.155s
<1…28293031323334>
  • Flip Screen vs ScrollingWhich do you prefer? I've always liked flip screen games but I had a C64(spit) owning friend who hated them with a passion.

    ... was interesting , with the screen smoothly scrolling vertically , whilst ... horizontal movement made the screen shift as the player ... involves moving the existing screen data around in memory, without altering ... either side of the screen and render the 192 ...
    ccowley ccowley February 2011 Games
  • Jet Set Willy 2What did everybody make of Jet Set Willy 2? I remember at the time i disliked it, I thought it was a cash in, and hated the way they just expanded t…

    ... post, but I will chime in anyway.

    ... palette for every screen and the in-game music, which ... which certainly impressed me back in the day.

    in a shop (I have ... Speccy software was not sold in abundance over here, they ...
    XTM of TMG XTM of TMG March 2011 Games
  • Elite's iPhone/iPad Spectrum Emulator updated... with Manic Miner, Monty and more!This was updated earlier today: [URL="http://itunes.apple.com/gb/app/zx-spectrum-elite-collection/id391336343?mt=8"]link[/URL]. Now includes Manic M…

    ... ]

    2- Allow Spectrum screen to be moved/resized similar ... can move and resize the screen to your taste when editing ... though (There's no point in a screen resize option in portrait mode).
    Refrenz Refrenz March 2011 Announcements
  • Elite's iPhone/iPad Spectrum Emulator updated... with Manic Miner, Monty and more!This was updated earlier today: [URL="http://itunes.apple.com/gb/app/zx-spectrum-elite-collection/id391336343?mt=8"]link[/URL]. Now includes Manic M…

    ... can move and resize the screen to your taste when editing ... 's no point in a screen resize option in portrait mode).[/QUOTE]

    While resizing the game screen is it possible to keep ... mentioned before just have the screen at x2 of the original ...
    ParkRoboZX ParkRoboZX March 2011 Announcements
  • Z80 (sna) => tap??Hi. I have a question about any convertor (it can be for DOS too) that can convert snapshots into most _regular_ TAP file, without any turbo modes …

    ... at the end of test.asm, you'll get a binary ... .play with jp octode.play in test.asm
    Shiru Shiru March 2011 Emulators
  • Phaser2 - new two channel beeper music engineA follow-up for the Phaser1 engine, most of the features are improved - both channels are phase synths, more synth features, customizeable synth drum…

    There is detailed doc for the data format in readme.txt, and example 'song' in test.asm. It is actually possible to make music without an editor, just requires a lot of patience (and few equ's for codes to simplify things).
    Shiru Shiru March 2011 Development
  • Z80 (sna) => tap??Hi. I have a question about any convertor (it can be for DOS too) that can convert snapshots into most _regular_ TAP file, without any turbo modes …

    ... :1 message.

    In test.asm I added this directly below ... /> exx[/code]
    And in lsengine.asm I changed the .stop section ...
    FrankT FrankT March 2011 Emulators
  • Z80 (sna) => tap??Hi. I have a question about any convertor (it can be for DOS too) that can convert snapshots into most _regular_ TAP file, without any turbo modes …

    ... :1 message.
    >In test.asm I added this directly below ... /> If not, then in what exactly test.asm file should we make ... /> I keep them separately, just in case. One never knows what ... , I copied those lines into ASM files and it works!!!!! :) (Magic ...
    Mister Beep Mister Beep March 2011 Emulators
  • Double buffering on SpectrumHey! I am new to Spectrum developing and I have a hard time to find some specific info or tutorials explaining the basics. I have already found simp…

    ... /> That keeps the second screen paged in at the top of memory ... to it, the first screen is always in low memory, and jiggling ... 't actually page the second screen into the bottom of memory ...

    Which displays one screen whilst paging the other into ...
    joefish joefish March 2011 Development
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... how Fuse handles the screen updates is in the Fuse source package ... in the hacking subdirectory in the implementation_notes.txt file ... in section 2. The display ...
    Fred Fred April 2011 Emulators
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... how Fuse handles the screen updates is in the Fuse source package ... in the hacking subdirectory in the implementation_notes.txt file ... in section 2. The display ...
    Arjun Arjun April 2011 Emulators
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... something else you can try: in "Demo_2b_exp", add an entire character ... a smaller part of the screen, but not in this demo.
    joefish joefish April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... smaller part of the screen, but not in this demo.[/QUOTE]

    In "Demo_2b_exp", each cyan pillar is ...
    Einar Saukas Einar Saukas April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... reading!

