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<1…78910111213…34>
  • Fast Z80Todays Spectrums are fast as hell and few software utilises this. Z80 in ReVerSE runs at 42 MHz, in Speccy2010 at 28 MHz, in Pentagon 2.666 and in N…

    ... ]SE Basic IV has FAST and SLOW commands to set full speed / 3 ...
    JeffB JeffB July 2013 Development
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    I think I have found another bug in Zero:

    1. Run a Spectrum +3
    2. Enter +3 BASIC
    3. Type SPECTRUM
    4. Type OUT 8189,255
    5. Reset
    6. Strange things happen: reset never ends or editor is corrupt.
    serbalgi serbalgi July 2013 Emulators
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    ... . Run a Spectrum +3
    2. Enter +3 BASIC
    3. Type SPECTRUM
    4 ... reset routine rather than the +3 emulation.

    FWIW Spud ...
    rich_chandler rich_chandler July 2013 Emulators
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    ... . Run a Spectrum +3
    2. Enter +3 BASIC
    3. Type SPECTRUM
    4 ...
    Arjun Arjun July 2013 Emulators
  • best basic to useAs I like to do a bit of basic programming now and then what do you think is the best basic to work with? It's a pity the ramdisk can't be used on th…

    ... quote]
    Nonsense. There are BASIC extensions like BetaBASIC. There's ... BBC Basic (Z80). There are alternate ROMs ... /+3. And if you're using FUSE you've got SE Basic IV ... different syntax in Boriel's BASIC and some untesolved bugs BASin ...
    chev chev August 2013 Sinclair Basic
  • What games benifit from having a faster spectrum?I'm using Spectaulator atm and have been playing around with the mhz slider. Could real Spectrums be added to or altered to act this way? Could the…

    ... for it being programmed in BASIC! :)[/QUOTE]

    Anything written ... if you run it with SE Basic instead of the original ROM ... . Speaking of which, SE Basic IV includes FAST and SLOW ... CPU to maximum speed and 3.5Mhz. It would be helpful ...
    chev chev August 2013 Games
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... become its own dialect of BASIC.
    [quote]There really isn ... toast-rack or a grey +2, including 80-column mode and ... glad I did the Spectrum SE and SE Basic IV though. 80-column ...
    chev chev August 2013 Sinclair Basic
  • New hardware for Spectrum from ShaosI have some ideas for new ZX-peripherals and quickly designed a prototyping board for experiments: [URL=http://nedocon.com/store/speccy/][IMG]http:/…

    ... 's ROM substitute that has 2 pages (32K total) and could ... =https://github.com/cheveron/sebasic4]SE basic IV[/url]:

    [img ...
    Shaos Shaos September 2013 Hardware
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... I have only one project: SE Basic IV v4.1 Buffy. Hoping ... .0 Anya was essentially OpenSE Basic 3.x with 80 column mode ... 'll need an emulated Spectrum SE with ULAplus or a real ...
    chev chev September 2013 Development
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... back for future development of se basic?[/QUOTE]

    It was ... it has been downloaded over 2,000 times in one form ... any time to work on SE Basic after the end of the ...
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    [QUOTE=Paradigm Shifter;728235]A 2 pass assembler surely the way to go since the BASIC was so slow anyway it was useless for nearly everything ;)[/QUOTE]

    It wasn't that slow. Not as bad as MS Basic on the C64. And SE Basic is somewhat nippier.
    chev chev October 2013 Sinclair Basic
  • CP/M for +3looking for CP/M for +3: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0014024[/url]

    ... for Locomotive's CP/M 3 (or expand the one I ... 80-column mode out of SE Basic IV. Which I'm happy ... gotten around to doing a +3 version of ULAplus. As Guesser ...
    chev chev October 2013 Wanted
  • ANN: SE Basic IV Buffy v4.1 Developer Preview 3Earlier than expected, here is the fully commented developer preview 3 of Buffy, with updated documentation: [url]http://cheveron.github.io/sebasic4…

    ... may never be a v4.2, I wanted to make sure ... so I decided to name SE Basic IV releases after female characters ...
    chev chev November 2013 Sinclair Basic
  • Timex 2068 hi-color / hi-res modes.Hello. I know this is not a Timex forum but since it is a very close relative of the Speccy I thought I'd ask my question here. Does anyone know …

    ... set=vb.304378132943813&type=3&video_source=pages_video_set[/url]< ... set=vb.304378132943813&type=3&video_source=pages_video_set[/url]< ... so it was neglected. In SE Basic IV there's an 80 ... Fuse and selecting the Spectrum SE model:

    [img ...
    chev chev November 2013 Sinclair Miscellaneous
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... 2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... 0, 0, 0, se->dy,se->dx);
    ... reverse direction
    se->dy = - se->dy;
    ... it becomes
    se->dx = - se->dx; // 255 ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... 2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... 0, 0, 0, se->dy,se->dx);
    ... reverse direction
    se->dy = - se->dy;
    ... it becomes
    se->dx = - se->dx; // 255 ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... 2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... 0, 0, 0, se->dy,se->dx);
    ... reverse direction
    se->dy = - se->dy;
    ... it becomes
    se->dx = - se->dx; // 255 ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... 2}, {0,2,1}, {0,1,3},
    {0,3,1}, {0,2,3}, {0,3,2 ... 0, 0, 0, se->dy,se->dx);
    ... reverse direction
    se->dy = - se->dy;
    ... it becomes
    se->dx = - se->dx; // 255 ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... 2,0}, {0,2,1,0}, {0,1,3 ... ,0},
    {0,3,1,0}, {0,2,3 ... ,0}, {0,3,2 ... ,0}, {0,1,1,0}, {0,2,2 ... ix = struct sp1_ss * (sprite #2)
    ; iy = struct sp1_ss ... /> struct sprentry *se;
    void * ...
    slenkar slenkar November 2013 Development
  • bit manipulation conundrumWhat's a neat way to change this bit pattern in registers BCDE: [code]Loop0: ;change B:00000000 C:abcdefgh D:ijklmnop E:qrstuvwx[/code] to this bit …

    ... people how useful octal is (SE Basic has had native octal support ... since version 2.something). However, when you're ...
    chev chev December 2013 Development
  • Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …

    ... a little (very slow) BASIC program which demonstrates the function ... />
    [code]
    3 DEF FN x(x,y ... 7 DIM a(3,2): DIM p(88,4,2): LOAD "" DATA ... b,1),p(a,b,2):
    NEXT b: ... b,1),p(a,b,2),t):
    LET ... : LET p(a,b,2)=a2
    14 NEXT ...
    Battle Bunny Battle Bunny January 2014 Development
  • Convert .mid files to .asm for AYI've had a mess about with Midibeep for converting midi files to Basic BEEP statements with little success, it got me wondering if there were a progr…

    ... for converting midi files to Basic BEEP statements[/QUOTE]
    < ... (which spat out a Basic listing of only Beep statements ... variation done called Mid2ASM (version 3.2)([url]ftp://ftp.worldofspectrum.org ... spits out both a smaller BASIC listing and a Pasmo- ...
    kgmcneil kgmcneil January 2014 Development
  • BAS-ROM for HarlequinSince it is very easy for everybody to plug a new BAS-ROM into his Harlequin there is the question, what kind of ROM and what additional functions sh…

    ... SE Basic. And with the latter your choices are OpenSE Basic (the version 3 ... branch) or SE Basic IV (the ... version 4 branch). Version 3 ... 4.0.7 of SE Basic IV was developed specifically to ...
    chev chev April 2014 Development
  • Fuse 1.1.1 releasedOn behalf of the Fuse team, I am pleased to announce the 1.1.1 release of Fuse. The changes from the recent 1.1.0 are relatively minor, mostly correc…

    ... put out a 1.1.2 release with just a few ... to bump the version of SE Basic IV to 4.0.7 ...
    chev chev April 2014 Emulators
  • How much would you pay for this FPGA clone?...given that a mint 128 goes for around ?125. [img]https://dl.dropboxusercontent.com/u/15659782/chloe280seboxed.jpg[/img] Features: [list] [*]100%…

    ... s USB with a PS/2 connector so you can ... apply to a cheapo PS/2 keyboard. I'm just ... made Apple style wired PS/2 keyboards then the sticker solution ... then buy a cheap PS/2 keyboard and some stickers.
    SE Basic IV (with 80 column mode ...
    chev chev May 2014 Hardware
  • Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…

    ... of thought, and only a 3-instruction impact on text character ... column display available now in SE Basic IV. I just haven't ... get your port of BBC Basic (Z80) to use it ...
    chev chev May 2014 Sinclair Miscellaneous
  • Chloe 280SEWere there any additional questions, or did I cover everything?

    ... , no-one is making PS/2 mice anymore. However they are ... . Fuse emulates the ZX Spectrum SE, which can be used for ... channel sound. And of course SE Basic IV has built in support ...
    chev chev May 2014 Hardware
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... testing your written BASIC programs.

    3.1. Overriding ...

    3.2. Create a new Beta Basic program:

    Basic tokens:

    ... mode enables the special Beta Basic 4 tokens:

    clausjahn clausjahn May 2014 Emulators
  • FBZX Wii for WindowsFor testing purpose I adapted FBZX Wii to compile against MINGW and to work on Windows (new SDL sound, Virtual keyboard which works with mouse instea…

    ... is written:

    "SE BASIC is not designed to be ... a replacement for 48 BASIC in computers with 32K ... So I made the menu SE Rom option available only ... can't substitute SE Basic for the BASIC ROM in the ... t work with 128 BASIC or +3 BASIC. If you put the ...
    chev chev June 2014 Emulators
<1…78910111213…34>

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