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Search Again :: Adv Search 1000 results in 0.021s
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  • 180 (loading screen)I've got an original version of 180 from BITD that I used to play to death ( on 48 and 128 ) but it never showed the loading screen when loading (bla…

    ... never showed the loading screen when loading (black screen until loaded).
    screen after all these years and ... that the 'no loading screen' version is not available for ...
    Nonsense in BASIC Nonsense in BASIC May 2011 Games
  • Locating the GOSUB stackI was wondering if someone could explain how to locate the dividing line between the GOSUB stack and the machine stack. Looking at the GOSUB routine …

    ... line between the GOSUB stack and the machine stack. Looking at the ... make entries on the GOSUB stack, but I can't see ...
    Battle Bunny Battle Bunny May 2011 Development
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... following pattern shows up on screen:
    [img]http://www.atc ... until the CPU meets the stack, and then it interprets the ... instructions.
    But AFAIK, the stack contains the same values after ...
    mcleod_ideafix mcleod_ideafix May 2011 Emulators
  • Frank N SteinThis is an improved bugfix for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001849"]Frank N Stein[/URL] as discussed recently in [URL="htt…

    ... due to stack overflow as the machine stack eventually gets ... big enough to interfere with the screen ... less serious) cases of stack overflow can all be ... 121 196
    ; reset stack pointer at end of level ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…

    ... you can get two full screen displays on one TV, so ... ' yet both get the full screen image of their point of ...
    ewgf ewgf June 2011 Chit chat
  • Espejos - Loading screen problemThe loading screen in this game belongs to a cracked version (the tap available is indeed a cracked version, I fear!), so maybe it would be nice to r…

    The loading screen in this game belongs to a cracked version (the tap available is indeed a cracked version, I fear!), so maybe it would be nice to remove it (I mean the loading screen :) )
    Ivanzx Ivanzx June 2011 Infoseek database
  • Spectrum+ fault - lines on boot screen, freezesThe ZX Spectrum+ I bought in the car boot has a fault. When you boot it, it's displaying the Copyright screen, but each character position has a vert…

    ... , it's displaying the Copyright screen, but each character position has ...
    Muzer Muzer June 2011 Hardware
  • 59 animated loading screen reveals in 15 minutesHere's the product of a lazy Sunday listening to Test Match Special :) 59 of the more interesting loading screen reveals in 15 minutes - I've doubled…

    ... of the more interesting loading screen reveals in 15 minutes - I ...
    NickH NickH July 2011 Sinclair Miscellaneous
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    ... HL, 32800 ;LOAD HL WITH STACK POINT LOCATION
    LD SP ... , HL ;SET STACK POINTER TO HL
    LD ... />
    LD A, $01 ;CLEAR SCREEN COMMAND
    OUT (1), A ... />
    LD A, $01 ;CLEAR SCREEN COMMAND
    OUT ($1), A ...
    Robin Robin August 2011 Announcements
  • screen$ out ?I've converted something via a scan and dithered it/saved out as a png in 7-up.. It'll load into 7-up , but I can't export it as a screen$ .. and …

    ... 't export it as a screen$ .. and the paintbrush zx wants ...
    fog fog September 2011 Development
  • Screen sizeWhich screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality mon…

    Which screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality monitors, has the average browser size gone up or down?
    Lee Fogarty Lee Fogarty September 2011 Chit chat
  • Making Loading ScreenJust designing a loading screen for a game I'm working on. Are there any speccy(tape based) programs for making and saving screens? It's been a whil…

    Just designing a loading screen for a game I'm working on.
    Are there any speccy(tape based) programs for making and saving screens?

    It's been a while since I used a spectrum, and my memory fails me.

    48K
    fortyeightkay fortyeightkay September 2011 Development
  • Question about PC screen resolutionFor those windows users here: What screen resolution are you currently using? My apps used to be 800x5500 max on fixed forms, but I think these can…

    For those windows users here:

    What screen resolution are you currently using?

    My apps used to be 800x5500 max on fixed forms, but I think these can be too small nowadays.
    Juanma Juanma September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... yet :]) then scrolls the screen down 8 lines then repeats ... ld (hl),a ; Write to screen (7)

    inc ... ,position_var ; Point to next screen position before POPing HL
    ld (32859),sp ; Preserve stack pointer

    ld sp ...
    Zoltar Zoltar September 2011 Development
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    Here's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to be combined or merged into other programs. It's sort of a slow version of copy & paste. The two line ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... to start with) multi-screen, flip screen maze. I've managed ... a single screen based on a map ... not in the current screen) and when he might ... to enter the current screen? I've been looking ... I just build the map 'screen by screen'?

