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  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... cell for part of the scroll then it jumps down to ... see, the algorithm is very basic and it doesn't take ...
    Hikaru Hikaru January 2014 Development
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... you draw a circle in BASIC it will look like ellipse ... about 1349 pixels by 960 vertical. With filtering any scaling artifacts ...
    mark_k mark_k January 2014 Emulators
  • Correction of +2 hardware errorsThis is a collection of various pieces of information picked up from various places, including a lot from this forum. I have edited it and reworded i…

    ... basic etc). Also when using the up / down keys to scroll through ...
    DojoDan DojoDan January 2014 Hardware
  • Can anybody help finishing this?Hi all I made a (small) new game which is almost finished (just need to do a final scene) but i need help putting the different parts together (It'…

    ... you can do a faux-scroll effect with AGD, without it ... if I could do a vertical one? If so I may ...
    dm_boozefreek dm_boozefreek January 2014 Brand new software
  • Can anybody help finishing this?Hi all I made a (small) new game which is almost finished (just need to do a final scene) but i need help putting the different parts together (It'…

    ... you can do a faux-scroll effect with AGD, without it ... if I could do a vertical one? If so I may ...
    gabriele amore gabriele amore January 2014 Brand new software
  • Convert AT co-ordinates to PLOT co-ordinatesHow do you convert the 2 from MC? I don't know how to convert the vertical value as they're differently ordered... Heres what I have so far: [CODE]…

    ... upward, but since it's BASIC, it's from the bottom ... think this is OK. The vertical position, because it could be ...
    joefish joefish January 2014 Development
  • Luca Bordoni Lost Treasures....For some reason today I came across Luca Bordoni's name. That ringed a bell so went and checked it out. Luca was the author of one of the most ambiti…

    ... as somebody said, these old BASIC games are part of our ... 1981 (Space Chase represents a basic vertical Scramble remake). Load'n Run ...
    Luca Bordoni Luca Bordoni January 2014 Announcements
  • FBSThis is one of those things that is more like an experiment than a real project. I was trying to do this in BASIC, then realised my BASIC was too ru…

    ... [/URL] project this weekend. Created basic make file and played with ... of limited drawing/ try parallax scroll on grass / houses at the ... tree line over them. Then scroll them a bit faster then ...
    tstih tstih February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... data, finish and return to BASIC
    cp 0 ; if it ... /> get_screen_location2:
    ld a, b ; vertical position.
    and 24 ; which ... a, b ; what was that vertical position again?
    and 7 ...
    polomint polomint March 2014 Development
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    ... variable-speed per-pixel screen scroll for either a remake of ... scroll with the screen refresh and screen flipping to double the vertical ...
    joefish joefish March 2014 Games
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    ... .[/QUOTE]
    Any demo with vertical lines on the border aligning ... intos that have the same basic accuracy. I actually meant for ... had time to get the basic facts together.

    I ...
    introspec introspec March 2014 Emulators
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... will, essentially, be 8x16 for vertical (16x8 for horizontal). I did ... that the map doesn't scroll. It also means I can ...
    LuMan LuMan March 2014 New game ideas
  • NOW look at what SpecBAS can do![img]https://sites.google.com/site/pauldunn/specbas_32.png[/img] Here's the code: [code] 10 WINDOW NEW w,0,0,SCRw,SCRh BPP 32 20 FOR f=1 TO 512 30 …

    ... did like about Sinclair BASIC was the direct command ... listing in 48k BASIC; you can scroll through (there's ... use the mouse to scroll or select lines to ... but like the 128k BASIC editor can also evaluate ... all about bringing Sinclair BASIC kicking and screaming into ...
    Dunny Dunny March 2014 Sinclair Basic
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... boriel basic already has that? For editing, I may try a scroll ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    [QUOTE=Alcoholics Anonymous;760183]Boriel basic is not just a spectrum ... .com/en/software/the-zx-basic-compiler/"]This page[/URL] says ... boriel basic already has that? For editing, I may try a scroll ...
    Einar Saukas Einar Saukas March 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... boriel basic already has that? For editing, I may try a scroll ...
    Timmy Timmy March 2014 Brand new software
  • Finding the graphics I want to edit...I'm trying to find the car graphics for Run Baby Run in SGE, but I'm having lots of issues. Can anyone help me find the graphics, or does someone kno…

