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<1…26272829303132…34>
  • Horizontal Scrolling/Per Character gamesHello. Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playin…

    ... .

    First off, smooth vertical scrolling is a doddle as ... [/I] works by having a scroll routine with a different list ... chunks of scenery. It could scroll at any speed and refresh ... had any problem with the scroll and noticed any jerkyness. Overall ...
    Ivanzx Ivanzx June 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    Over hyped.. never heard of it!
    Is that special feature the way the screen scrolls upwards so you're flying that super aircraft down the screen and makes use of the scroll poke?
    MatGubbins MatGubbins June 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... the way the screen scrolls upwards so you're flying that ... and makes use of the scroll poke?[/QUOTE]

    It ...
    R-Tape R-Tape June 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... the way the screen scrolls upwards so you're flying that ... and makes use of the scroll poke?[/QUOTE]

    :-o ...
    guesser guesser June 2013 Games
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... be able to run SE Basic IV on a standard ... 48K machines. The hardware scroll is feasible in 48K machines ... a good 50pfs smoth scroll you need a shadow ... you just have to software-scroll the static area back into ... me to apply hardware scroll only from X line ...
    antoniovillena antoniovillena July 2013 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... much yes, when horizontal hardware scroll is enabled both of the ... ignored entirely) whilst the vertical hardware scroll pulls the upper and lower ... things; when the horizontal smooth scroll is enabled, it starts fetching ...
    TMR TMR July 2013 Development
  • A new site for an old projectThe 'Interface 1bis' project site has been moved to: [url]https://sites.google.com/site/interface1bis/[/url] In fact, it's not only a simple relocati…

    ... programmes. Also, the very small (vertical) footprint was a big positive ... interface (although this is the basic one with no additional ROM ...
    Simon_Carr Simon_Carr July 2013 Announcements
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... slowly a dotted or stripey vertical pattern appears in the first ... />
    I enter something in BASIC like:

    [CODE]FOR ...
    Trafferth Trafferth August 2013 Hardware
  • The game I have just reviewed on Spectrum 2.0 is...Future Looter [url]http://www.spectrum20.org/reviews/3097[/url] After Alessandro's recent thread about cynical WoS scoring I came to realise that a…

    ... that the site looks so basic and throws up some unusual ... , I think, pioneered the bad scroll that you like. It also ... action puzzler which uses the scroll to add anxiety to the ...
    Jumping Stack Jumping Stack August 2013 Games
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... have options for horizontal or vertical constant-pixel-scrolling scenery, or ... stuff with token counting and basic key/door logic and block ...
    joefish joefish September 2013 Development
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ...
    scaling
    screens
    scroll
    scrollshooter
    shadebobs
    sprites
    star wars scroll
    starfield
    stretch

    TYPE:
    artpack
    basic
    boot
    cracktro
    TonyCiampi TonyCiampi September 2013 Chit chat
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... be exactly like in Sinclair BASIC (thus somewhat intuitive). I considered ... BORDER/INK colors in Sinclair BASIC. When trying to use ColorTILE ... copy or move tiles, mirror, scroll, etc. Although ColorTILE also provides ...
    Einar Saukas Einar Saukas September 2013 Development
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... ]Is a superset of ZX81 BASIC. It contains equivalents for all ... directly supported. From T/S2000 BASIC it supports ON ERROR, RESET ... , and SOUND. From TK90X BASIC it supports TRACE and UDG ... addition of the SPEED and SCROLL commands to replace FAST and ...
    chev chev September 2013 Sinclair Basic
  • New hardware for Spectrum from ShaosI have some ideas for new ZX-peripherals and quickly designed a prototyping board for experiments: [URL=http://nedocon.com/store/speccy/][IMG]http:/…

    ... a bug where the screen scroll rolls over into #3FFF.[/QUOTE ... higher bit7="1" will keep BASIC ROM into place...
    Shaos Shaos October 2013 Hardware
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... you've sped up the BASIC from the Spectrum speed can ... come in very handy, speedwise (BASIC is so slow at block ... two lines of SCREEN$).
    [*]SCROLL command for console style text ...
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... SE Basic IV from that thread:

    CALL
    SCROLL
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... /> [*]ANSI BASIC-78 / ECMA-55 Minimal BASIC standard compliant.
    [*]AY silenced on BASIC report.
    [*]AY supported ... br /> [*]More room for BASIC programs.
    [*]Newton-Raphson ... -bit character sets.
    [*]Scroll counter increased.
    [*]Set ...
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... want to use SE Basic (because people don't ... but over time SE Basic got better and added ... Last December I released SE Basic IV, the first 32K ... advanced version of SE Basic yet. Here are some ... the stored palette
    [*]SCROLL?text scrolling
    [*]SOUND? ...
    chev chev October 2013 Sinclair Basic
  • Another vertical scrolling questionwhile talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models? has extra ram or swappable screen buffer any…

    ... no neat trick to make vertical scroll better/easier/faster on 128k ...
    Arda Arda October 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... . ROM speed, loads a short basic loader which copies ROM loader ... of the screen, nice text scroll and countdown bar....

    nuggetreggae nuggetreggae October 2013 Development
  • What would you do with four joysticks?Anyone got some inspiring ideas for four-player games, or twin-stick two-player games..? I can think of, for four players: [I]Warlords[/I] (Atari) […

    ... colours. That way they could scroll downwards just by moving the ... ]Gauntlet[/I] type game in BASIC. Maybe something like that (or ... . I could perhaps write the basic graphics and joystick input engine ...
    joefish joefish October 2013 New game ideas
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... for each of the 56 BASIC commands.

    org 0x3bc7 ... /> ; For each of the 56 BASIC commands there are up to ... :
    defb num_exp_0
    defw scroll

    p_stop:
    defb ...
    chev chev October 2013 Development
  • New Game: Goku MalHello everybody. This time we have a nice run'n'gun game with heavy platforming and lots of shoots starring a bad drawn Goku and lots of monsters. Fi…

    ... />
    He started with the basic mixture of fluids in a ...
    W: (while shooting) shoot upwards
    S: (while shooting) shoot ...
    kas29 kas29 November 2013 Brand new software
  • Finders Keepers+I know a few of you are interested in this project so I thought it was about time I started a proper thread for it rather than just slipping bits int…

    ... now displaying correctly, including the vertical column bits that were missing ... on the maze data. Maze scroll not started yet, this was ...
    David Jones David Jones December 2013 Development
  • is this a forum for new games ideas as in really new gamesWhat I mean is Nebulous was a new game concept, [cylindrical scrolling?] and I am having difficulty coming up with new concepts. Seems my brain just …

    ... me something to scroll sideways and I'll scroll it for ya ... to have been coding in Basic lately, I think ZXBasic accepts ...
    hikoki hikoki January 2014 New game ideas
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... I don't know] - automatically scroll from left to right driving ... in fact goes simultaneously in vertical and horizontally, two laserbeam being ...
    WhenIWasCruel WhenIWasCruel January 2014 Games
  • 128k+ CompositeAm I to understand this correctly but all thats needed for composite video on this model is to run a wire from pin 1 of the RGB port to the phono out…

    ... of pin 3
    No vertical sync pin

    No ... it goes directly to 128 Basic. Is this because of the ...
    guesser guesser January 2014 Hardware
  • [New game] BrunildaHi! We at RetroWorks just published "Brunilda", a new Speccy little_game ;-) . It only works with 128k models. In the begining it was planned as te…

    ... "automated sequences", but the basic engine (multidirectional scroll of 16x16 tiles) could ...
    Benway Benway January 2014 Games
<1…26272829303132…34>

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