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<1…16171819202122…34>
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... (with automatic multiplexing), Scrolling, Multiple advanced graphics/Text and mixed modes... Connected ...
    LCD LCD September 2010 Emulators
  • Help! Reverse engineering a Spectrum game[deleted]

    ... ]

    05 - Character and string printing routines
    [B]Useful ... ]

    08 - Number to string converting routines
    [B]What ... the whole screen
    [B]Text games with vector graphics only ...
    Ralf Ralf October 2010 Development
  • How to Write ZX Spectrum Games As some of you may know, it has long been my intention to produce a document which explains pretty much everything I have learned - and am still lea…

    ... />

    Chapter One - Simple Text and Graphics
    Hello World ... /> Creating a Screen Buffer
    Scrolling the Buffer

    Chapter ...
    jonathan jonathan October 2010 Announcements
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... using a more modern text editor and cross compiler?< ... it as my perfered text editor for assembler ever ... frame sync'd so scrolling/paging up/down has ... I have with reading the text. As the cursor movment ... comment/decomment blocks of text and also toggle/set/ ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • INSTR function...Hi Folks, Another little program that people might find useful: [CODE]100 DIM i(4) 110 LET a$="This is some sample text" 120 LET b$="text" 130 GO S…

    ... a$="This is some sample text that I entered!"
    120 ...
    9010 REM i$(1)=String to Search
    9020 REM ... i$(2)=Search String
    9030 REM i(1 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Feedback need about a platform gameI've developed a few iPhone games based on 8-bit computer games and am now working on a stealth platformer for the iPad. I believe that 8-bit gamepl…

    ... an action button. Put some text on it. Tell the user ... to negotiate obsticles with fixed scrolling. You could have some chase ... Metal gear was not side-scrolling, it was a 2D grid ...
    takapa takapa October 2010 Announcements
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... of string (must be correct!)
    call PR_STRING ; Call text print

    ret


    ; --------------------------------------------------------------------------


    string ...
    ASM ASM November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... initial numbers represented before the text on each line. It turns ... the line numbers and the text. That was easy, five minutes ... a character count before each string.

    The final hurdle ...
    ASM ASM November 2010 Development
  • Arrays in Spectrum basicHi everyone, I've recently begun learning to programme in Spectrum and want to write a text adventure. Could someone give me an example or help me o…

    Text Adventures can be found on ... BASIC arrays do not use text memory until they are assigned ... on the length of the string.
    Sinclair BASIC arrays are ...
    Geoff Geoff November 2010 Sinclair Basic
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... story :) Scrolling city scape scenes and stuff as the text explains the ...
    retrogod retrogod December 2010 Development
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... be sure that the entered text is in capitols.
    However ... way to be sure that text is in capitols is to ... $ : REM ANY INPUT IN A STRING
    20 FOR F = 1 ...
    Dr BEEP Dr BEEP January 2011 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... be sure that the entered text is in capitols.
    However ... way to be sure that text is in capitols is to ... $ : REM ANY INPUT IN A STRING
    20 FOR F = 1 ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... /4 is responsible for text modes, hardware scrolling and raster interrupts besides ...
    TVzombie TVzombie January 2011 Hardware
  • Infoseek as a web serviceFollowing up from [URL="http://www.worldofspectrum.org/forums/showthread.php?t=30438"]this thread[/URL], what sort of abilities would emulator and ot…

    ... doing...

    [URL="http://text.pastebin.com/13UQDbFj"]Here on ... /> [CODE]
    private Bitmap LoadBitmapFromFTP(string url)
    {
    Size ns ...
    polomint polomint January 2011 Sinclair Miscellaneous
  • Infoseek as a web serviceFollowing up from [URL="http://www.worldofspectrum.org/forums/showthread.php?t=30438"]this thread[/URL], what sort of abilities would emulator and ot…

    ... =polomint;507089]
    [URL="http://text.pastebin.com/13UQDbFj"]Here on ... /> [CODE]
    private Bitmap LoadBitmapFromFTP(string url)
    {
    Size ns ...
    Arjun Arjun January 2011 Sinclair Miscellaneous
  • Infoseek as a web serviceFollowing up from [URL="http://www.worldofspectrum.org/forums/showthread.php?t=30438"]this thread[/URL], what sort of abilities would emulator and ot…

    ... /> Code on PasteBin [URL="http://text.pastebin.com/yKKxdePd"]here[/URL ... /> [CODE]
    private Bitmap LoadBitmapTest(string url)
    {
    HttpWebRequest wreq ...
    polomint polomint January 2011 Sinclair Miscellaneous
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    ... , C/PM stuff, and perhaps text adventures.

    It would ... to use it in a scrolling arcade game), wouldn't a ...
    MartynC MartynC January 2011 Hardware
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    ... , CP/M stuff, and perhaps text adventures.

    It would ... to use it in a scrolling arcade game), wouldn't a ...
    zeropolis79 zeropolis79 January 2011 Hardware
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... , output to screen, cursor handling, scrolling, timer, vector table, possibility of ... :56 cet 2011

    .text
    .global _kbd_init
    .global ...
    tstih tstih March 2011 Development
  • Hobbit AI?Does anyone know anything about how The Hobbit worked? It's amazing they crammed so much in, and I was wondering how they did things like the NPC sp…

    ... time when 99% of other text adventures had simple verb/noun ... Hobbit allowed the user to string together a series of complex ... DID come bundled with the text. It does also have its ... , and (possibly uniquely for a text adventure) very replayable even after ...
    Dwayne Dibley Dwayne Dibley March 2011 Games
  • Spectrum: The Definitive Top 10A bit of fun. Ok, so it's 100 years from now, and the Spectrum is taking it's place in a home computer hall of fame. You have to choose 10 games th…

    ... it had a few decent scrolling-brawlers. This is the most ... here. This one represents the text adventures, and although I never ...
    Lebowsk1 Lebowsk1 March 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... ofcourse): First, load everyting into string array (one row each), and ... PRINT statement, using a single string.

    You can ... -level "vertical scrolling" for free (by using string slicing on a ... string that's bigger ...
    Digital Prawn Digital Prawn March 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... PRINT statement, using a single string.

    You can do ... wide. Just have one huge string for the entire map data ... character-level "vertical scrolling" for free (by using string slicing on a ... string that's bigger than ...
    R-Tape R-Tape March 2011 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... character at a time, CR scrolling the current row up the ... code to get the next string to print in A then ...
    chev chev March 2011 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... of FN m$() which handles string slicing in both destination & ... the first post, so the scrolling test (see lines 45-50 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... code, and seem to represent string lengths. The routine you are ... 'return' (new line) to the text.
    Nx
    Edit: You ...
    RST#08 RST#08 May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... , given this is a text adventure you are writing would ... is assuming you know the text that is to be ... , you could have a string with the following format:
    Byte n+1... = Text

    At run ... slice point and display the string.

    I ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ' to 0. When printing a string linewrap would be called several ... the current line of wrapped text (ie. the end of the ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ' to 0. When printing a string linewrap would be called several ... the current line of wrapped text (ie. the end of the ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • KindleI was thinking of giving a kindle for my GF as an engagemente gift cause she's been talking for a year now on how cool it is, and she would love to h…

    ... or to search for a string that contains numbers, etc, ... it was high quality text drawn onto the surface ... can also read the text back to you in a ... is colour (means nothing for text ebooks of course, except you ... you like best for the text, I always use green ...
    ewgf ewgf May 2011 Chit chat
<1…16171819202122…34>

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