    ... 8 and columns to 16, scroll through the image you'll ... a rather distinct load of vertical stripes and before what look ...
    BiNMaN BiNMaN April 2014 Development
  • Learning Machine Code the +2a wayHello again all, I thought I'd ask in this forum as the other categories seem less relevant. I keep re-reading the thread below with the advice given…

    ... 'd then be running from BASIC to an amp to a ... a zx81 is a steeper (vertical) climb and I find the ...
    sliderules sliderules April 2014 Sinclair Basic
  • Harlequin clone...PCB manufactured!Using Chris Smith's detailed schematics and project notes from the Harlequin... a Speccy fan in the United States by the name of Don (Superfo) has de…

    ... your various versions of SE BASIC, so there are others who ... before I backport the TRACE, SCROLL and SPEED commands.
    chev chev April 2014 Hardware
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... down a line and get vertical-pixel-smooth-scrolling. All the ... when constantly dropping back into BASIC before the next RAND call ...
    LuMan LuMan April 2014 Development
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    Ok. Ive done it.

    The vertical scroll printing about 7 or 8 sprites goes 25 fps. :grin:

    Multidirectional scrolles go about 12,5. :confused:
    climacus climacus May 2014 Development
  • Something I made in Minecraft...So, this is what I do in my spare time these days (when I'm sure a lot of you will be screaming for me to come back to Speccy-land; I assure you I wi…

    ... straight side, but making it vertical is the closest approximation. Where ... there, somewhere, is a very basic computer (of sorts) built using ...
    malczx malczx May 2014 Chit chat
  • Mire Mare?I was thinking today about the Hobbit 128 project, that impressed me so much and I wonder whether its possible to acheive one, perhaps even more ambi…

    [QUOTE=joefish;767619]Which, on the Spectrum, is the silly way.[/QUOTE]

    Maybe, sure I've played a few old console games that did a horizontal scroll but vertical flip
    BiNMaN BiNMaN May 2014 New game ideas
  • Mire Mare?I was thinking today about the Hobbit 128 project, that impressed me so much and I wonder whether its possible to acheive one, perhaps even more ambi…

    ... do a smooth horizontal scroll than a vertical one. Scrolling horizontally and ... in not making the map scroll across the whole world; it ... rooms that stretch away and scroll within the space as you ...
    joefish joefish May 2014 New game ideas
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... a L-cursor or a vertical line (depending on the ... emulator for testing your written BASIC programs.

    ... keyboard that helps entering the Basic tokens:

    [IMG ... mode enables the special Beta Basic 4 tokens:

    ...
    clausjahn clausjahn May 2014 Emulators
  • Spectrum as a business machineI was just looking through an issue of Crash from 1987 and found the Tech Niche section rather interesting. They reviewed a Videoface video capture …

    ... vertical application development in dBASE II (lovely tool) and even Locomotive BASIC ...
    Paddy Coleman Paddy Coleman June 2014 Sinclair Miscellaneous
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    ... a simple demo with FZX Scroll. Its BASIC can be easily modified ...
    TK90XFan TK90XFan June 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    ... />
    Do you remember GFA BASIC on the ST? Now that ... version of BASIC and I did quite a bit of vertical application ...
    Paddy Coleman Paddy Coleman July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    ... /> [quote]Do you remember GFA BASIC on the ST? Now that ... version of BASIC and I did quite a bit of vertical application ... a community version of GFA BASIC available for Windows: [url]http ...
    chev chev July 2014 Development
  • ProTracker manual/instruction in English?Hello. A friend of mine would like to start making AY music on ZX Spectrum. In this purpose he'd like to have a ProTracker's instruction/guide/manu…

    ... parameters with former)
    √ Scroll step (scroll down after inputting note)

    Setups are in basic block:
    5d3b, 5d3c = colours ... /> *F - empty note (autodata+autoenv+scroll)
    *W - on/off Edit ...
    Alone Coder Alone Coder July 2014 Sinclair Miscellaneous
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Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
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    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
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