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<1234567…34>
  • Schools shut due to snowGoing to be finding out in a bit if my two older daughter's schools are closed due to the snow... but WTF?? My school remained open in 1987/8 when w…

    Going to be finding out in a bit if my two older daughter's schools are closed due to the snow...

    but WTF?? My school remained open in 1987/8 when we had worse snow and I went to the ten miles to get there every day..
    zeropolis79 zeropolis79 December 2010 Chit chat
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... (probably full 50 fps) vertical scrolling. Games like Monaco GP (SG ... Spectrum games have all jerky scrolling when it is about to ... guy that could do the scrolling smooth - J. Smith but then ...
    maiki maiki February 2011 Games
  • Implementing smooth scrolling in games that don't haveHowdy, How easy/difficult in general is it to hack smooth scrolling into a game that scrolls on boundaries such as Gothik or Saracen? Does it depend …

    ... is it to hack smooth scrolling into a game that scrolls ... on the engine or are scrolling routines fairly standard? Could I ...
    Vertigo Vertigo February 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... -screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy.
    joefish joefish March 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... a tile based rendering and scrolling routine.

    It draws ...
    Zoltar Zoltar September 2011 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... haven't considered.

    Scrolling [B]pixelwise [/B]vertically is ...
    Sokurah Sokurah January 2012 Development
  • ISR's in lower ram, a.k.a. the snow effect - did any game or demo ever use this?Hi all I've been curious to see what the 'snow effect' looked like in real life for a while now so today I wrote a quick IM 2 ISR in lower ram to wi…

    ... curious to see what the 'snow effect' looked like in real ... ="http://homepage.ntlworld.com/cmonkey/snow.jpg"]Snow[/URL]
    [URL="http ... /matrix.jpg"]Green on black snow[/URL]

    [URL="http ...
    cmonkey cmonkey January 2012 Games
  • ULA snowHow is this feature implemented in emulators ? And how exact is the emulation ? I somehow supposed that ULA snow is something that is not very determ…

    How is this feature implemented in emulators ? And how exact is the emulation ?
    I somehow supposed that ULA snow is something that is not very deterministic in nature. But if one can emulate it (perfectly ?) then i was wrong.
    Fikee Fikee March 2012 Emulators
  • ULA bug and snowI am tryng to improve the snow emulation in FBZX wii but I do not have a real spectrum to test the results. I used the information taken from Harele…

    ... am tryng to improve the snow emulation in FBZX wii but ...
    Oibaf Oibaf August 2012 Emulators
  • Games with good scrollingI know the Speccy's forte was not scrolling games but their must have been some that not flick screen and maybe even smooth! I remember playing a few…

    ... Speccy's forte was not scrolling games but their must have ...
    HonoredShadow HonoredShadow October 2012 Games
  • Scrolling attribute thingJust messing with scrolling attributes. Its absolutely no use, but impressed with the variable speeds of scrolling. [url]https://dl.dropboxusercont…

    Just messing with scrolling attributes. Its absolutely no use, ... with the variable speeds of scrolling.

    [url]https://dl ...
    FrankT FrankT June 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... is the fastest way of scrolling a Spectrum screen line by ...
    Ralf Ralf August 2013 Development
  • Scrolling TextI've being trying to find a simple basic way of scrolling some text on a single line, My method is ridiculous, I've been using the print statement fo…

    ... a simple basic way of scrolling some text on a single ... staggered given the illusion its scrolling.

    Hello and Welcome ...
    nonsenceinbasic nonsenceinbasic September 2013 Sinclair Basic
  • Another vertical scrolling questionwhile talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models? has extra ram or swappable screen buffer any…

    while talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models?

    has extra ram or swappable screen buffer any use on scrolling?
    Arda Arda October 2013 Development
  • Found my old Manic Miner scrolling hackI don't remember if I put this old hack here on WoS so [URL="http://homepage.ntlworld.com/e.tinney/manic.szx"]here's a snapshot[/URL]. Be impressed w…

    I don't remember if I put this old hack here on WoS so [URL="http://homepage.ntlworld.com/e.tinney/manic.szx"]here's a snapshot[/URL]. Be impressed with the silky smooth scrolling :p
    Woody Woody October 2013 Games
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... />
    [CODE]
    ; Bi-Colour Scrolling-Buffer Game Engine for Four ... to allow vertical attribute-based scrolling.
    ;Use 8x2 repeated block ...
    joefish joefish March 2014 Development
  • Parallax scrolling - Shadow Of The Beast tech demoHi there folks! I thought I'd post what I've been pottering around with for the last couple of weekends. I've been experimenting with doing multi-la…

    ... with doing multi-layer parallax scrolling on the humble 48K. I ... />
    It runs at 25Hz, scrolling a 224x192 screen.

