World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.019s
<1…18192021222324…34>
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... sprite animation, export of partial screen.[/QUOTE]

    Exporting ... of a partial screen is underway, in that you ... bank of sprites) to the UDG/Sprite editor.

    ... is already supported in the UDG/Sprite editor - see [url= ...
    Dunny Dunny May 2009 Emulators
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... ;354766]Exporting of a partial screen is underway, in that you ... bank of sprites) to the UDG/Sprite editor.

    Animation ... is already supported in the UDG/Sprite editor - see [url=http ...
    Fikee Fikee May 2009 Emulators
  • Getting started with asm Speccy codingSomeone on another forum I read has asked for good Speccy coding resources. I thought it would be great to link him to a simple tutorial about how to…

    ... /> How do you print an UDG with RST 16?
    i ... /> LD A, 2 ; Select upper screen
    CALL 3503 ; Open Channel ... routine
    LD A, 148 ; UDG A character
    RST 16 ...
    Matt_B Matt_B May 2009 Development
  • Getting started with asm Speccy codingSomeone on another forum I read has asked for good Speccy coding resources. I thought it would be great to link him to a simple tutorial about how to…

    ... /> LD A, 2 ; Select upper screen
    CALL 3503 ; Open Channel ... A, [B]148[/B] ; [B]UDG A[/B] character
    RST ... />
    144 that is for UDG A
    Dr BEEP Dr BEEP May 2009 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... in contended RAM. Even the UDG/screen back buffer is in contended ...
    Jimmy Jimmy July 2009 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... in contended RAM. Even the UDG/screen back buffer is in contended ...
    SkoolKid SkoolKid July 2009 Development
  • New Spectrum game - HomebrewWell, I finally got around to finishing the game I was supposed to finish at Urbis. Featuring lots of rather nice brightly-coloured graphics by Jarr…

    ... of the screen. I sent a mock up with udg's to ...
    BiNMaN BiNMaN August 2009 Games
  • Very basicI found the wos site a few months ago when searching for solutions to my broken spectrum, that i had dug out of storage and was learning basic on. Si…

    ... its spelling, or add an UDG to your program just by ... double clicking on it). The UDG creator is perfect and it ... if you so want. The screen$ creator is awesome.

    apenao apenao September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... usr command? (I.e. SAVE "udg" CODE 65368,168?)
    [/ ... a fixed location for UDG:s or could they ... a new value into the UDG sysvar, you can relocate ... /> Use this routine to poke UDG:

    [code]
    ... can also be detected by SCREEN$, which UDGs can't) ...
    Dunny Dunny September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... can also be detected by SCREEN$, which UDGs can't)[/QUOTE ... off the UDG system variable in order to use SCREEN$ to read ...
    chev chev September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... a new value into the UDG sysvar, you can relocate the ... do not myself change the UDG sysvar, it will always be ... can also be detected by SCREEN$, which UDGs can't) but ...
    Rickard Rickard September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... . Or a particular user-specified UDG at any rate.

    screen on exit. GOTO may, if ...
    Dunny Dunny September 2009 Sinclair Basic
  • Twin Kingdom Valley - The Secret of LifeAnyone got any idea what this picture [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/tkv_secret.gif[/img] is supposed to represent?

    ... the impression that either the UDG address is wrong or that ... doing a map from the screen-shots but I can't ...
    Battle Bunny Battle Bunny October 2009 Games
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... BASIC up past the second screen area. It stores its ... screens, and the extended UDG set at the top of ... type LOAD "" on the screen.[/quote]
    Providing you ... mode that needed extra screen memory from BASIC unless ... the middle of the screen memory map for the ...
    chev chev November 2009 Emulators
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... Letter A. The entire Spectrum screen is bitmapped - you can ... has appeared on the Spectrum screen it stays there until overwritten ... or the screen is cleared, so you can Print a UDG, define ... you changed the position on screen where the graphics appeared, now ...
    Turkwel Turkwel November 2009 Games
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... update array for full size screen 32x24
    53 ; d1ff - d1ff ... using a full 256-character 'UDG' set for backgrounds. If you ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... little subroutine for displaying the 'UDG' at whatever the current ... a subroutine for clearing the 'UDG' at whatever the current coordinates ... third routine for moving the 'UDG' right -- which itself calls ... /> yeah ive saved the screen grab with the program so ...
    mel the bell mel the bell January 2010 Development
  • ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…