    I read in 16 bytes and use them ... separate lines of the screen - 352 bytes in total. Then repeat that ... read to fetch the [I]screen address[/I] for each line ... the sequences of PUSH statements in the main drawing loop when ...
    joefish joefish April 2011 Development
  • Spectrum +3 Help pleaseI bought a +3 from a bootsale today, and when I got it back it didnt work (shock!) However after working out the +5V line on the PSU line was about …

    ... less at cost price. In fact since the postage ... I have undertaken a course in Zx80 ASM too - would be nice ... your address? Ill stick in that suspect uSpeech unit for ... I am very "touched" in general.... I am sure ... she means this in a nice way.... ..... she ...
    Zetr0 Zetr0 April 2011 Hardware
  • Huby - new two channel beeper music engineAnother new beeper music engine. This one is very simple, similar to Music Box or Music Studio - just two channels of tone and one drum sound which r…

    ... change the ORG #c000 in test.asm to whatever address you want ...
    FrankT FrankT April 2011 Development
  • Games Where The Sequel Outshone The OriginalAs the title says , what game for you was the one that outshone the original the best? In many cases with movies , the original is the best , but for…

    ... problem of Saboteur 2 is, in my humble opinion, the too ... for stuff, etc.

    In Saboteur 2 you have to ... , walk,... to reach a certain position in the map or doing anything ...
    JuanF. Ramirez JuanF. Ramirez April 2011 Games
  • Trantor loading screen?Hi, I just uploaded to ZX-ART an [URL="http://zx.maros.pri.ee/eng/games/t/trantor-the-last-stormtrooper/trantor-the-last-stormtrooper1/"]"alternate"…

    That loading screen is present in the Demo of Trantor on the Crash Issue 45 covertape:
    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0013510[/url]

    I had to do some digging.
    Andrew Barker Andrew Barker April 2011 MIA/STP/SDP
  • Trantor loading screen?Hi, I just uploaded to ZX-ART an [URL="http://zx.maros.pri.ee/eng/games/t/trantor-the-last-stormtrooper/trantor-the-last-stormtrooper1/"]"alternate"…

    ... Barker;527335]That loading screen is present in the Demo of Trantor ...
    moroz1999 moroz1999 April 2011 MIA/STP/SDP
  • Tritone - new three channel beeper music engineYes, yet another. This one provides three channels of clean and loud tone with interrupting drums. It is something between Music Box and Savage engin…

    noob question, how can i relocate the data block using FrankT's tritone2tap thingy? i've changed the value in test.asm and modified the loader accordingly but it doesn't load properly.
    utz utz April 2011 Development
  • Tritone - new three channel beeper music engineYes, yet another. This one provides three channels of clean and loud tone with interrupting drums. It is something between Music Box and Savage engin…

    ... 've changed the value in test.asm and modified the loader accordingly ... /> Changing the ORG address in test.asm and then recompiling the tune ...
    FrankT FrankT April 2011 Development
  • Tritone - new three channel beeper music engineYes, yet another. This one provides three channels of clean and loud tone with interrupting drums. It is something between Music Box and Savage engin…

    The [b]loader.tap[/b] looks ok if you have [b]org 40960[/b] in test.asm [b]before[/b] running [b]compile.bat[/b] to get a [b]music.tap[/b].
    FrankT FrankT April 2011 Development
  • SkoolKit performance on WindowsCalling one of the units of people around the world who have installed [url="http://pyskool.ca/?page_id=177"]SkoolKit[/url] on Windows! Though I dev…

    ... .png
    Writing disassembly files in back_to_skool/asm (1.06s)[/CODE]
    Writing disassembly files in back_to_skool/asm (0.84s)[/CODE]
    Jimmy Jimmy April 2011 Development
  • Sabre Wulf - don't you just hate itThere's lots of Speccy opinions that divide us, but one thing I seem to stand alone in is my dislike for Sabre Wulf. I'm not joking now, I don't like…

    ... Atic Atac was far better in my book.
    ... generally far too open in AA, and there was ... variation only being used in differing regions as opposed ... the layout making each screen almost unique. In fact, you only ... move through two screens in SW in order to get ...
    Dunny Dunny April 2011 Games
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... different sizes, a blank screen was built in a buffer then each ... screen would have data like ... has 16x16 pixel tiles and screen compression along the horizontal axis ... surrounding something unique to that screen

    every one ...
    BiNMaN BiNMaN May 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... have a "based on screen x" parameter in your screen data.

    screen.

    Ideally, you ... to the screen that a screen is based on, first in its data ... on with the current screen tile data. The screen that is being ...
    csmith csmith May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    Here's another mod for na_th_an's program which uses a bit of machine code to do the line wrapping calculations. Just a first draft; it could probably be tightened up a bit.

    [code]

    10 CLEAR 62999: GO TO 1000
    ...
    ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Cheetah 32K RAM PackI acquired a Cheetah 32K RAM Pack this week and took it apart to give it a clean. Unusually all the identification marks on the top of the chips hav…

    ... seen removed identification in professional gear, just in a few homebrew ... -series) chips from the position in the wiring/diagram. And standard ... number of standard chips. In my Spectrum years I was ... there is no real barrier in removed identification. Only persons ...
    roko roko May 2011 Hardware
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... time playing arcade machines in New Brighton. I can ... 'm fairly sure Pole Position was one of them ... Japanese version of Pole Position in New Brighton at one ... although that might have been in Rhyl, not New Brighton ... games were only 10p in the New Brighton arcades ...
    Digital Prawn Digital Prawn May 2011 Chit chat
<1…28293031323334>

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