World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.021s
<1234567…34>
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... Letter A all over the screen, redefine the data that makes up ... Code that uses your own characters stored where you want them ... so it puts down 4 characters in a square each time ... walking across the screen. You wouldn't be printing characters anymore, you ...
    Turkwel Turkwel November 2009 Games
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... of the screen (40 characters across, 25 down). If you redefine one of ... the UDGs, any instance of it on screen ... memory - that contains "pre-scrolled" characters/tiles, and by moving the ... to another (and updating the screen, I suppose?) you'd ...
    TMR TMR September 2013 Games
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... of the screen (40 characters across, 25 down). If you redefine one of ... the UDGs, any instance of it on screen ... in the bank for a screen RAM). i'm not aware ... have to "manually" update the screen as you have to on ...
    Sokurah Sokurah September 2013 Games
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... characters, and a routine which reads the grid and draws on screen ... the characters from the table. It ... tables: the grid of characters (named _MB23_grid) which contains ... ) and the table of characters (named _MB23_tileset) which is ...
    na_th_an na_th_an June 2009 Development
  • The grass is always greener...I have been a ZX Spectrum User since I owned one in my teens when they first came out in the early 80s. Not that I use it every day, but I get a fit …

    ... annoys me are those dreaded screen control characters. The printers of the ... in the French language. The screen resolution of the Amstrad range ... more than two colours on screen was not great, and the ...
    jonesypeter jonesypeter March 2015 Chit chat
  • SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…

    ... to be scrolling the whole screen in characters, why not make the ...
    joefish joefish April 2009 New game ideas
  • SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…

    ... to be scrolling the whole screen in characters, why not make the ...
    Dr BEEP Dr BEEP April 2009 New game ideas
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... br /> The scrolling moves in characters, and it takes about 3s ... entire screen. That's 7 blocks, or (7x4=) 28 characters, ... displaying a small windowed screen (28x16 characters) that's enough time ... Look at the screen border graphics; 2 characters wasted on each ...
    joefish joefish May 2009 Development
  • ccompletly baffeled machine codeHi everyone, BEFORE you ask i have not asked help for loads of problems i have recently now encountered and i figured the problems out myself, hones…

    ... all over the screen, redefine the data that ... [CODE] ld hl,16384 ;screen address - 1st byte of " ... a ;write byte to screen
    inc de ... one line on the screen
    djnz loop1 ...
    Turkwel Turkwel September 2010 Sinclair Miscellaneous
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... can redraw the entire screen from a buffer in 2 ... the screen by characters at that speed one whole screen goes ... a few small sprites on-screen, which is why [I ... it in-place in the screen memory.

    [ ... though. Huge areas of the screen in [I]Zynaps[/I] ...
    joefish joefish January 2012 Development
  • Mr Do!, and paging ajmoss and othersIn threads like [url]http://www.worldofspectrum.org/forums/showthread.php?p=466099[/url] the possibility of Mr Do! has been discussed, but nothing…

    ... 'd need a Speccy screen 26 characters high to do it justice ...
    joefish joefish April 2012 Games
  • Mr Do!, and paging ajmoss and othersIn threads like [url]http://www.worldofspectrum.org/forums/showthread.php?p=466099[/url] the possibility of Mr Do! has been discussed, but nothing…

    ... 'd need a Speccy screen 26 characters high to do it justice ... , so that there are two screen states, one shows the top ... (of the twenty six). Flip screen rather than scrolling, of course ...
    ewgf ewgf April 2012 Games
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... screen but movement is very smooth. This demo includes 5 walking characters ... more stuff on screen. And if you want characters to move 2x ... must be either single screen or flip-screen). Also characters in BIFROST* are ...
    Einar Saukas Einar Saukas March 2013 Development
  • How much does Bifrost improve graphics (test 192x192 graphics)Inspired by the BIFROST library I made several experiments with 8x1 graphics at 192x192 resolution. The results are now overwhelming but under certai…

    ... gameplay area using larger characters, are good candidates for ... screen but movement is very smooth. This demo includes 5 walking characters ... stuff on screen. And if you want characters to move ... be either single screen or flip-screen). Also characters in BIFROST* ...
    Einar Saukas Einar Saukas October 2013 Development
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... sprites travelling all over screen and therefore periodically ... the engine divides the screen into characters, so clipping is ... itself a rectangle of characters. The data structure describing ... these cases, all printed characters are really tiles (fixed ...
    Alcoholics Anonymous Alcoholics Anonymous October 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... engine divides the screen into characters which are sometimes ... individual characters, strings of characters or rectangles of characters.
    characters and how the sprite graphics will be drawn on screen ... // rectangle covering the full screen

    # ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... starts beeping and filling the screen with "?" characters or dumps the names ... of functions to the screen, or otherwise ... above any text on the screen.

    6. Anything else ...
    Trafferth Trafferth April 2014 Hardware
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    ... on the screen. For example, the C64 only has 256 characters in ... set, when there are 800 characters on-screen.

