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<1…21222324252627…34>
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... out on a +2, tinkering in BASIC... I got as far as ... writing games in BASIC, but machine code was beyond ... a blessing.. Using the built in Assemblers in Spin or EmuZWin (the ... routine combined with a simple routine for putting text on the screen... In ...
    kgmcneil kgmcneil March 2014 Development
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... you started messing around in BASIC with POKEs then you ... -by-heart, since Sinclair BASIC doesn't support hex. ... dissasemble a parallax star routine from an issue of ... the advantage of hex in the listing where the ... and find the advantage in my own way. Decimal ...
    MatGubbins MatGubbins March 2014 Development
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... do multi-colour border effects in BASIC. To be honest, it ... . Dominic Robinson published his routine in Your Sinclair magazine. They ... published an editor and routine that could do per- ... looking at interleaving a scrolling routine with a multicolour engine, ...
    joefish joefish April 2014 Brand new software
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... the display file in both the print character routine and the plot ... with the printing of characters in basic the following clashbasher commands need ... still need to find the routine for drawing the platform and ...
    Basher Basher April 2014 Hardware
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... We have forgotten how to scroll, and can only think about ... optimized scroll routine but...

    with preshifted graphics. It was in ... it!!!

    This routine manages a screen of 192x128 ... .

    The scroll routines goes in 50pfs and with 7 ...
    climacus climacus May 2014 Development
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... optiomized scroll routine but...

    with preshifted graphics. It was in ... it!!!

    This routine manages a screen of 192x128 ... .

    The scroll routines goes in 50pfs and with 7 ... sprites it can goes well in 25fps.

    Very ...
    polomint polomint May 2014 Development
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... So I changed the saving routine so that it does not ... active for two rows only. In Basic token mode (48k, 128k, ... editing, and one for Basic editing.
    [*] In Windows mode, you now ... this program useful for editing Basic programs in TAP or TZX files ...
    clausjahn clausjahn May 2014 Emulators
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... optimized scroll routine but...

    with preshifted graphics. It was in front ... 's [I]David[/I] was in the marble all the time ... cadbury's caramel and smmooooth scroll them :-)
    dmsmith dmsmith May 2014 Development
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    ... 's not complete - it lacks in both width and height.
    scroll, so as you get near ... will shift half a screen in that direction.

    ...or ... 11 KB) to make a scroll routine that moves 2 pixels at ...
    Sokurah Sokurah June 2014 New game ideas
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    ... between screens - do a paged scroll, so as you get near ... will shift half a screen in that direction.

    ...or ... 11 KB) to make a scroll routine that moves 2 pixels at ...
    polomint polomint June 2014 New game ideas
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... amazing what can be done in BASIC if you have a fast ... is to code a sprite routine in z80 assembly, specially with the ... COLLIDE GOSUB 400

    in line 400
    IF SPCOLL ... routines are broken or disabled in 0.809

    ZXASCII ...
    AE.Vasconcelos AE.Vasconcelos June 2014 Sinclair Basic
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    [QUOTE=Battle Bunny;776002]What I think was meant was: ABS (x-1) < 0.000001; ie. the difference between the actual (x) and the required (1) final value is < 0.000001 .
    [/quote]

    No, I was copying the sense of the original compare ...
    Alcoholics Anonymous Alcoholics Anonymous June 2014 Sinclair Basic
  • Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…

    ... an interesting number of sprites in the screen.

    Perhaps ... .

    Ive done a scroll routine managing four tiles per line ... a sufficient number of sprites in the screen.

    The ... to put the sprites in the map in order to avoid no ...
    climacus climacus July 2014 Development
  • Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…

    ... an interesting number of sprites in the screen.

    Perhaps ... .

    Ive done a scroll routine managing four tiles per line ... a sufficient number of sprites in the screen.

    The ... to put the sprites in the map in order to avoid no ...
    Jerri Jerri July 2014 Development
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... , then RESet every other pixel in the line as its being ... 'm sure a M/C routine could be easily adapted to ... one!).

