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  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... limitations, you could create something in BASIC with a 1 character scrolling ... scrollers have been done well in BASIC before and it shouldn't ... hard to adapt one to scroll UDG backgrounds, perhaps even with ... even have the bottom layer scroll half as fast as the ...
    digital digital January 2018 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... You could use a BASIC array to store a load ... Alternatively, you can use arrays in BASIC to store strings that draw ... UDGs. Then as you scroll your view of the background ... or DIM an array in BASIC to store a map ... way of doing a horizontal scroll. It's more suited ...
    joefish joefish January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... Not sure I follow. My routine determines if it can fit ... to do it in the fzx print routine but that does ... entire character does not fit in the window, it is ... the usual control codes found in basic. And then there's ... fonts available, varying in quality of course.
    Alcoholics Anonymous Alcoholics Anonymous January 2018 Development
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... compression, and doing it in BASIC -- compression costs time and ... 25K to use for BASIC programs (but I never ... you can save strings in separate loads but it ... on the Spectrum comes in multi-parts with passwords, ... (like how to stop "Scroll? (y/n)" from appearing ...
    Timmy Timmy March 2018 Sinclair Basic
  • ZXBaremulator v3.H(ikoki) BetaHi, Thanks to a Recreated ZX kindly donated by Hikoki, I've added support for it to ZXBaremulator. Now two keyboards can be connected to the PI…

    ... with the way it types in BASIC . It works as a ZX ... pretty well . I typed in the joystick routine but had no way ...
    harriusherbartio harriusherbartio April 2018 Emulators
  • Loading Images/Screens mid-gameHi all, Looking to get back into a bit of coding and I couldn't figure out a way to do the following: I have an image/SCREEN that I'd like to b…

    ... , then you can do this in BASIC (this takes 3.6 seconds ... * 24 cols area; the timer routine starts at 9991):
    [code ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • 1988-2018..OK This feels a little odd since it's always WhenIWasCruel who does these threads, but I've had the proxy approval from the man himself to go ahead a…

    ... .org/pub/sinclair/screens/in-game/a/AbadiaDelCrimenLa.gif[/ ... in the night. There are also differences: the graphics don't scroll ... as in the substantial implementation of ... limit itself to a daily routine, but there are various ...
    WhenIWasCruel WhenIWasCruel April 2018 Games
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... programmers have with line numbers in basic , no matter what they say ... you can pass to the routine.

    well those ... the idea of sending parameters in brackets....
    PROC name(. ... call that bolt several times in the code

    ...
    ASH-II ASH-II May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... programmers have with line numbers in basic , no matter what they say ... (and exit) points from a routine, so code can't just ...
    AndyC AndyC May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... thing I learned to do in BASIC for starting to program games ... a game is the "movement routine".

    If you ... simpliest way for understanding the routine. Forget by now about OVER ... do this. So, your ´standard´ routine should be:

    1 ...
    IvanBasic IvanBasic May 2018 BASIC
  • im looking for a fill routine written in basici know this would be slow but i want to tinker with it to produce something else.

    ... demostrated here in a simple shape filling routine written in Sinclair BASIC using ... /> #
    # A BASIC FILL ROUTINE - an example of recursion in BASIC.
    5 CLS ... : PRINT TAB 5;"BASIC ...
    dbolli dbolli July 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... this routine and use directly, or embed it in Boriel's Basic and ... of handy little routines in the Library in the Wiki for text ... positions and poke those in basic before running the routine with a usr ... call from basic. You'd need ...
    Gedlion Gedlion September 2018 Development
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... perhaps, there's one appropriate in ROM?

