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<1234567…34>
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... GAMEOVER.
    ;print car
    ;scroll road
    ;random road left ... and type something like mc30mintut.asm into the save box.

    CHAPTER 4 - scroll and move the road, keep ... score, adjust speed.
    To scroll the road down the screen ...
    bigjon bigjon November 2009 Development
  • Skool Disassemblies 2010New year, new thread, new release of the Skool Disassemblies (capitalised for branding purposes :D). Go [url="http://pyskool.ca/disassemblies/"]here[…

    ... release plain-text, assembler-ready ASM versions of the disassemblies, with ... for the bugfixes), with all routines and data in their original ... of the unused gaps between routines, thus freeing up space for ... are, though; too many routines depend on data being in ...
    SkoolKid SkoolKid January 2010 Development
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... have seen this type of scroll on a Speccy game before ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • reimport of exported asm in 7upI know it may seem a cryptic title but is there a way of importing an asm file ( created using the export data option within 7up) back into 7up or an…

    I know it may seem a cryptic title but is there a way of importing an asm file ( created using the export data option within 7up) back into 7up or any other editing software , i have a bunch of asm graphic files and have lost the original sev files ???
    CodenameV CodenameV February 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... ://users.telenor.dk/~dsl686722/test01.asm"]http://users.telenor.dk/~dsl686722 ... /test01.asm[/URL]

    It's ... the little man, SPACE to scroll (with acceleration).[/B]

    riv riv March 2010 Development
  • Who can fix my Flash programmer code?I have a problem with some code, it doesn't work and I don't have any idea what it's trying to do, or failing to do! The code in question is the fla…

    ... else with just the flash routines added by me (and they ... very much *NOT* a z80 asm person so really can't ... initiate the flash or wipe routines. without the flash rom hardware ...
    guesser guesser May 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... classic 'Hello World' print with ASM code ?
    I cant figure ... handle strings with the spectrum asm.

    I imagine that ...
    arfgh arfgh June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... , and not in ASM. For example in asm with the follow definition ...
    arfgh arfgh June 2010 Sinclair Basic
  • Full ASM code or a mixed solution ?Ok another important question. Building a program in asm, is it interesting that all the program is done in asm or always is interesting for some r…

    ... />
    Building a program in asm, is it interesting that all ... the program is done in asm or always is interesting for ... , to be used into our asm code.
    or
    define ... the gdu into the asm code and only have the ...
    arfgh arfgh June 2010 Sinclair Basic
  • Building a menu in ASMWEll as probably some figured, i am learning asm at least to make the basic menu i did in basic. It is a menu where we can select games to be loaded.…

    ... some figured, i am learning asm at least to make the ... wanted to do it in asm. Also in the 80's ... and always wanted to make asm but never had the required ... idea to make this in asm is that each line of ... all this, but now in asm and due to my limited ...
    arfgh arfgh June 2010 Sinclair Basic
  • Arrays in asm ?Just following the idea to make the menu entirely in asm, how can i handle arrays in asm to store the each game loader to be loaded ? thx in advance

    Just following the idea to make the menu entirely in asm, how can i handle arrays in asm to store the each game loader to be loaded ?

    thx in advance
    arfgh arfgh June 2010 Sinclair Basic
  • Do a load "file" with ASMFollowing the idea to build a menu with asm, now i need to know how to do a load "file". I can use the Rom routine but i am not sure if the rom rout…

    ... to build a menu with asm, now i need to know ...
    arfgh arfgh June 2010 Sinclair Basic
  • Machine code sub routinesHi everyone, I have noticed that in machine code you can call different "preset" routines like rst 16 or something, or call 6533... where can i fi…

    ... you can call different "preset" routines like rst 16 or something ...
    Robin Robin October 2010 Sinclair Basic
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    [B]ASM[/B] is proud to present ... setup, depack and clean up routines. The program data is compressed ...
    ASM ASM November 2010 Announcements
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... of extra character-per-line routines out there for 42,51 ...
    Gedlion Gedlion November 2010 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... created a lot of little routines to do all sorts of ... to post some of these routines, fully annotated, for others to ...
    TomD TomD April 2011 Development
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... am ploughing through lots of ASM listings, one of my earlier ... surprised me

    [B][asm code][/B]
    [code]
    Zetr0 Zetr0 May 2011 Development
  • New game! Fundamentally LoathsomeAfter not being able to deliver anything in so long, we have decided to release something we were crafting in late 2008, some kind of experiment rela…

    ... z88dk, splib2, and some silly ASM routines. I didn't want to ...
    na_th_an na_th_an July 2011 Brand new software
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... engine and stuff, coded in ASM and to be used from ... only the IM2/Keyboard related routines get added to the binary ...
    na_th_an na_th_an July 2011 Development
  • Newbie's development thoughts.Just wanted to thank WOS development forum regulars, for the amazing information etc contained within these pages. 20+ years ago a did a little asse…

    ... available! So eye-opening! My .asm is utterly unreadable at the ... a couple of people for routines that I have adapted / nicked ... more to come (and more routines to steal) yet.

    uglifruit uglifruit July 2011 Development
  • Crazy Library failure in z88dkHello there my fellow WoS'ers yet another late night problem for the wee small hours I recently managed to get file-handling working very well, t…

    ... playing around with the graphics routines I then ended up with ... \Zetr0\LOCALS~1\Temp\s4fo_1.asm
    zcpp -I. -DZ80 -DSMALL_C ... \Zetr0\LOCALS~1\Temp\s4fo_.asm > C:\DOCUME~1\Zetr0 ...
    Zetr0 Zetr0 August 2011 Development
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... here's three m/code routines to provide some data manipulation ... "
    with separate BAS,Z80,ASM,TAP files for each set ... " or "_fn".

    The routines are self-relocating, so can ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... . If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... />
    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    ... to execute.
    Upgraded texture routines to use transparencies
    Amended ... ,y support
    Added GRAPHIC SCROLL and GRAPHIC ROLL commands
    Dunny Dunny November 2011 Sinclair Miscellaneous
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... method?. What type of impression routines do they use? I?m ...
    climacus climacus January 2012 Development
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... plus BAS & ASM program listings. The machine code routines & workspace ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • emulators which support H/V scroll bars?You know, for years I've been using Fuse with a pokey little 4" window and moaning about it because the resize arrows didn't (appear to) work, then I…

    ... of it and a vertical scroll bar appears at the right ...
    Battle Bunny Battle Bunny May 2012 Emulators
  • Cricket. Duckworth/Lewis calculator.I'd appreciate it if anyone here who enjoys cricket, and ideally is also familiar with the rules of one-day matches takes a look at a little program …

    ... it mentions cursor-keys to scroll around the table of Over ... I've written machine-code routines to make navigation around the ...
    PrinceGaz PrinceGaz June 2012 Development
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... decide to access BIFROST* internal routines directly, for the reasons explained ... how to better use these routines by providing a few examples ...
    Einar Saukas Einar Saukas July 2012 Development
<1234567…34>

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