    The MSX ... sets in bands across the screen, 256 characters in each band. That ...
    joefish joefish May 2014 Sinclair Miscellaneous
  • clear a windowed area of the screenHi everyone! Ain't been on here for donkeys, but have recently started messing around with a little game. I'm looking for ideas/opinions on the bes…

    ... file -- it divides the screen into characters which have a small data ... does is iterate over the characters of the rectangle and store ... way involves writing 64 space characters whereas if you write directly ...
    Alcoholics Anonymous Alcoholics Anonymous October 2014 Development
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    ... each character position on the screen. With bits 0 to 2 ... the humble spectrums 2 colour characters are a limitation of the ...
    Saboteur Saboteur January 2005 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... /> The big news is the SCREEN$ paintbox. It's now in ... . (Daren Pearcy)
    Added - The SCREEN$ paintbox tool. It's basically ... nasty crash when inserting new characters into the Graphic/Sprite editor ...
    Dunny Dunny February 2008 Emulators
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... D

    [CODE]
    ; Redefine Keys Routine
    ; written by ... This will either run the redefine routine *or* check for any ... call ROM_CLS ; do the clear screen
    ld hl,msg_define
    ld a,2 ; upper screen
    call CHAN_OPEN ; get ...
    polomint polomint September 2011 Development
  • UN Squadron on real +2BHi there, I have been using 8bit computers for a long time (almost 25 years) and always was fond of ZX Spectrum. Last year I managed to buy a ZX S…

    ... disk" screen; sometimes is allows me to view characters story, redefine keys and ...
    djcaetano djcaetano January 2012 Games
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... on storing mazes" in a screen designer - "[url=http://www. ... pourri/bob.zip]BOB the Screen Builder[/url]". There's two ... much room as possible for screen definitions (there's about 30kb ... with a mixture of printable characters and attribute tokens. The block ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... machine with a character-mapped screen and render that as fast ... have to render the screen full of characters to the Spectrum's ... drawn, to try to minimise screen tearing.

    The UDGs ... is larger than the rendered screen and/or wraps-round horizontally ...
    joefish joefish March 2013 Development
  • Specteculator + Plus D + SCREEN$Today I'm running in a little problem with spectaculator and +D. I was doing the following: I would like doing a dia show containing about 100 SCREEN…

    ... dia show containing about 100 SCREEN files from disk. :smile:
    characters when I'am doing the ... :
    [I]59 Snap2S 14 SCREEN$
    79 ???@?? COPY COPY _P04 ...
    Jungsi Jungsi May 2013 Emulators
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... I've done a little screen slicing program in both assembler ... & move things on the screen once the structure of the ... the details:

    The screen is divided into three segments ... has eight rows of characters; each row of characters has eight lines ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... entire screen but they are limited to monochrome characters. [ ... bicolor[/B] graphics everywhere* on screen.

    In ... screen" is not exactly accurate. The engine available area is 30x22 characters ... ENGINE is also "full-screen". Technically, perhaps it ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Made In Creative UK - Loading screen.I'm a UK developer, and so support Made In Creative UK [URL="http://madeincreativeuk.com/"]http://madeincreativeuk.com/[/URL] My ZX81 games now incl…

    ... a loading screen, so at most 12 or 13 characters wide, with ...
    bobs bobs July 2014 Sinclair Miscellaneous
  • Best way to have multiple characters in AGDHi Guys Can someone please tell me if you can have 2 playable characters in game at anytime that span multiple screen sort of like the way Enigma Fo…

    ... 2 playable characters in game at anytime that span multiple screen sort ... />
    If both characters are on the same screen, they keep their ... up:

    a - last screen number it was on
    trw_mavrik trw_mavrik September 2014 Development
<1234567…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 12:41AM
  • i am currently listening to........
    dmsmith on April 15
  • I am currently watching.....
    zx1 on April 15
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 15
  • Cooperative Games.
    harriusherbartio on April 15
  • Celebrity deaths...
    mel the bell on April 15
  • Minor British Sports that did become games on the ZX Spectrum
    dm_boozefreek on April 15
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 15
  • Inside No.9 favourite episodes
    Maroc's Other Projection on April 15
  • How we became brainwashed by social media
    Scottie_uk on April 15

HitBox

Word Docs Hits
screen 45.8K 73.8K
redefine 584 666
characters 7.3K 9.4K

Related Threads

  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • Best Side Screen/Screen-Surrounds?I've been researching side-art/screen-surrounds for my own game, so at the risk of asking a question that has probably been asked in the last 20-odd …
  • Type a screen of text from the start screen.I've forgotten all the combo's of symbol-shift and so on, but is there a way, from Spectrum Basic to just type out a load of text? Problem is, as soo…
  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&amp;loadpics=3"]Black Raven[/url]<br /> <br /> Mangled in-game screen and loading sc…
  • is there a way of reading characters off the screen and turning that into a string?this has to be done in basic. i know it would have something to do with peeking memory (maybe screen memory) but would this change due to programs ru…
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…
  • Screen$ +3 disk to tape helpHi,<br /> <br /> I have several full screen pictures of my +3 disks (Screen$).<br /> <br /> How can I transfer these pictures onto tape without losin…
  • Most nice Loader ScreenHi,<br /> <br /> What is the better loader screen from speccy games?? or simply which is the screen you more remember..<br /> <br /> I remember a lo…

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • fastest way to clear screen
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • preload screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • alien title screen
  • changing characters on screen
  • redefine token characters
  • redefine tokenized characters
  • redefine tokenised characters
  • redefine characters more than 127
  • poke characters to screen

Copyright © 2024 World of Spectrum