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<1…25262728293031…34>
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... give you the character at screen location y,x, but it ... let you redefine the entire character set instead, whereupon SCREEN$ will work ... be faster than doing a SCREEN$ test. Generally though, you ... still to avoid testing the screen directly and instead to keep ...
    gasman gasman June 2006 Sinclair Basic
  • mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]

    ... ]Yup, you can insert control characters into the filename, specifically a ... $ 0) which gave you six characters to use over the "Program ... in the middle of the screen.
    JonNorth JonNorth June 2006 Games
  • mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]

    ... $ 0) which gave you six characters to use over the "Program ... in the middle of the screen.[/quote]
    yup, and you ... writing the text on the screen and then repeatedly overwrite with ...
    de Vandemar Croup de Vandemar Croup June 2006 Games
  • I played DSpec on my DSlite!That's right, TheHiVE sent out a few copys of a pre-release version of DSpec and I was one of the luckiest fellers in the world to get one ! I't ver…

    ... it takes almost the whole screen, because people have been asking ... to use secondary weapons or redefine controls within the games themselfs ... switch to the virtual keyboard screen and do your selections to ...
    Arm73 Arm73 July 2006 Emulators
  • Sintech titles no longer denienced!8 years after the initial denience ( June 1998 ), the 3 Ultrasoft titles that [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=Sintech"]Si…

    ... choose keyboard/joystick and to redefine keys correctly :)
    (at least ... it just stays at black screen.
    nekdo123 nekdo123 July 2006 Games
  • Your views on...Lode Runner[url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lode+Runner$&pub=^Software+Projects+Ltd$]Lode Runner[/url]: I really liked this game. Simpl…

    ... be text-character aligned on screen, IIRC. It's a real ... ... Add to it the small characters, and you end up playing ...
    Marcelo Marcelo August 2006 Games
  • The best adventure game on the speccy.I'm on a roll ain't I? Well the best adventure game this time. The Hobbit for me for various reasons: it was the first speccy adventure game I playe…

    ... entire night on the first screen, a school friend then told ... me to watch the loading screen.

    Seabase Delta, a ... , logical puzzles and some memorable characters. The timing of some puzzles ...
    Vampyre Vampyre August 2006 Games
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... couldn't match up the characters in a full (thirty-two ... reserved the first few characters of each screen for the line number ... RAM being used for the screen display. Perhaps several new modes ... . Nothing. Just the standard 48K screen display, in the shiny new ...
    ewgf ewgf September 2006 Sinclair Miscellaneous
  • What effect would you most like to seeJust wondering, what with the fact that it seems to be 1983 all over again and more and more new games coming out, what feature, thing or special eff…

    ... the graphics, some amazing little characters in the game but just ... converted it into a flip screen then it would have looked ... have played wrong in flip screen.

    H-Horace, yeah ...
    CKay CKay September 2006 Games
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    You can redefine your graphics on the fly, ... UDG is PRINTed to the screen, it isn't updated as ... to the appropriate place in screen memory. You can then alter ... font... or maybe you could redefine the font as a huge ...
    Dunny Dunny October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... where you do everyting with characters and UDG. :D[/QUOTE]
    screen were linearly laid out. You ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... where you do everything with characters and UDG. :D[/QUOTE]
    screen layout? :O

    Actually ...
    Code Monkey Code Monkey October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... of characters plus how and where to place attributes in screen memory ...
    piters piters October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... of characters plus how and where to place attributes in screen memory ... wouldn't have our extra screen modes :-)
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Andrew Oliver: "The Dizzy games were rubbish"I think he's going to regret saying this when they start trying to reissue the old games and/or issue a new game in the series: [url]http://www.euro…

