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The best games from 2000 to 2005Hi everybody, I am writing because I need your help, I would like to know which are the best 10 games of these last 5 years, since 2000. All kind of …
... get past the boot screen, the loading screen and onto the main ... press SPACE to select, the screen clears and then.... nothing. It ... got me till the main screen where I chose 1 player ... />
Is it just my copy (the latest version mind) that ... -
+3 disc imaging (idea + SDP)Following a bit of research, which you can probably see in the "old code" thread, I had an idea for a bit of software that may be useful (for me, and…
... +3 utility disks (Megadisk WILL copy these disks). I know because ... the same result, hence the copy would fail. Very clever system ... the error during the copy process, rendering the copy unuseable - Maybe Jon ... out and write to the screen the details of the disk ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... it, then copy the colours to a screen$, and repeat ... colour sets in the screen$. Then I would export ... I laid in the screen$, so that I would ... attr definitions from a single screen$.
Here ... yy,zz colours from the screen$ independently and in row ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... is complete, copy it to the main screen. But this copy takes a ... occupy any character cell on screen. If your display size ... 70000 cycle copy of second buffer
- Only parts of screen that ... as far as clipping and screen rearrangement goes.
- Sprites ... -
Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…
... ??[/QUOTE]
Nope, COPY "M:" will copy from drive M: on ... (RAM) disk.
COPY TO SCREEN$ will display the contents of ... -
Outrun 2Today I ended up in the seaside resort of Tramore, Co. Waterford. Naturally I headed straight for the video game arcades where I discovered Outrun 2.…
For Retro fans with the XBOX copy of Outrun 2:
Enter this code in the appropriate screen: NINETEEN86 (In capitals)
Now you can enjoy the original 1986 version of Outrun! -
Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…
... all level/screen data, etc in other memory banks and copy what ... is needed for the current screen into the ... is configurable).
- Screen graphics could be stored as ... the edge of the screen. An entire screen could be called with ... -
ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…
... are discarded).
The screen may reside in any odd ... write to port #7ffd will copy bits 0-3 of the ... -
ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…
... ; move on if not simple copy case
; This ... is the simple copy case
pop hl ... /> ld a,a ; select accelerator screen blt mode
ld (hl ... -
ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…
... are discarded).
The screen may reside in any odd ... write to port #7ffd will copy bits 0-3 of the ... -
TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…
... writing a simple demo (scrolly, screen$, some animation -- simple stuff), using ... require you to have a copy of Borland C++ Builder 6 ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... 0 if none)
uchar *screen; // +7 address in display file ... nothing is actually drawn on screen. Only character cells (struct ... "struct sp1_update". Once the screen update is complete, the ... of action is to copy the background tile to ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... template to customize the library. Copy it to "customize.asm", which ... area must lie entirely on screen.
Example: suppose you ... rows on top of the screen (for scores) and 7 free ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... and move them around the screen in straight lines at different ... . If any sprite touches the screen's edge it reverses direction ... the default configuration (full 32x24 screen). A zip containing C source ... by line. Open up your copy of t01-stress.c and ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... to "sp1_UpdateNow()" draws the entire screen.
"sp1_TileEntry()" associates ... .
When the screen is finally drawn in "sp1_UpdateNow ... bit must be set to copy pointers to the ROM ... places the sprite off-screen and returns a sprite pointer ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... to different screen addresses, to rearrange the screen. This one ... -size rectangular areas on screen; the first is the ... more active graphics on screen) but the disadvantage is ... thing we do is copy 7 blank pixel rows ... blank row. So we copy 14 bytes to supply ... -
Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…
... fit within the 256 wide screen. Might mean the Spec version ... rather than being a monochrome copy. That way I might be ... -
"La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…
... , like adding Tommy's loading screen and changing a couple of ... , and I wondered if my copy of the game was duff ... I could be sure my copy of the game was a ... -
files on +3 discHello! I have question. As you know, when Spectrum +3 loads CODE file from tape, you can get by CAT command from audio header to which address it…
... see displayed on screen.
Use of the copy command does ... a standard +3 (as in: Copy "a:filename.ext" to "t ... the idea of helping you copy games to disk. I am ... use the RealSpectrum emulator to copy the files you need from ... -
Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …
[QUOTE=aowen]Copy it to the viewable screen area on an interrupt sync.[/QUOTE]
I guess this one will be slower than just doing an OUT (or several, I'm not really familiar with the method). -
Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …
... of using the second screen instead of a memory buffer ... of time it takes to copy the buffer. If you ... a lot of data to copy, so not only do ... buffer, you then need to copy it, which ain't ... that machine... using the second screen essentially gives you more time ... -
Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …
... done without a viewable second screen though, and probably was done ... the screen to a buffer area. Copy it to the viewable screen area ... is the time taken to copy the screen. That time would be ... sprites or doing a full screen scroll.... -
Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …
... .
2) Copy the gameplay area the the screen, timed so that ... in the copy code - an OUT to swap the screen will take ... if you include some simple screen selection code). Copying a buffer ... />
Using the second screen provides it's own problems ... -
M3 UnlockDoes anyone know where I can obtain a copy of "M3 Unlock"? Apparently it will allow the loading of Multiface 3 snapshots without having a multiface…
... file following way:
First copy M3 files to the disk ... listing (just follow instructions on screen)
At line 4 there ... -
Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
... back buffer". The back buffer (screen$) will need to be organized ... address stored in the struct_sp1_update.screen + an offset.
... colour). If you store the screen$ in full (6912 bytes ... 6144 bytes), you can quickly copy the attribute data into the ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... print background tiles to the screen:
[code]< ... for sure in the next screen update.
... a rectangular area on screen specified by the struct_sp1_Rect ... too much. Open up your copy to follow along.
... a result of the copy+paste I did to ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... If yahoo complains, simply copy the link address and ... sp1_TileEntry(0, -0x4000 + screen); . Do not use "screen - 0x4000" -- I ... tile graphics with a background screen$ for background.
< ... the character's struct_sp1_update.screen + the offset stored ... -
Two mini-projectsLooking to help WoS? (If not, why not?) One thing you can easily do with just an emulator and an Internet connection is help fill in those [url="http…
... every morning and update my copy of the database at 06 ... hard to get the loading screen?