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<1…17181920212223…34>
  • "This is a screensaver that do not save the screen"Which was a quote from the first release of SCREEN$ back in April 2001. Little did he know that, against the best judgement of myself and my peers, I…

    ... more people testing it, so if you're feeling brave and ... words on configuration:

    SCREEN$ has possibly the nicest Speccy ... and some stupidly highres texturing. If you cannot handle the D3D ... " all turned on.

    If you can't handle that ...
    Dunny Dunny April 2009 Sinclair Miscellaneous
  • Loading Screen Help Needed!I'm not sure if the miscellaneous thread is the right place to post this, but hopefully it will do the job! :) I am looking to create a still image,…

    I'm not sure if the miscellaneous thread is the ... style of a spectrum loading screen, and save it to tape ...
    JohnL JohnL April 2009 Sinclair Miscellaneous
  • SCREEN$ 1.9e Released!And here's another update! [url]http://paul.dunn.googlepages.com/SCREEN_1.9e.rar[/url] There's a few new things in this release, but it's mostly bu…

    ... *before* the stripes appear on-screen.

    I've also ... when run at 640x480x16 screenmodes. If you want the extra effects ... get these display routines sorted. If I don't get feedback ...
    Dunny Dunny May 2009 Sinclair Miscellaneous
  • Problem loading Warajevo tapes even if they are converted to TZXDear readers, Yesterday I experimented with some of my older Warajevo tapes (which are known as being completely different from Lunter tapes) that c…

    ... won't load them, even if I disabled edge protections, loading ... are working!!! SpecEmu loads the SCREEN$ perfectly but the games won ... loading. Fuse loads neither the SCREEN$ correctly, nor the game. I ... with these tapes as well? If wanted, I will provide the ...
    clausjahn clausjahn June 2009 Emulators
  • Writing to the screen from a bufferI?m designing a game and am spending a bit of time trying different ideas before I commit my self. I?m currently thinking of writing data to a buffer…

    ... screen. Can the whole screen be drawn from the buffer without flicker ? If ...
    Mr Millside Mr Millside June 2009 Development
  • Hidden routine in loading screenAs discussed in another thread, the loading screen for [B]Back To Skool[/B] seems to have a hidden routine (in blue INK and PAPER). It would be inter…

    ... in another thread, the loading screen for [B]Back To Skool ... PAPER). It would be interesting if someone skilled in Z80 assembly ...
    Rickard Rickard August 2009 Development
  • Loading screen artist?Anybody out there want to do a loading screen for my Christmas game? Obviously the time-scale is a little short - as in you only have a couple of we…

    ... want to do a loading screen for my Christmas game?

    PM me if you're interested?
    bobs bobs November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... code but interrupts and screen refreshes were always my ... moving sprites to the screen, first restoring background at ... code for screen redrawing.



    If I ... understand correctly Zx Spectrum does screen refreshing 50 ...
    Ralf Ralf November 2009 Development
  • Solar Invasion (funky screen-grabs)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004629&loadpics=3"]Solar Invasion[/URL] There is something funny going on with both the load…

    ... are supposed to be "complete" ... screen-grab error?

    ...

    Also, if this is indeed a screen-grab error, then ... www.worldofspectrum.org/showscreen.cgi?screen=screens/load/s/gif/ ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/s/ ...
    ZnorXman ZnorXman December 2009 Infoseek database
  • Screen to vector?I've found old topics covering this subject and even spoke to Geoff about this, but still want to ask a few questions. I've been playing with vector…

    ... want to automate the process. If I want to convert a ... to fix using Dunny's screen editor.

    And speaking ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • name the game - actual blue screenhello, found zx game compilation on utube in this guy's channel [url]http://www.youtube.com/user/Retro3D[/url] (compilation is called NATLACENKA - 2…

    ... a JSW/MM style blue screen with robot/astronaut walking character ... game was that?

    if my description is not enough ...
    de Vandemar Croup de Vandemar Croup April 2010 Games
  • What does this screen mean?Hi, I wonder if someone might be able to shed some light on what this screen means when powering up the machine: [url]http://i720.photobucket.com/a…

    Hi,

    I wonder if someone might be able to ... some light on what this screen means when powering up the ... are peculiar flashes on the screen when you switch it on ... , and the sinclair research screen never comes up".

    adadof3 adadof3 May 2010 Hardware
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... a squared zone of the screen with some color.
    The ... of course defined. For example if we made some plots and ... $1601 ;to print in the screen


    thx in ...
    arfgh arfgh June 2010 Sinclair Basic
  • Mr Do!-alikes on Mame and other single screen specialsI've been playing Mr Do! on Mame, and really enjoying it for its high score simplicity and variety of strategies. I never really played arcade games …

    ... .
    Any suggestions for single screen Mame games that I might ... addictive like Mr Do! (especially if the Speccy version is poor ...
    Jumping Stack Jumping Stack July 2010 Chit chat
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... GO SUB 9650: REM Draw Screen
    160 REM *---------------------*
    ... REM Backspace
    9300 IF i(6)13 THEN
    9360 IF i(6)>127 THEN ... REM Invalid character
    9370 IF i(4)96 AND i ... first character
    9440 IF (i(6)>44 AND ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Loading screen noise in Scott Pilgrim vs the WorldAfter coming back from a short vacation and starting to watch some movies, I watched "Scott Pilgrim vs the World". It had references to 8-bit stuff f…