    ... ; nobody had seen little characters moving round the screen. Quite frankly, you ... because they were little characters moving round the screen, loads of ?1 ...
    udgoverload udgoverload October 2006 Games
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... /> You can also use special characters in the filename when you ... avoiding Bytes: from destroying your SCREEN$ (assuming your program in ... load routine to load a SCREEN$ without the header block< ... 16384 ; Start Address (e.g. SCREEN$)
    ld de, 6912; ...
    BloodBaz BloodBaz October 2006 Emulators
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... well as only scrolling the characters blocks which are required, is ... , and so faster. Uridium's screen is 16 blocks high, with ...
    bobs bobs November 2006 Development
  • Star Heritage::TranslationHi all! I am almost finished with a translation of a Russian adventure game Star Heritage (demo) to poor English. I need a volunteer(s) with a good …

    ... third of the
    screen and consists of several windows ... rightmost part of the screen is the command window.< ... communicate with other
    characters, know from them important information ... ll see "Combat!" on the screen. Be
    ready, as ...
    ant222 ant222 November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... of UDG characters (0-255) that are printed to the screen in ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Torchwood Series FinaleHere's the [URL="http://www.richardcobbett.co.uk/codex/journal/filingcabinet/rejected_torchwood_script_14/"]script[/URL]. Necros.

    ... repeating stuff from a computer screen rather than an earpiece.
    characters. Probably did a better job ...
    JamesW JamesW November 2006 Chit chat
  • Spectrum RPG'sOff the top of my head I can think of [i]Lords of Midnight[/i], and [i]The Bard's Tale[/i], but are there some other good RPG's on the Speccy that I …

    ... bridge screen, switching between the various cameo portraits of the characters and ...
    Rainbird Rich Rainbird Rich November 2006 Games
  • Class ofHiya :) Just wondering what`s happening with the Spectrum version of the PC remake of the Speccy original... Class of 99 that is. I know James was w…

    ... /> My KO99 prototype contains the screen code from X128, so it ... achieved by copying from one screen to the other, just like ... to control the characters and doing all the screen code early on ...
    Jmk Jmk November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... screwdriver to adjust colour on screen. If you're not comfortable ... in coloured stripes or long characters in the top and bottom ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... mixed Multicolour and Highres characters on the screen at the same time ...
    Tom-Cat Tom-Cat November 2006 Games
  • Sam coup? - some questionsHi everyone. Got myself a sam coup&#233; without any kind of cables. I was a bit suspicious about it's working condition. Hooked it to a pc at psu a…

    ... ROM routines for placing characters and rolling the screen, then I added ...
    Quazar Quazar November 2006 Hardware
  • Sam coup? - some questionsHi everyone. Got myself a sam coup&#233; without any kind of cables. I was a bit suspicious about it's working condition. Hooked it to a pc at psu a…

    ... ROM routines for placing characters and rolling the screen, then I added ...
    CKay CKay November 2006 Hardware
  • Dead Spectrum diagnosis and desolderingI have two dead Spectrums - one I'm pretty sure is caused by bad memory, and the other - well, perhaps a bad ROM, perhaps a bad CPU (it gets halfway …

    ... slowly scrolling up the screen
    - black screen and flash of ... red vertical lines, then black screen AND border (rare)
    - ... Occasionally, after the black screen and flash of red vertical ... with a few other random characters about. Hooking up the ...
    Winston Winston December 2006 Hardware
  • Dead Spectrum diagnosis and desolderingI have two dead Spectrums - one I'm pretty sure is caused by bad memory, and the other - well, perhaps a bad ROM, perhaps a bad CPU (it gets halfway …

    ... slowly scrolling up the screen
    - black screen and flash of ... red vertical lines, then black screen AND border (rare)
    - ... Occasionally, after the black screen and flash of red vertical ... with a few other random characters about. Hooking up the ...
    DEATH DEATH December 2006 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    Each character cell on screen contains a single-byte background ... final version is copied to screen, and is how flicker ... specialized draw code for sprite characters for specialized situations.
    ... buffer and draw a second screen like usual into that ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... scroll to show the new characters you're typing in. The ... the above 3 lines on screen once again. Now delete via ...
    Arjun Arjun December 2006 Emulators
<1…25262728293031…34>

Latest Posts

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