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Search Again :: Adv Search 1000 results in 0.013s
<1234567…34>
  • Fixed point math lib?Is there a liberally licensed fixed point math lib for z80 somewhere? When searching, I expected to find a bunch of GPL'd ones and perhaps one or two…

    ... over the typical small math routines without unrolling.

    There ... .asm?revision=1.3&content-type=text%2Fplain

    scroll ... there, with that set of routines being the most collected together ...
    Alcoholics Anonymous Alcoholics Anonymous November 2015 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... with your own routines or with help from routines in the library ... library has a lot of asm routines that deal with the display ... all you want is to scroll the screen upward. You can ... , or write your own c/asm routine to do it.
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... pixel left or right horizontal scroll of the spectrum screen.
    scroll with:
    ... rl (hl)/dec ...
    rtunes rtunes March 2003 Sinclair Miscellaneous
  • A great ROMBack in the early 90s my ZX clone (called "Cobra" if anyone's interested) had a sort of a "SamRam" (actually an alternate ROM accessed via a NMI) tha…

    ... use of the standard ROM routines.

    I searched the ... , but compared to many other asm/mon systems it is absolutely ... of this alternate ROM's routines.

    Did anybody else ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... interrupt-based timing routines are more than my poor ASM skills can ... someone mentions vertical blank-based routines I get the willies ;)
    b00mzi11a b00mzi11a September 2003 Development
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    Hey guys! Great website!

    Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
    JohnDoyle JohnDoyle January 2004 Sinclair Basic
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... have a full colour smooth scroll, and may also end up ... had a tinker with beeper routines (mainly for ingame sound fx ...
    dansauk dansauk March 2004 Development
  • 40 Best Machine Code Routines - ZX SpectrumHi, Currently for sale on EBAY: 40 Best Machine Code Routines for ZX Spectrum [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=6917…

    ... />
    40 Best Machine Code Routines for ZX Spectrum

    dmsmith dmsmith August 2004 Sales
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23. Any ideas on how to code …

    I need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.

    Any ideas on how to code the above

    Cheers
    robpearmain robpearmain September 2004 Development
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... Pixel Rows). I want to scroll the whole line left one ...
    robpearmain robpearmain October 2004 Development
  • +3 rom disk load/save routines?I`ve been looking everywhere for some documented listing of the +3 rom load/save routines. I want to convert some games to use disk instead of tape.…

    ... the +3 rom load/save routines.

    I want to ...
    FrankT FrankT September 2005 Sinclair Miscellaneous
  • Calling ROM routinesFirstly, sorry if this is the wrong forum to post this in, but I wasn?t quite sure under which heading is best fitted. I?m trying to figure out how…

    ... ?t cover invocation of ROM routines at all.

    Thanks ...
    trellis trellis July 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... what I see in the asm is this ( grabs from screen ... width, int length )
    {
    #asm
    push ix
    ld ...
    DonkeyPong DonkeyPong January 2007 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ...for the Sam.

    This call goes out to Colin and others who know how it should be done.

    If you look on the Sam C disk you can see the implementation of the streams mechanism.

    I realise there is an outp( ) and inp
    DonkeyPong DonkeyPong January 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... print double width text and scroll double width text messages.< ... and some backgrounds, some routines will be written to directly ... game requires two text-printing routines: a regular 32 column ... centered.

    The routines are not all-powerful and ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... of vector drawing package of routines, callable from BASIC? With "vector ...
    na_th_an na_th_an October 2007 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... in 40 Best Machine Code Routines for the ZX Spectrum, but ... show comments)

    [code];scroll down 1 pixel at a ... repeating the pixel scroll
    dec b ;one scroll less to go ... ;otherwise continue with another pixel scroll
    endroutine
    ret< ...
    bigjon bigjon February 2008 Development
  • Pedro 1 - Quick and dirty translationHi, here is quick and dirty translation of Ultrasoft's Pedro 1. [url=http://www.edisk.cz/stahni/45586/pedro1EN.sna_48.23KB.html]pedro1EN.sna[/url] …

