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<1…6789101112…34>
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... print routines that did an x,y print at but couldn't ... pointer
    push de ;save screen address
    call get_char ;call ...
    pop de ;get screen address
    call p_char
    p_char push de ;save screen address
    ld b,8 ...
    R-Tape R-Tape January 2012 Development
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... graphics) and the viewing screen at a constant z coordinate ... :

    x' = -d * x / z
    y' = -d * y / z
    z ... distance / distance of human to screen.

    The perspective ... (hence negative d for the screen position).


    ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    If the map is a 2D square array of M*M characters and the displayed area is D*D characters, where D
    Battle Bunny Battle Bunny May 2012 Development
  • New Game! Phantomas in the museumToday May 18th, 2012 we celebrate the [b]International Museum Day 2012[/b] ([url=http://icom.museum/press-releases/press-release/article/launch-of-in…

    ... ]AIR bars, Teleporters both screen flick screen and Manic Miner Style portals ... of more or less smooth X&Y scrolling on Spectrum ever ...
    Crash Nicker Crash Nicker May 2012 Brand new software
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... to do is keep a screen backbuffer with all of ... the window over the main screen. In my case I ... simply saved the original screen to RAM disk and then ... the layout of the Spectrum screen in memory I could not ... any easy way of extracting x,y,w,h.

    ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... ) show the Spectrum way of [x,y] as used in the PLOT ... :
    1. X,Y as it works now
    2. X,Y like Spectrum ... PLOT
    3. screen address

    screen to clipboard as ASM source ...
    clausjahn clausjahn June 2012 Emulators
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... :
    1. X,Y as it works now
    2. X,Y like Spectrum ... PLOT
    3. screen address
    [/QUOTE ... impelement that would complete the screen address :)
    Iznogoud Iznogoud June 2012 Emulators
  • The Curlicue FractalSpotted a couple of fractal listings, that are new to me, over at [URL="http://oolong.co.uk/curlicue.htm"]http://oolong.co.uk/curlicue.htm[/URL] The …

    ... PAUSE 1
    30 LET x=SCRw/2
    40 LET ... y=SCRh/2
    50 LET ... /> 110 LET x=x+COS f
    120 LET y=y+SIN f
    130 IF x0 THEN PLOT x,y
    screen full of anything like SpecBAS ...
    kgmcneil kgmcneil June 2012 Sinclair Basic
  • Saving space using procedural graphicsAfter spending several hours playing around with various packers to squash the Alien8 test screen$ it occured to me that maybe bigger space savings c…

    ... practices should work for speccy screen.

    The very simplest ... on [X,Y] by its neighbours at [X-1,Y] [Y-1, X-1] [Y-1, X]. As ... is most probable value for [X,Y] with given context.
    If ...
    catmeows catmeows July 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... needed.
    (Also POKABLE x,y coordinates, but it's probably ... with hl pointing at the screen address
    ld ... with hl pointing at the screen address
    ld ... character before printing to screen
    defb 0, ...
    uglifruit uglifruit August 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... AT 0,0;"SETTING UP SCREEN ARRAY";
    130 DIM ... /> 150 LET P(X,Y)=0
    160 NEXT X: NEXT Y: CLS
    200 PRINT AT 0,0;"X=";X1;" Y=";Y1;" ";
    210 LET ... 200
    295 REM CHECK X,Y LIMITS
    300 IF X163 ... 700
    360 LET X=X2: LET Y=Y2
    370 ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... #define MIN(x, y) ((x) < (y) ? (x) : (y))
    #define MAX(x, y) ((x) > (y) ? (x) : (y))


    // clear bitmap screen
    printMode(32);
    zx_border ... automatically draw entire tilemap on screen)
    for (f ...
    Einar Saukas Einar Saukas September 2012 Development
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... .

    Sub myDblSize (x as uByte, y as uByte, c as ... uByte)

    ' x en IX + 5
    ' y en IX + 7 ...

    Sub myDblSizePrn (x as uByte, y as uByte, s as ... ;= 32 Then
    myDblSize (x, y, m, attr)
    x = x + 2
    Else ...
    na_th_an na_th_an October 2012 Sinclair Basic
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... subtracting to go down the screen, not adding, as 0,0 ... be in middle of the screen...