    Any ...
    Morkin Morkin October 2011 Development
  • Display half a screenWorking in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of t…

    Working in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of the screen ? (leaving the bottom half of the previous screen visible). Thanks in advance.
    Nonsense in BASIC Nonsense in BASIC October 2011 Sinclair Basic
  • probably a stupid question about RST16I'm using the 'hello world' code borrowed from [url=http://equant-retrochallenge.blogspot.com/2008/07/zx-spectrum-assembly-programming-under.html]her…

    ... printing routine for the intro screen of a game.

    stack pointer or anything like that ...
    sack sack October 2011 Development
  • tiny routine to shift RAMTOP & stackCompressing some data areas above RAMTOP and wanting to make the released space available for BASIC arrays, I needed to move RAMTOP without using CLE…

    ... still reference the m/c stack at the old location, so ... are preserved, but the GOSUB stack still gets reset, as it ... enhanced to preserve the GOSUB stack as well, but then it ...
    Battle Bunny Battle Bunny November 2011 Sinclair Basic
  • Print Screen not Working on Windows 7I know I know this is chit chat and not a tech support forum. I ask here because the info on the web about this issue is generally shyte. I'm asking …

    ... pressing the "Print Screen" to commit the current screen to the clipboard ... the clipboard but screen dumping via the print screen feature does nothing ... laptops have. The print screen key on this laptop does ... can I restore my print screen feature, I've tried ...
    Scottie_uk Scottie_uk November 2011 Chit chat
  • Dizzy, Prince Of The YolkFolk: Alternate loading screen?Hi, Please have a careful look at the new Dizzy remake teaser (seconds 0:42-0:52) [youtube]LGW53914gDk[/youtube] That certainly looks like a [b]*r…

    ... real*[/b] ZX Spectrum loading screen (please forget about the, ... completely different from the loading screen currently shown at Infoseek:< ... br />
    This last screen is certainly used in the ... of the first loading screen matches the cover illustration ...
    jpablo jpablo November 2011 Support files
  • ZX81 Dark screen, could it be the ULA?Trying to get a ZX81 going for a mate of mine, already replaced the membrane (Cheers Rich!) but now its the old "very dark screen" problem, probably …

    ... its the old "very dark screen" problem, probably caused by the ...
    Macc Macc November 2011 Chit chat
  • Games where you can't get off the first screenPlayed a couple of games tonight where I couldn't get past the first screen. Last Ninja 2 Mystery of the Nile With Last Ninja 2, a combination of p…

    Played a couple of games tonight where I couldn't get past the first screen.

    Last Ninja 2
    Mystery of the Nile

    With Last Ninja 2, a combination of poor controls and not reading the instructions are probably to blame.
    Rebelstar without a cause Rebelstar without a cause December 2011 Games
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... avoid messing up the screen when they are expanded ... : equ $2bf1 ;from calculator stack: AEDCB
    FPTOBC: equ ... ;from calculator stack: A

    ;stack function parameters ...
    ;PRINT USR stack,string_expression,max_length,substr;
    ; ...
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • Invalid combination of operands and opcodesIt says the error in the title, why is this?? [CODE] ORG 0000 LD HL, 63000 ;LOAD HL WITH STACK LOCATION LD SP, HL ;SET STACK POINTER TO HL LD A, …

    ... HL, 63000 ;LOAD HL WITH STACK LOCATION
    LD SP, HL ... ;SET STACK POINTER TO HL
    LD ... DELAY LOOP TO SHOW SPLASH SCREEN
    NOP
    NOP
    Robin Robin December 2011 Sinclair Miscellaneous
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... sprites routine method of a screen buffer and when I finish ... the buffer in the real screen. The problem is that the ... action screen must be little becouse if ...
    climacus climacus January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... output STACKPTR=53248 // place stack at $d000 at startup ... 2, 28, 20}; // full screen - border
    struct sp1_Rect ... 0, 0, 32, 24}; // full screen


    // ...
    // Refresh the whole screen
    void drawmap()
    {< ...
    Timmy Timmy January 2012 Development
  • VAL SCREEN$I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL S…

    I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL SCREEN$ (1,1).

    I cant get it to work now...

    Any ideas?!:-?
    daveysludge daveysludge January 2012 Sinclair Basic
  • Converting jpeg/bmp/gif to SCREEN$ fileMight be a bit of a long shot, but is there any way of converting an image file with the correct dimensions/colours to SCREEN$ file that can be loade…

    ... the correct dimensions/colours to SCREEN$ file that can be loaded ...
    daveysludge daveysludge January 2012 Development
  • is there something special about the left hand column on the screenSo.... I've noticed that when I move my player round when it bumps into the left hand side of the screen (print at 5,1;"X" etc that the controls rev…

    ... left hand side of the screen (print at 5,1;"X ... right hand side of the screen (say print at 5,19 ...
    Wookiee Wookiee February 2012 Sinclair Basic
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