    ... did not touch keyboard scan routines so for example [ANO/NIE ... . Just click on the link, scroll down, fill captcha and click ...
    Fikee Fikee April 2008 Games
  • Running Zeus RoutinesHi, i need to load zeus routines in zeus assembler from Spectaculator or Spin.. I followed the manual (switched off auto tape loading, run zeus and t…

    ... /> i need to load zeus routines in zeus assembler from Spectaculator ...
    JuPo JuPo May 2008 Emulators
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the screen without stopping for this message. Is there a trick?
    georgedb georgedb May 2008 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... you if you want to scroll. How do I stop that ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • Spectrum Ethernet updateWell for those of you who don't follow the news section on the project page, here's a quick update...and a request. Development has slowed a bit, si…

    ... program, and uses the same routines to set the IP, netmask ... need to be either an asm programmer, or a C programmer ...
    Winston Winston October 2008 Hardware
  • Keyboard routinesI'll ask here first - since this must be a long-ago solved problem, and hopefully I can avoid re-inventing the wheel... I need a keyboard routine th…

    ... just copy the ZX ROM routines that I had been calling ...
    Winston Winston January 2009 Development
  • Getting started with ... part II (help needed)Hi to everyone. I just founded simple wiki to solve usual problem "how to do [placeholder] in asm?". Check it on [url]http://zxsnippets.wikia.com[/ur…

    ... "how to do [placeholder] in asm?".
    Check it on [url ... Jonathan Cauldwell has some useful routines in their pocket too. Could ...
    Fikee Fikee May 2009 Development
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... />
    // Extern data

    #asm
    ._MB23_grid

    ; 512 ... thirds on screen.

    #asm
    ._MB23_render_asm

    ; First ...
    na_th_an na_th_an June 2009 Development
  • What's the best prog to read .asm files?I'm talking about on the PC, i.e. grab an .ASM speccy file, read it and plop it on-screen with all the fancy colours for each word/remarks/numbers et…

    ... PC, i.e. grab an .ASM speccy file, read it and ... [U]BASIC[/U] and not asm ... oh, well)

    Thanks ...
    ZnorXman ZnorXman June 2009 Sinclair Basic
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... of numbers and having to scroll to see the rest of ... and 64 column machine code routines out there but, does anyone ...
    zxbruno zxbruno October 2009 Sinclair Miscellaneous
  • Skool disassemblies onlineThe Skool Daze and Back to Skool disassemblies (previously announced in too many places on this forum) are now browsable online: [url]http://pyskool…

    ... Just like the machine code routines, every data block now ... ://pyskool.ca/disassemblies/back_to_skool/asm/39656.html"]see for ... ://pyskool.ca/disassemblies/back_to_skool/asm/40700.html"]cast your ... ://pyskool.ca/disassemblies/back_to_skool/asm/58144.html"]this one ...
    SkoolKid SkoolKid October 2009 Development
<1234567…34>

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Related Threads

  • Wanted: z80 asm routines...for the Sam.<br /> <br /> This call goes out to Colin and others who know how it should be done.<br /> <br /> If you look on the Sam C disk you ca…
  • [WANTED] ASM routinesHi there,<br /> 1.) <br /> i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too …
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • 40 Best Machine Code Routines for the ZX SpectrumAnybody willing to sell this book?
  • 40 Best Machine Code Routines - ZX SpectrumHi,<br /> <br /> Currently for sale on EBAY:<br /> <br /> 40 Best Machine Code Routines for ZX Spectrum<br /> <br /> [url="http://cgi.ebay.co.uk/ws/e…
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.<br /> <br /> Any ideas on …
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • saving to asmMy another question...<br /> I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt …
  • +3 rom disk load/save routines?I`ve been looking everywhere for some documented listing of the +3 rom load/save routines.<br /> <br /> I want to convert some games to use disk inst…

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