    The other arbitrary ... school math that to increase x,y you go up and right ... for Spectrum as it's screen memory is made. Nothing prevents ...
    Ralf Ralf November 2012 Development
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    ... truncation, I presume), plus when x,y are 0,0 an errant ... at the top of the screen.
    [center][img]http://www ...
    Battle Bunny Battle Bunny November 2012 Development
  • Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …

    ... ). Plus mine addresses the full screen area, handles ellipses which are ... /squashed one pixel in the x/y axes respectively, as can be ...
    Battle Bunny Battle Bunny December 2012 Development
  • ZX-Paintbrush 2.2.9.5Dear ZX-Paintbrush friends, I want to present you some preview pictures of my latest progresses. Well, there are some bug-fixes to do, but it's work…

    ... any character area on the screen. After using the export ... above for the entire screen. With the screen
    divided into ... pixel blocks, labelled according to screen address(hex or dec). Like ... but to X*Y, where X is character size and
    Y is pixel ...
    clausjahn clausjahn December 2012 Emulators
  • BASIC games on GameBoy Advance emulators? Possible ???Does anyone know is there any way to make ZXAdvance or FOON play BASIC games ? The game I want to convert is my own game which I quickly reprogramme…

    ... tho... in scaled X Y ... but its a white screen (when it should ... goes to the start up screen?
    Foon wont let me ...
    retromad retromad December 2012 Sinclair Basic
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... br /> ; sta sine+$c0,x, x=0++, y=$3f-- ok
    ; ... sta sine+$80,y
    ; eor #$ff
    ; sta sine+$40,x ok
    ; sta sine ... ),e; sta sine+$c0,x, x=0++, y=$3f--

    call 022B1h ; calc screen BC=y.x
    ld b, a ...
    g0blinish g0blinish December 2012 Development
  • Memory diagnostic toolIs there any sort of memory diagnostic tool for examining .Z80 files so I can easily identify large areas of blank memory? Scrolling through ZX Spin…

    ... for a key when the screen is full. If you're ... CLS24
    ld bc,$0038 ;x=56, y=0
    call $22e5 ...
    call $22e5 ;PLOT_SUB: PLOT x,y+1
    ld a,(23678 ...
    Battle Bunny Battle Bunny February 2013 Development
  • Sam CoupeI am very interested in the Sam Coupe but I wanted to ask a lot of questions about it. Do anyone here use one a lot and are there any Sam Coupe foru…

    ... SCREEN 1
    30 CLOSE SCREEN 2: OPEN SCREEN 2,4
    40 SCREEN ... /> 180 LET x=128-20+ex*COS n,y=80+20+ey ... *SIN (n*mul)
    190 SCREEN wd ... : DISPLAY di
    200 PUT x,y,f$,m ...
    mcleod_ideafix mcleod_ideafix March 2013 Sinclair Miscellaneous
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... pixels total X/Y are your maps? (also the total x/y of maps ... a proper "The End / Congratulations!" screen?
    ZnorXman ZnorXman April 2013 Support files
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... pixels total X/Y are your maps? (also the total x/y of maps ... a proper "The End / Congratulations!" screen? [/QUOTE]

    Yep, the ...
    Pavero Pavero April 2013 Support files
  • Where do you stick the stack?...OK, so I've got a fair chunk of ASM code assembled from 24000 mark. The stack shouldn't get very big, just a few PUSHes and POPs of the main regis…

    ... that DISCiPLE has a 'natural x,y' [URL="http://www.biehold.nl ... you could move across the screen in a reasonable time. ... if they crippled the y axis to 176 off ... interrupts, one for the X direction and one for the ... Y direction each time the ...
    Alcoholics Anonymous Alcoholics Anonymous July 2013 Development
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... /> Also - if doing a flip screen game don't insert a ... sprite the default start is x,y 0,0.

    You ... it just show a blank screen after loading everything.[/QUOTE]
    R-Tape R-Tape July 2013 Brand new software
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ... on the Spectrum's screen in a "satisfyingly ... x,y doesn't work, as patterns start appearing on the screen ... then constrained it within the screen dimensions.

    x,y from the bit' ... first selection and the x,y formula will go wrong ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... change ‘when player meets screen edge’ to ‘next screen. In this example ... I am also setting ‘Screen complete when’ to ‘counter 1 ... game finishes. In this case screen actually means whole game.
    x,y 0,0. If you want ...
    R-Tape R-Tape August 2013 Brand new software
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... 21 LET x=r-256*y
    40 IF y>175 ... 60
    45 IF POINT (x,y) THEN PRINT n: STOP < ... br /> 50 PLOT x,y
    60 NEXT i
    screen, the POINT function wouldn' ... generates 8 consecutive out-of-screen dots, so if you ...
    mcleod_ideafix mcleod_ideafix August 2013 Sinclair Basic
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... result is poked to the screen in series. It's pretty ...
    ld (random+1),hl ; x = y, z = w
    ld a ... e
    ld h,l ; y = z
    ld l,a ...
    Gedlion Gedlion September 2013 Development
  • New game: The Speccies 2This is out too. :D [URL="http://tardis.dk/wordpress/?page_id=1060"][IMG]http://tardis.dk/retro/speccies2/images/Logo.png[/IMG][/URL] [URL="http://…

    ... too big for the Spectrums screen (in x,y dimensions) so I had ...
    Sokurah Sokurah September 2013 Brand new software
<1…6789101112…34>

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