    ... was censured using Speccy loading screen noise instead of the usual ... extract and share the audio if any Speccy freak fancies a ...
    zxbruno zxbruno October 2010 Sinclair Miscellaneous
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    If you have been reading my ... /> The O.C.P Full Screen Editor/Assembler was published in ... the object code to the screen (location 16384) so I could ... had just assembled to a screen dump of 6912 BYTES. As ... 089E5h but time will tell if this is the case or ...
    ASM ASM November 2010 Development
  • 48k rubber key screen corruption[IMG][URL=http://img195.imageshack.us/i/img7398g.jpg/][IMG]http://img195.imageshack.us/img195/5563/img7398g.th.jpg[/IMG][/URL] Uploaded with [URL=htt…

    ... membrane (ordered), the other, this screen upon turning on, i know ... i get high pitched beeps (if that helps at all?)
    Macc Macc December 2010 Hardware
  • Speccy 128 Shadow screen.How much is the shadow screen used in 128k commercial software? I ask because I am looking at putting 128k of memory in the 48k setup I have been bu…

    How much is the shadow screen used in 128k commercial software?< ... need some way of determining if the ULA or the CPU ... .

    I am wondering if i can get away with ...
    spodula spodula January 2011 Hardware
  • Strange DivIDE ScreenI've just got an SD card adaptor for my DivIDE and it does something strange. On startup, I can see the DivIDE logo and it registers the adaptor, bu…

    ... normally empty areas of the screen are covered in an odd ... from the bytes in the screen memory. I can load a ... .

    OK, correct that. If I leave it off for ... bit of corruption to the screen.

    I actually got ...
    joefish joefish January 2011 Hardware
  • Fuzzy Screen On 48k Spectrum.Hi there. I bought a Spectrum off eBay last week (another for my collection lol), and it suffers with a fuzzy screen e.g. it looks like interference …

    ... it suffers with a fuzzy screen e.g. it looks like ... of writing commands on the screen, even though the keyboard isn ... :30am.

    I appologise if I've rambled on a ...
    Jimbob-Squarepants Jimbob-Squarepants January 2011 Hardware
  • Screenshot as screen$What's the best way (I'm using Spin) of saving the a screenshot and then turning it into a code file. Sorry if its a basic (no pun intended) :oops: …

    ... code file.

    Sorry if its a basic (no pun ... with a goto) clears the screen first.

    I did ...
    spider spider March 2011 Emulators
  • Screen Viewer: Speccy View 4SpeccyView (v4.0) Here is my new zx spectrum screen viewer, result of this weekend's work. Features: Loads: -Standard Screen Files (6912 byte raw …

    ... /> Features:
    Loads:
    -Standard Screen Files (6912 byte raw .scr ... match border colour to the screen,
    -Loading and header stripes ... emulator
    Hotkeys
    Save screen to Scr, Png, Bmp, Jpg ... from every Tap/Tzx file. If game has a 6912 byte ...
    Arda Arda April 2011 Announcements
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread ( ... of the solution. Load a SCREEN$/SCR file when prompted, then ... press "j", the screen will erase and then will ... #0;"load a SCREEN$ then press ""j"""
    36 IF INKEY$"j ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Support of other SCREEN$ formats in ZX-PaintbrushDear readers, I've already implemented a nearly complete ULAPlus support in my developing version of ZX-Paintbrush. Works fine so far. But I asked m…

    ... /> But I asked myself if it would be a good ... implementing some of the other screen$ formats, probably those ... />
    [LIST]
    [*]Standard screen$ (256x192 pixels, 32x24 attributes, standard ... 6912+64 bytes
    [*]screen$ with 256x192 pixels and 32x192 ...
    clausjahn clausjahn May 2011 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... and of their compatible versions, if they are present of course ... 128K - System crash after initial screen.
    [*]Fairlight II 128K - Freezes ... , The - System crash after initial screen.
    [*]Geoff Capes Strong Man ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • 180 (loading screen)I've got an original version of 180 from BITD that I used to play to death ( on 48 and 128 ) but it never showed the loading screen when loading (bla…

    ... never showed the loading screen when loading (black screen until loaded).
    screen after all these years and ... 'no loading screen' version is not available for download (if indeed it ...
    Nonsense in BASIC Nonsense in BASIC May 2011 Games
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…

    ... a bit Alice in Wonderland (If Lewis Carroll had written it ... you can get two full screen displays on one TV, so ... ' yet both get the full screen image of their point of ...
    ewgf ewgf June 2011 Chit chat
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... to start with) multi-screen, flip screen maze. I've managed ... a single screen based on a map ... is (if he's not in the current screen) and ... to enter the current screen? I've been looking ... I just build the map 'screen by screen'?

    Any ...
    Morkin Morkin October 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... sprites routine method of a screen buffer and when I finish ... that the action screen must be little becouse if not, the game ...
    climacus climacus January 2012 Development
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