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Search Again :: Adv Search 1000 results in 0.024s
<1…28293031323334>
  • Ebay Madness (not to be confused with the other one :D )Why is it that everytime I order something from "the Bay", sellers demand immediate payment, but then sit on my money for two or three days before se…

    ... they will post out within x-y days of the end of ...
    Amfoot Amfoot October 2014 Chit chat
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy October 2014 Games
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... /> spawn x y"

    where
    x= sprite type
    y= sprite number ...

    then in the x ... sprite event write something like
    "if image =y
    gabriele amore gabriele amore October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... /> REMOVE

    SPAWN X Y
    ENDIF"

    ... In sprite code X:
    If image=y (defining what image ... animation, always inside code x; this way i ...
    SUBTRACT 8 FROM Y
    TRAIL
    ... ADD 8 TO Y
    ENDIF

    SimonLCFC SimonLCFC October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ...
    SUBTRACT 8 FROM Y
    TRAIL
    ... ADD 8 TO Y
    ENDIF


    "Remove
    spawn x y"

    and in ... the x sprite code (i usually have ... animation (using the sprite image y)

    You ...
    gabriele amore gabriele amore October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ...

    "Remove
    spawn x y"

    and in the ... x sprite code (i usually have ... animation (using the sprite image y)

    You need to ...
    SimonLCFC SimonLCFC October 2014 Brand new software
  • New Game : X=Y=ZFull version of X=Y=Z is now available from my site at: [URL="http://www.bobs-stuff.co.uk/extras/x=y=z.zip"]http://http://www.bobs-stuff.co.uk/extra…

    ... 've reviewed both WHB and X=Y=Z on my gaming channel ...
    ZEUS ZEUS October 2014 Brand new software
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... out what the abbreviations mean... X & Y are obvious enough, but ...
    kgmcneil kgmcneil November 2014 Emulators
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... out what the abbreviations mean... X & Y are obvious enough, but ...
    clausjahn clausjahn November 2014 Emulators
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy November 2014 Games
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy November 2014 Games
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy November 2014 Games
  • Kempston mouseHas anyone got code to work with an emulated Kempston mouse? There seems to be some conflicting information in the internet on which bits are reset w…

    ... /> 10 LET x=IN 64479
    20 LET y=IN 65503
    21 IF y>175 THEN ... LET y=175
    25 ... PRINT AT 0,0;x;" ";y;" "
    30 IF IN 64223 ... IN 64223=254 THEN PLOT x,y
    50 GO TO 10 ...
    MatGubbins MatGubbins November 2014 Development
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy December 2014 Games
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy December 2014 Games
  • What is the Sinclair ZX Spectrum Vega and what does it mean?Just stumbled upon this Indiegogo page following a tweet from SpeccyNews [url]https://www.indiegogo.com/projects/sinclair-zx-spectrum-vega[/url] it…

    ... with and acquisitions of publishers x, y and z over the years ...
    p13z p13z December 2014 Sinclair Miscellaneous
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy December 2014 Games
  • RANDOMIZE - still not sure what it does...Whenever I wish a random number I use RND like: 10 LET a=RND*100 20 PRINT a 30 GO TO 0 and "a" will truly be random. But if is do the following: …

    ... 39 FA ld (seed),de ; x = y, z = w
    123 7B ... /> 065 41 ld b,c ; y = z
    079 4F ld ...
    Paddy Coleman Paddy Coleman January 2015 Sinclair Basic
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... too so that an "AT x,y" sequence occupies 5 bytes in ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... August 2014

    [B]X=Y=Z[/B] [I](Puzzle, Isometric ...
    Timmy Timmy January 2015 Games
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... adds spacing by advancing the x coordinate between words rather than ... more?

    For whether x,y should be 8-bit or ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • Simple sprite inertiaDoes anyone have or can anyone point me to any good examples of sprite inertia (in assembly)? I'm not after anything vector related, just simple x,y…

    ... accuracy. That means that pixel_x = x >> 6, for example ... .

    You have position (x, y), velocity (vx, vy) and acceleration ... vy = vy + ay; y = y + vy (also for the x axis), then check ...
    na_th_an na_th_an January 2015 Development
  • Meaningless Management SpeakThe team had a meeting yesterday with our Operations Manager about what he expects from us in 2015 and i have never heard so much bull**** in all my …

    ... why i haven't reached x, y or z target and need ...
    zx1 zx1 January 2015 Chit chat
  • Meaningless Management SpeakThe team had a meeting yesterday with our Operations Manager about what he expects from us in 2015 and i have never heard so much bull**** in all my …

    ... why i haven't reached x, y or z target and need ...
    dm_boozefreek dm_boozefreek January 2015 Chit chat
  • Random object placementI'm looking for some advice on placing objects randomly in a game. I have a routine that reads a table and prints the corresponding object: 0 prints…

    ... /> 20 LET y=RND*175:LET x=RND*255: PLOT x,y
    30 ...
    Einar Saukas Einar Saukas February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... /> {
    char x,y;

    myrect.x=0;
    myrect.y=0;
    slenkar slenkar February 2015 Development
  • Vote the Best Game of 2014! [MULTIPLE CHOICE]You can read the title of the thread, can't you. Remember, it's a [B][COLOR="Red"][SIZE="6"]MULTIPLE CHOICE[/SIZE][/COLOR][/B] poll, vote how many g…

    ... 'd not seen before
    X=Y=Z Great implementation of a ... , I forgot to vote for X=Y=Z and Multidude, will see ...
    R-Tape R-Tape February 2015 Games
  • Random object placementI'm looking for some advice on placing objects randomly in a game. I have a routine that reads a table and prints the corresponding object: 0 prints…

    ... 20000
    20 LET y=USR 32768: LET x=USR 32768: IF ...
    Patrik Rak Patrik Rak February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... /> static char x, y, t;
    myrect.x=0;
    myrect.y=0;

    for (x=0; x
    slenkar slenkar February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... void drawchar(unsigned char x,unsigned char y,unsigned char *gfx ... colour(unsigned char x,unsigned char y,unsigned char color ... void drawchar(unsigned char x,unsigned char y,unsigned char *gfx ... /> main()
    {
    char x, y, temp;

    clg();
    slenkar slenkar February 2015 Development
<1…28293031323334>

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