    ... allowed to know how the screen was laid out in memory ... ! Spectrum games be limited to UDG style graphics, simple beeps that ...
    ewgf ewgf January 2010 Games
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    ... done the graphics with the UDG and sprite editor, you could ... done the graphics using the screen creator, then I'd save ... it isn't the full screen) and select the output options ...
    apenao apenao February 2010 Development
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... a specific location on screen. There are different screen modes, different libraries ... text at specific positions on screen. Anything that does this is ... these to directly poke the udg data of characters into the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... refers to one of 256 UDG characters in memory. It's ... per character in your buffer screen.

    This way, it ... it all over to the screen.

    In fact, because ...
    joefish joefish February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... you want to scroll the screen, a back buffer or render ... original ASCII/UDG text?
    - What part of the screen are you ... the top third of the screen, is that because you want ... "whatever is currently on the screen irrespective of how I put ...
    BloodBaz BloodBaz February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... you want to scroll the screen, a back buffer or ... ASCII/UDG text?
    - What part of the screen are ... the top third of the screen, is that because you ... is currently on the screen irrespective of how I put ... top third of the screen where each char position ...
    polomint polomint February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... refers to one of 256 UDG characters in memory. It's ... per character in your buffer screen.[/QUOTE]
    Absolutely. Great way ...
    csmith csmith February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... and only decompress the level/screen you are at.

    screen that is built from all ... I only need to set UDG or CHARS once.

    Dr BEEP Dr BEEP February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... pixels, thats equivilent to 4 UDG's...

    At the ... look like when using the screen flipping routine... But other than ... ... They're already coded the screen flip routine, which we use ...
    kgmcneil kgmcneil March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... how it is displayed on screen. In the pic below the ... of graphics : 8 bytes of UDG if non-mask or 16 ... a single char drawn on screen. The left char has no ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Code that doesn't autorun.I've just been trawling through a load of old C15s and I came across some tapes which have no basic loaders, and don't autorun when loaded. They just…

    ... character or UDG defs, and 6912 would be a SCREEN$ (although that ... likely load by default into screen memory, so you'd see ...
    Battle Bunny Battle Bunny May 2010 Sinclair Miscellaneous
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... to Shiru , .. when he said UDG.. you know what that means ... ] defined.. do you know about UDG's? read up on them ... about UDG's.


    you notice thats a screen grab ...
    fog fog June 2010 Sinclair Basic
<1…18192021222324…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 9:55PM
  • Goodbye Z80
    moggy on 9:07PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
screen 45.8K 73.8K
udg 1.5K 2.5K

Related Threads

  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG.<br /> 0
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • Best Side Screen/Screen-Surrounds?I've been researching side-art/screen-surrounds for my own game, so at the risk of asking a question that has probably been asked in the last 20-odd …
  • Type a screen of text from the start screen.I've forgotten all the combo's of symbol-shift and so on, but is there a way, from Spectrum Basic to just type out a load of text? Problem is, as soo…
  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&amp;loadpics=3"]Black Raven[/url]<br /> <br /> Mangled in-game screen and loading sc…
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…
  • Screen$ +3 disk to tape helpHi,<br /> <br /> I have several full screen pictures of my +3 disks (Screen$).<br /> <br /> How can I transfer these pictures onto tape without losin…
  • Most nice Loader ScreenHi,<br /> <br /> What is the better loader screen from speccy games?? or simply which is the screen you more remember..<br /> <br /> I remember a lo…

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • fastest way to clear screen
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • preload screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • alien title screen
  • udg
  • disable 128 udg
  • draw screen udg
  • 21 o6 udg screen
  • 21 96 udg screen
  • 96 udg screen

Copyright © 2024 World of Spectrum