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  • Dev on OSXHi, new to cross-platform dev (although conceptually loving the convenience), and am currently trying to remember how routines worked that I wrote 20…

    ... currently trying to remember how routines worked that I wrote 20 ...
    uglifruit uglifruit July 2011 Development
  • Weird 'semi-crash' I used to be able to make the 48k speccy do.I've always wondered about this (but I seem unable to recreate it at the moment). I used to be able to get the Speccy to display some weird screen o…

    ... some other junk. It would scroll a couple of times and ...
    Grunaki Grunaki July 2011 Sinclair Basic
  • +3e 8Bit / 16Bit IDE (resource help)Hello there my fellow WoS'ers I am going to attempt to write a Windows (C++) program with GUI that will read / write / format and mount 8BIT & 16BI…

    ... on simple mount / read / write routines) for 8bit +3e DOS handling ...
    Zetr0 Zetr0 July 2011 Hardware
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ... - so, any pointers or useful routines that could help guys?
    TechnicianSi TechnicianSi July 2011 Development
  • New game! Fundamentally LoathsomeAfter not being able to deliver anything in so long, we have decided to release something we were crafting in late 2008, some kind of experiment rela…

    ... , splib2, and some silly ASM routines. I didn't want to ...
    na_th_an na_th_an July 2011 Brand new software
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... only the IM2/Keyboard related routines get added to the binary ...
    na_th_an na_th_an July 2011 Development
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... with one of the drawing routines, I've not been able ...
    R-Tape R-Tape July 2011 Brand new software
  • Newbie's development thoughts.Just wanted to thank WOS development forum regulars, for the amazing information etc contained within these pages. 20+ years ago a did a little asse…

    ... a couple of people for routines that I have adapted / nicked ... more to come (and more routines to steal) yet.

    uglifruit uglifruit July 2011 Development
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    ... prototype - before I move the routines over to assembly.

    Zetr0 Zetr0 August 2011 Sinclair Basic
  • Crazy Library failure in z88dkHello there my fellow WoS'ers yet another late night problem for the wee small hours I recently managed to get file-handling working very well, t…

    ... playing around with the graphics routines I then ended up with ...
    Zetr0 Zetr0 August 2011 Development
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... then used to save sub-routines, etc. to be combined or ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... /pics/lg_Postscript.png[/url] )
    routines in assembly, like calling the ... 16k rom ("bios") routines, are welcome as well!
    nitrofurano nitrofurano September 2011 Sinclair Basic
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... do so in my sprite routines) but it's not suitable ...
    R-Tape R-Tape October 2011 Development
  • Mikro-Plus InterfaceAs everybody knows, it was a ROM replacement for 48k Spectrum with some gaming-related routines. It was bundled with Shadow of the Unicorn, and it wa…

    ... Spectrum with some gaming-related routines. It was bundled with Shadow ... games with that thing, like routines entry points, parameters and those ...
    Zup Zup October 2011 Games
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ... relocatable source code for any routines like this, that can generate ...
    kgmcneil kgmcneil October 2011 Development
  • ZX-Preview 2.0 out nowDear forum readers, I've had published a new version of ZX-Preview today, we have version 2.0 now. :-) You find it on my homepage at [url]http://www…

    ... Timex SCREEN$ support. The display routines have been completely renewed. The ...
    clausjahn clausjahn October 2011 Sinclair Miscellaneous
  • BMP2SCR EXP 2.11a viewer codesThis question targeted to LCD, but as I'm asking about general formats, and someone else may search for it too, I thought it might be a good idea to…

    ... can I find the viewer routines for MLT and IFLI modes ...
    Arda Arda October 2011 Sinclair Miscellaneous
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... here's three m/code routines to provide some data manipulation ... " or "_fn".

    The routines are self-relocating, so can ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    Can anybody give a newbie some pointer to simple one char scrolling by pixel?

    I've looked at a lot of resources, but as you can imagine, it's all a bit over-whelming to the beginner.

    thanks
    Atari_Jetman Atari_Jetman November 2011 Development
  • Technical Help Forums - Am I expecting too much?A common problem I observe when on technical forums for programming questions is arrogance. I really hate it when you ask e a simple question, but …

    ... the viewport. Then add the scroll pane to the object to ...
    Scottie_uk Scottie_uk November 2011 Chit chat
  • AGES v.2 gamebook solverAll this talk of mazes has been leading up to the release of the latest (numbered 2, but more like 22) version of my gamebook solver programs, which …

    ... programs use some of the routines which I've posted elsewhere ...
    Battle Bunny Battle Bunny November 2011 Announcements
  • Its Tanium always so poor?Ive been checking games Ive never played before, and Iv arrived to Tanium.. its smooth and good scroll, and good enemy patterns.. ( good, Delta Charg…

    ... Tanium.. its smooth and good scroll, and good enemy patterns.. ( good ...
    judasEZT judasEZT November 2011 Games
  • Z80 Cross-assemblersI need to build some code which contains sets of routines which run at one address but are stored elsewhere. Unfortunately, neither of the assembler…

    ... code which contains sets of routines which run at one address ...
    jonathan jonathan November 2011 Development
  • Technology has spoilt us...Just thought I'd mention, today after trying the alpha of Unreal Championship, I loaded up Unreal Tournament (ancient, but still my favourite PC mult…

    ... about rewriting the file scanning routines to either speed them up ...
    ewgf ewgf November 2011 Chit chat
  • New ZX-ULA2An upgraded / replacement ULA for the Sinclair ZX81 is now available. The ZX-ULA2 is a direct replacement for the standard ULA used in the Sinclair …

    ... modification - this allows machine code routines to run in the 32K ...
    rwap rwap December 2011 Sales
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... usual now to use special routines that draw line by line ...
    mjwilson mjwilson January 2012 Sinclair Miscellaneous
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... , don't call any ROM routines I can write all the ...
    R-Tape R-Tape January 2012 Development
  • MinnaMicroZ80 v0.21 - Z80 Snapshot to Microdrive converterMinnaMicroZ80 v0.21 - The Z80 to Microdrive Snapshot Converter -------------------------------------------------------------- Written by Rob Shepherd…

    ... the Microdrive machine code loading routines of Jim P, plus
    RobeeeJay RobeeeJay January 2012 Announcements
  • What was that game?I used to play a game about 1983/4 about tanks and stuff, strategy thingy. I remember that The idea of the game is to defeat the computer controlle…

    ... this expanded view you can scroll the
    map, and see ...
    SKR SKR January 2012 Games
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... the play area and movement routines etc

    Now, given ...
    Wookiee Wookiee January 2012 Sinclair Basic
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