    Kayamon Kayamon July 2014 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... machines that claimed to be scrolling the screen.

    Obviously ...
    dmsmith dmsmith March 2015 Sinclair Miscellaneous
  • Scrolling colourful graphicsHi,<br>I'm experimenting with scrolling colourful graphics. I'm keeping 8 pixel empty gap between colourful blocks to avoid colour clash.<br><br>But …

    ... ,
    I'm experimenting with scrolling colourful graphics. I'm keeping ...
    Ralf Ralf June 2015 Development
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... was to make the best scrolling routine possible on a humble ... /> - 50Hz redraw
    - 8-way scrolling
    - Multicolour backgrounds
    - No ...
    Kayamon Kayamon October 2015 Development
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... be possible to write a scrolling loader counter in 85 T ... I can fudge in a scrolling load counter in 85 t ...
    FrankT FrankT February 2017 Assembler
  • Interrupts, 16k Spectrums and snowI'm writing something for the 16k Spectrum and I want to use interrupts. The avilable documentation doesn't seem clear enough for me to figure out ho…

    ... />
    The problem is ULA snow. Snow appears if the I register ... I can use. But does snow happen on a 16k Speccy ... 48k machine.

    If snow _is_ a problem on 16k ...
    evilpaul evilpaul August 2017 Development
  • The I register pointing to $40–$7f causes ULA snow and a crash. Or does it?I have heard it from numerous sources, including a few members of this forum, that 128K/+2 machines crash if the I register points to a range of $40–…

    ... avail. I get the ULA snow, sure thing, but that’s ...
    Ast_A_Moore Ast_A_Moore February 2018 Development
  • Modern Speccy games with good scrollingOne of the things I like the most on the Spectrum is also one of the hardest to pull off - a good scroll in an arcade type game. Uridium is one of my…

    ... a game with really good scrolling on it. Pilot Attack scrolls ...
    Spector Spector November 2018 Games
  • Zynaps scrolling - anyone ever reverse enginnered this?Zynaps has IMO some impressive scrolling - it utilises 18 character rows of the display file, so quite a large active play area, and scrolls 2 pixels…

    Zynaps has IMO some impressive scrolling - it utilises 18 character rows ...
    dmsmith dmsmith July 2020 Games
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... write a simple BASIC* horizontal scrolling game[/b]

    ... write a simple BASIC* horizontal scrolling* game.

    ...
    *) Well, the horizontal scrolling part isn't in basic ... br /> [b]A) Drawing a scrolling screen[/b]

    We ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... a simple C/asm horizontal scrolling game[/b]

    [b ... />
    [b]A) Drawing a scrolling screen[/b]

    We ... /> Well, this is only the scrolling part of the game. It ... using it to add out scrolling function in here, in assembly ...
    Timmy Timmy September 2020 Development
  • Exact emulation of the Snow effectAs the original post on another forum is outdated, and for those who don't know about that forum, I duplicate this info here: At the beginning of …

    ... publish details of the exact snow effect emulation after publication ... was first implemented, and my snow effect tests, which are ...
    Now about the snow phases. Snow phase means how a 4 ... , the ULA works normal, without snow and duplicate.

    ...
    weiv weiv October 2022 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... here..

    didnt the snow effect only occur on the ... that happening on a sideways scrolling footbal game demo on a ... . does spectaulator emulate this ULA snow effect?

    [ This Message ...
    Interceptor Interceptor August 2003 Emulators
  • Head Over Heels remake RELEASED !Hey all ! The Retrospec remake of Head Over Heels has JUST been released. The URL with everything important, including a 15Mb download is : [url="h…

    ... the surprisingly effective use of scrolling in multi-screen rooms.
    snow, which is an effect I ...
    NickH NickH September 2003 Games
<1234567…34>

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