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Search Again :: Adv Search 1000 results in 0.130s
<1…6789101112…34>
  • Boulder Dash clonesI would like to determine all games in the archive that are not yet listed as clones of [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=%5EB…

    ... ] - plays really well, looks great, scrolling is a bit [B]jerky ... ] - plays really well, looks great, scrolling is a bit [B]jerky ... Dust[/B] - plays well again, scrolling [B]jerky[/B] but what ... with smooth pixel by pixel scrolling. But I doubt it is even ...
    maiki maiki December 2011 Games
  • 128 Heatsink Machine UpgradesThe title says it all - anything I can do to upgrade this machine? Thanks. I already have a PlusD and a DivIDE +..

    ... other machines you get snow.

    I thought it was pointless ... fixing it so that crash/snow doesn ... written software for that case... I was missing, as Gasman points ... titles that were written for snow-less spectrum clones.
    csmith csmith January 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... ;loadpics=1
    Same problem, I register is set to #3A
    I cant open it now at ...
    Ivanzx Ivanzx January 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... ;loadpics=1
    Same problem, I register is set to #3A

    EDIT - 1: I tried the "cure" for Hexagonia ... list in Velesoft?s site, I cant open it now at ... -error.zip[/url][/QUOTE]
    I perused the list - almost all ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... parallax scrolling.

    In fiddling with code I find ... pre-shifted tiles; or scrolling, then copying, a ... I]Cobra[/I] and [I]Hysteria[/I].

    There are several other scrolling techniques I ... that whole character-space scrolling comes across as ...
    joefish joefish January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... from pre-shifted tiles; or scrolling, then copying, a back ... 596260]There are several other scrolling techniques I'd like the time ... such that whole character-space scrolling comes across as smooth ... across two frames for the scrolling background and sprites but ...
    kphair kphair January 2012 Development
  • How faithful are you to Sinclair computers?Are you 100% faithful to Sinclair computers or do you divide your attention across multiple retro computers and consoles? I never had anything besid…

    ... Spectrum.

    I'd previously seen 380Z, 480Z ...
    When I could afford it I bought an ST; ... br />
    Now I'm developing solely for the ... ST things that I never finished; I could go back ... like synch scrolling before I try again. And I'm having ...
    joefish joefish February 2012 Sinclair Miscellaneous
  • Monster TrucksI wouldn't mind playing a good 'bouncy' monster truck game on the speccy. I tried drawing a sprite just now, looks more suitable for Mr Bean Goes Mo…

    This shows some scrolling experimenting i've been working on. Need ... little bit of ay music i've done.
    [youtube]RS9ZuYW ... [/youtube]

    Edit:
    I'll probably keep the landscape ...
    FrankT FrankT March 2012 New game ideas
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    ... is that you have the I register set to $FD and the ... +3 manual warns that setting I to a value between $C0 ... is paged in.

    I'd always assumed that was ... ram was paged in, but I wonder if there is something ...
    AndyC AndyC March 2012 Games
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... =joefish;609197]As far as I can tell from the write ... does not support "real hires" (i.e. the freedom to draw ... it does not allow pointing register "I" to RAM, where you would ... built-in RAM supported the "I" register pointing to RAM, although this ...
    Einar Saukas Einar Saukas March 2012 Sinclair Miscellaneous
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... MM ZX81.
    I think I recall now that the ... scanline. How the I and R register affect rendering of the ... line... I'll need ... you cannot point the I register to standard 16K RAM ... expansion.

    I'm so used to a ...
    BloodBaz BloodBaz March 2012 Sinclair Miscellaneous
  • Strange behaviour in real hardware but not in emulatorsWell, at least not in any emulator I've tried. I've been reported by fellow forum member Macc that both our Maritrini Monster Slayer and Retroworks'…

    Hmmm I'll double-check, but I thought I had.
    Is "0" a proper value for the I register to avoid the effect? 'cause that's what I'm using. I guess it is, the ROM is not contended...

    PS Thanks for trying :)
    na_th_an na_th_an March 2012 Emulators
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    Set the I register to 25. This is within ROM and Legal. When I is set to 25, due to the ROM values of (25*256+255) and (25*256+256) ie. the Word at 6655, a call is made every interrupt to 23842, where i place a JP to your interrupt routine.
    nuggetreggae nuggetreggae March 2012 Games
  • UridiumWhat do you folks think of [URL="http://zxspectrumgames.blogspot.com/2009/07/zx-spectrum-game-uridium-zx-spectrum.html"]Uridium[/URL]? For me it is …

    ... of 64.. these char colour scrolling things I didn't like.. much ...
    fog fog March 2012 Games
  • Worst Spectrum Game Of All Time?Before people start to moan, I have done a search and cant seem to find a thread lol What is the worst game you have ever played? Alky Ollie is mi…

    Kung Fu Master is an example of how bad were made some arcade conversions.