    Meanwhile ... the internet for a routine to re/shuffle the ... it won't do for BASIC[/quote]

    ... earlier.... the solution is in the use of
    in BASIC as in MC, even with ...
    Dr BEEP Dr BEEP December 2018 Sinclair Basic
  • Z80, and 6502, in comparisonI was wondering about how each of these compared in terms of performance. The Commodore 64 had a 6502 @ 1MHz, and graphics processor VIC which took …

    ... as you are just interested in BASIC. It doesn't necessary indicate ... the VZ200, but the screen scroll is faster on the VZ200 ... . Using 65816 code for the scroll puts the Atari version similar ... across page boundaries for the scroll. But you are looking at ...
    JamesD JamesD February 2019 Hardware
  • Can I record binaries from any emulator with Basic commands, machine code, macros or something?Hello I do not know if this is the right place to put this question Normally with ZXSpin if I want to save a binary file, I'm going to: file ->…

    ... the necessary binaries with a BASIC program,
    for another ... /> 1) we make the program in Basic or ZXBasic de Boriel with ... compiled Basic
    2) Within that ... ZX BASIC or in pasmo, etc, without the space occupied by the routine ...
    maeloterkim maeloterkim June 2019 Emulators
  • Breaking the Ice (another 1 line BASIC game)@Patters pushed me to do it... This is another 1-line BASIC game, with the same restrictions discussed. The mission: to save 10 penguins that a…

    ... /> i changed the key routine to
    let k= ... remaining from other versions in which I needed a ... but it is no needed in the definitive version. It ... sensitive as "PEEK 23560" in this game (I tried it ... obsessive with key detection in BASIC games (for me it ...
    IvanBasic IvanBasic August 2019 Brand new software
  • binary mirroring in basicsame as last question, really. only this time i want to mirror an 8 bit decimal number

    Check this routine:

    https://drive ... of an 8-bit number in BASIC.

    -If ... the original number is given in [b]BIN format (max ... first on the second, in inverted way, very quickly.< ... creating the b$ binary string in the same way.
    < ...
    IvanBasic IvanBasic October 2019 Chit chat
  • A couple of random questions......because, why not? (1) USR0 mode on the +3/+2A/B I know of its existence, I know how it's used, and I have some games that require it to work o…

    ... Loader, or typing LOAD "" in 128 BASIC?[/quote]
    All USR0 does ... And was there some extra routine in the +3/+2A/+2B ROM ... shortcut introduced by the 128K BASIC interpreter and carried over to ... can’t use it directly in your BASIC listing—the interpreter will ...
    Ast_A_Moore Ast_A_Moore March 2020 Sinclair Miscellaneous
  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ... that population set up in the previous routine, but not sample the ... how would that be done in BASIC


    [code]
    BASIC to sample random items from ...
    dmsmith dmsmith April 2020 Sinclair Basic
  • Penetrator - Compiled Basic ?For clarity: The Melbourne House sideways scrolling 'shoot em up' game, a very good game for its time and it still plays relatively well today, with …

    I've played it so many times, I'm pretty sure it's MC. Also, if that sprite routine was written in BASIC then everyone would have used it instead.

    Yes, you probably got it from FB. :P
    Timmy Timmy July 2020 Games
  • type in to learn about IM2I'm trying to mess around with learning about IM2 and I found a nice little article in Sinclair User September 1988, issue 78, Page 70-71 [url="https…

    ... here - the problem lies in the BASIC loader generated by Pasmo.< ... ""CODE[/code]
    This BASIC program will only reserve memory ... vector table and interrupt service routine in the memory from $fdfd ... can't directly customise the BASIC generated by Pasmo, but ...
    PROSM PROSM July 2020 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... /> Hi
    thanks Timmy, in that case , since i got ... /> POKE 23692 is a BASIC system var, so the C ... scroll with a 255 ( or -1) time limit, correct? in basic ... /> i should try it in asm first
    pps< ... start off with a short BASIC program first then... It ...
    Timmy Timmy September 2020 Development
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... those values were was later in LD (DE),A with ... getting that with a PEEK in BASIC (PEEK 16396), but I ... (or indeed anything else) in machine code. And despite what ... "some numbers are put in some registers, two of ... it makes the screen scroll 8 pixels to the left ...
    The Mighty Dopethrone The Mighty Dopethrone September 2020 Development
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... do very simple horizontal scrolling in BASIC, but really not much more ... . One could have ones "scroll map" in a couple of string variables ... ) with n being the position in the scroll map. You could go ... it would be pretty slow in BASIC if much more than a ...
    dmsmith dmsmith September 2020 Development
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