    The equivalent in Basic would kind of be:
    jamorski jamorski July 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... post#8 done entirely in BASIC. The sub-routine is based on the ... ""

    500 REM DRAW_LINE in BASIC
    510 LET px=PEEK ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... post#8 done entirely in BASIC. The sub-routine is based on the ... ""

    500 REM DRAW_LINE in BASIC
    510 LET px=PEEK ... once again a bit slow in pure BASIC. I will try to ... back. Just tried the Assembler in BasinC and it works really ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • ProTracker manual/instruction in English?Hello. A friend of mine would like to start making AY music on ZX Spectrum. In this purpose he'd like to have a ProTracker's instruction/guide/manu…

    ... former)
    √ Scroll step (scroll down after inputting note)< ... :

    Setups are in basic block:
    5d3b, 5d3c = ... F - empty note (autodata+autoenv+scroll)
    *W - on/off ... br /> Special commands (right column in every channel):

    ...
    Alone Coder Alone Coder July 2014 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after the ... Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after the ... by Zup (please note: routine needs to be compiled).
    in BASIC, 22:1" error after the ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • 48k Stops loading and resetsI've just fixed the problem I had with my Issue 2 Spectrum only showing 16k memory by replacing all of the upper ram. With that job done I've done a …

    ... , it seems to crash in the testdiaghw routine, since after the interrupt ... resistor instead of a MOSFET in /ROMCS control and suspected it ... didn't help. And paging in Basic ROM works when starting diagnostics ...
    Tuukka Tuukka October 2014 Hardware
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... oriented using message passing (like in smalltalk) which makes it ... can be implemented in only a few lines, even in Basic. But they ... it safe, the fill routine accepts a parameter that limits ... such a flood fill algorithm in a professional setting, especially ...
    Alcoholics Anonymous Alcoholics Anonymous November 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... /> Bung it in to your favourite emulator assembler in basic
    < ... and it will double scroll as per the Amstrad version ... botstartAG HALT
    ; scroll the text
    LD ... a ZERO so it wll scroll

    < ...
    MatGubbins MatGubbins December 2014 Development
  • Specbas new game PacmanWell I have been beavering away at this for a bit and I am now happy with it. (nearly) it's not bad (even if I say so myself) [img]http://i699.phot…

    ... I had put every file in the right place, including ... a bug in the multi threading sprite routine thingy that ... a few little niggles in there but I am ... />
    My basic skills are very basic, where people use lines ... I can do it in basic THEN so can everyone ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... like this could be done in BASIC on the Spectrum using Arrays ... affect the speed of your routine if you used inline ATTRs ... the start of any program in BASIC to keep it running fast ...
    dmsmith dmsmith March 2015 Sinclair Miscellaneous
  • How to get the current line position of a +3e's text window?Does anybody know how to get the current line position of a [url=http://www.worldofspectrum.org/zxplus3e/]ZX Spectrum +3e[/url]'s text window? I've r…

    ... ds.w 1 ; output routine, always SWAP (even if ... w 1 ; real output routine in ROM 0 (or invalid ... w 1 ; real input routine in ROM 0 (or invalid ... ds.w 1 ; pointer routine in ROM 0 (or invalid I ... help of some BASIC functions or an assembler routine.
    programandala.net programandala.net March 2015 Development
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... which I converted from a BASIC routine in ZX Computing. The smallint conversion ... the top row of buttons in the editor won't work ... , and putting in HTML doesn't work either ...
    Battle Bunny Battle Bunny June 2015 Development
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... go back to +3/+2A BASIC:
    [code]RANDOMIZE USR 23354 ... /> That 23354 (5B3Ah) is ONERR routine (in ZX Printer buffer), that switches ... routine in 128 and +2, but it doesn't return to 128k BASIC ... , although I haven't seen in docs about that.
    zPasi zPasi October 2015 Sinclair Basic
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... .

    Line length in BASIC is stored in two bytes so the ... sure how the ROM list routine would cope with that, and ...
    GReW GReW October 2015 Sinclair Basic
<1…21222324252627…34>

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