    I'm thinking of other horizontal-scrolling shooter ([I]Green Beret[/I]), KF Master would have been a very good game in this way.
    JuanF. Ramirez JuanF. Ramirez April 2012 Games
  • Help pleeease "Proving Emulator OpCode flags are correct"So I had a cunning plan... I wanted to write a test harness for Emulators that could "prove" that all opcode flags were correct. I wanted something m…

    ... communications at 19200 (so I use 9600) as corruption ... br />
    Although interesting, I doubt that this brute force ... factors which [I]can [/I]influence the outcome. I cannot think of ... mysterious side effects when the I register contains 42...

    ...
    Stefan Drissen Stefan Drissen April 2012 Emulators
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    [QUOTE=ccowley;618579]I have been thinking about scrolling/animation funnily enough :)[/QUOTE ... ]

    I just saw ... slightly altered border to similate scrolling or i.e. flashing (like MANIC ...
    Dr BEEP Dr BEEP April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... , it's no problem technically. I only concentrated on the top ... />
    [QUOTE=Dr BEEP;619017]I just saw this thread and ... rooms for loads more optimisation. I wasn't sure that anyone ... slightly altered border to similate scrolling or i.e. flashing (like MANIC ...
    ccowley ccowley April 2012 Announcements
  • Fusetest port 0x7FFD test resultsHi, I'm adding the Spectrum 128K emulation to my FPGA core running on the V6Z80p platform. I'm doing some tests; running Fusetest, the machine is se…

    ... a typo)?[/QUOTE]

    I believe this behaviour only occurs ... a given value of the I register. I don't have one though ... so I don't know what else ...
    chev chev May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    Great stuff! By emulating the I register crash on 128k, JSSpeccy is ... in this regard. ;)

    I notice that the PAL-TV ... 's already such a provision, I couldn't find it.
    Arjun Arjun May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... stuff! By emulating the I register crash on 128k, JSSpeccy ... regard. ;)

    I notice that the PAL-TV ... already such a provision, I couldn't find it.< ... in the Arkanoid bricked screen, i.e.

    ... feature used by nobody, I fear. Anyway, a JSpeccy ...
    zx81 zx81 May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    The crash emulation in the "I register, 128/+2, contention" megamix would have come handy when we were developing Maritrini :lol: But this is great news: every game we code will be tested in this emulator for sure. Thanks and good job!
    na_th_an na_th_an May 2012 Emulators
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... on the ZX Spectrum 48k? I read somewhere that someone tried ... /soniczx.htm"]link[/URL] i could find points to this ... approaches ... mono/pixel scrolling, and colour/cell scrolling. Personally I don't think ... it is definitely possible. I think you might have to ...
    chev chev May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... approaches ... mono/pixel scrolling, and colour/cell scrolling. Personally I don't think ... around it is definitely possible. I think you might have to ...
    Zxogger Zxogger May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... have been an 8 way scrolling affair, I asked if Turbo could ...
    BiNMaN BiNMaN May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... have been an 8 way scrolling affair, I asked if Turbo could ... made quite a lot of scrolling platformers - Hong Kong Phooey, Potsworth ... the same scrolling engine, which was actually quite good. I'd really ...
    Ralf Ralf May 2012 Development
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... as say "when I register > 0xBF and....". I don't have a ...
    zx81 zx81 May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... as say "when I register > 0xBF and....". I don't have a ...
    Arjun Arjun May 2012 Emulators
  • Simple explanation of interrupts (in the context of Z80/Speccy)I wondered if somebody on here could explain in simple terms how interrupts work on the Speccy and where interrupts are source from. Are they a natur…

    ... :

    [QUOTE=takapa;632728]I wondered if somebody on here ... is the value of the I register and whose low byte is ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
  • Simple explanation of interrupts (in the context of Z80/Speccy)I wondered if somebody on here could explain in simple terms how interrupts work on the Speccy and where interrupts are source from. Are they a natur…

    ... is the value of the I register and whose low byte is ...
    takapa takapa June 2012 Development
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