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Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • emulators which support H/V scroll bars?You know, for years I've been using Fuse with a pokey little 4" window and moaning about it because the resize arrows didn't (appear to) work, then I…

    ... of it and a vertical scroll bar appears at the right ... with the arrow keys to push most of the emulator's ...
    Battle Bunny Battle Bunny May 2012 Emulators
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... pixel left or right horizontal scroll of the spectrum screen.
    scroll with:
    ... rl (hl)/dec ...
    rtunes rtunes March 2003 Sinclair Miscellaneous
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    Hey guys! Great website!

    Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
    JohnDoyle JohnDoyle January 2004 Sinclair Basic
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ...
    LD (SCRPOS),A ;SCROLL POSITION
    PUSH AF

    LD ... /> RET



    SCROLL DI

    LD (SCRMODA ... />
    LD HL,(SCRPOS) ;SCROLL POSITION
    PUSH HL

    SRL ...
    dmsmith dmsmith September 2004 Development
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... Pixel Rows). I want to scroll the whole line left one ...
    robpearmain robpearmain October 2004 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... that whould make the colors scroll.
    I know that the ... to see if I can scroll it at will instead of ... , but not sure about the push vs ld (hl),a.
    LOOP
    PUSH DE
    DEC BC
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • How many T-states takes PUSH DE ?Hi. Just a quick one. According to z80.info docs, a PUSH DE should take 11 T-States to be executed. But WHAT if SP is pointing to Contended Memory,…

    ... to z80.info docs, a PUSH DE should take 11 T ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • don't go Vista matesaGreetings. As you well know, there has been a massive campaign to push Vista into the users. I'm against it and always will be. Most of the ancient s…

    ... been a massive campaign to push Vista into the users. I ... vertical interface, where you must scroll up or down to get ...
    alban lusitanae alban lusitanae February 2007 Chit chat
  • Playstation 3 "final push" on UKRThis says it all about the PS3 launch: [url]http://www.ukresistance.co.uk/2007/03/europe-at-war-final-push.html[/url] My favourite picture is this …

    ... /03/europe-at-war-final-push.html[/url]

    My ...
    neoncherry neoncherry March 2007 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... now that needs a final push to get done.

    scroll double width text messages.
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... 191 lines
    scrlcount
    push bc ;save line counter
    savscrpos
    push hl ;save road left side ... if not, carry on
    push hl ;otherwise, save posn to ... ;otherwise continue with another pixel scroll
    endroutine
    ret< ...
    bigjon bigjon February 2008 Development
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... , but that would make the scroll slower and more jerky. Anyone ... c,a
    contrandommove
    push bc ;save no. of moves ...
    bigjon bigjon March 2008 Development
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the screen without stopping for this message. Is there a trick?
    georgedb georgedb May 2008 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... you if you want to scroll. How do I stop that ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • New for 2009 - mc onelinersI found the limit of one line and one screen's worth of program really useful in (re-)learning BASIC, so I've decided to carry the format over into m…

    ... ;initialise road
    push hl ;save road posn
    push bc ;save score
    ... br /> ld hl,23263 ;scroll road
    ld de, ... retrieve road posn
    push hl ;save road posn< ... hl
    newroadposn
    push hl ;save road posn
    bigjon bigjon December 2008 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... Pointer:
    push af
    push bc
    push de
    push hl
    push af
    push bc
    push de
    push hl
    push ix
    push ... from registers
    push de
    push bc
    push af
    exx ...
    joefish joefish May 2009 Development
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... GAMEOVER.
    ;print car
    ;scroll road
    ;random road left ... score at GAMEOVER insert line21, 'push bc; save score'. Replace line ... dec hl
    newroadposn
    push hl ;save road posn
    newroadposn
    push hl ;save road posn
    bigjon bigjon November 2009 Development
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... have seen this type of scroll on a Speccy game before ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... moment I only intend to scroll the top third of the ... worth writing it to use push/pop? Should I use "halt ...
    polomint polomint February 2010 Development
  • The Spec-chum 100 Push Ups challengeHi Spec Chums! I found this website last night, which says you can train to do 100 push ups in 6 weeks: [url]http://hundredpushups.com/[/url] It h…

    ... can train to do 100 push ups in 6 weeks:
    push ups you can do when ...
    BigBadMick BigBadMick May 2010 Chit chat
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... that stack pointer cheese and push/pop is faster to move ... mojon's fourspriter to use push/pop, but copying a four ... screen takes three cycles of push/pop.

    What's ...
    Gedlion Gedlion March 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... . If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... />
    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... editing mode to scroll up/down through ... Not being able to scroll through the listing while ... /> PUSH AF
    PUSH HL
    PUSH BC
    PUSH DE< ... $196e ;LINE_ADDR
    push de
    jr JOINBOTH ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... of the available routines to scroll the entire screen in any ... that would allow me to scroll a specified column (1 x ...
    zxbruno zxbruno May 2012 Development
  • Works in Fuse & SpecEmu, not ZXSpinI decided that I wanted to change the scroll routine which I was using for compiling the Trailblazer maps, as I'd just copied it out of Andrew Hewson…

    ... wanted to change the scroll routine which I was ... ]
    CHARSCROLL:
    push ix
    push iy
    ld ix ...
    ldir
    push af
    xor a ... 12
    PRINT1:
    push af
    scf
    ...
    Battle Bunny Battle Bunny June 2013 Emulators
  • Trouble with rainbow effect push/popI'm having a bit of bother getting my rainbow graphics to behave themselves. Basically I want a rainbow effect to last for say 4 seconds before movi…

    ... problem is if I omit push and pop bc the thing ...
    in a,(254)
    ;push bc
    call flash
    daveysludge daveysludge June 2013 Development
  • Push 'n' ChaseIt is my great pleasure and honor to announce the release of PUSH 'n' CHASE a game made with CGD featuring a wonderful loading and intro screen …

    ... release of

    PUSH 'n' CHASE

    push the mines all over ... "buy" your traps (push the money bags over the ... the water. Everytime baddies push the green button(s) ... into mines, You can push the crates against obstacles ...
    gabriele amore gabriele amore September 2013 Brand new software
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... ld hl,char_obj_clear
    push hl
    push bc
    call print_char_obj_hl_b_c ... /> ;--------------
    print_char_obj_hl_b_c
    push bc
    push hl
    call print_attr_b_c ... /> ld a,(multicolour_A_offset) ;'HW' scroll factor
    ld l,a ...
    joefish joefish March 2014 Development
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    I wrote a routine to scroll message in ZX Spectrum screen, ... . Feel free to use FZX Scroll.

    The [URL="http ...
    TK90XFan TK90XFan June 2014 Development
<1234567…34>

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  • Wanted: More recent games that push Spectrum technologyAs topic, I'd love to see fairly new games produced by active groups with effects never seen before from the generation of commercial stuff in the 80…
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • How many T-states takes PUSH DE ?Hi.<br /> <br /> Just a quick one.<br /> According to z80.info docs, a PUSH DE should take 11 T-States to be executed.<br /> <br /> But WHAT if SP is…
  • Push/Pop methodMachine code question:<br /> Could somebody explain, how do we use the stack in assembler to copy data from one place of memory to another?<br /> I'v…
  • Playstation 3 "final push" on UKRThis says it all about the PS3 launch:<br /> <br /> [url]http://www.ukresistance.co.uk/2007/03/europe-at-war-final-push.html[/url]<br /> <br /> My fa…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …

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