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<1…20212223242526…34>
  • Little Sprite DemoI've managed to make a little headway with my fooling around with sprites, so I thought I'd stick a snapshot demo thing somewhere for anyone who is i…

    ... the speccy :) , i myself started z80 after a 23 year holiday ... source code.
    Nice smooth sprite action too
    CodenameV CodenameV December 2009 Development
  • More colours in existing games?I have been trying to follow the various threads about the new ULA and more colours. I don't understand quiet a lot of it as back in the day all I di…

    ... a virtual 64-bit Z80 and replaced sprite data on the fly ...
    chev chev December 2009 Emulators
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... spectrum version) for each sprite created and one " ... in spectrum version) for each sprite character.

    ... table and z80 stack.

    The z80 will respond ... be visible to the z80 (because it's below ... address $c000) but the z80 stack will not. This ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... would do a brief name search on google to see if ... only a couple of available z80 assemblers that integrates a linker ... its quirks, moreso than most z80 assemblers, and it is missing ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Announcing the 2009 CSSCGCas Digital Prawn has already said, the 2009 compo page went live today, so there's a small overlap between the competitions. obviously you can't subm…

    ... /csscgc/csscgc.cgi?search=Streakapong.tap%20Streakapong.tzx%20Streakapong.z80&year ...
    apenao apenao January 2010 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... that documentation, I think raw z80 assembler might be easier to ... -- linked list, heap, etc ; several sprite libraries -- sp1, etc). The documentation ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • Note to self: Check other's pokesI was bored yesterday evening so decided I wanted to learn a little as well as achieve something, so decided to disassemble Manic Miner (bug-byte ver…

    I taught myself Z80 machine code in the late ... />
    I learned the text search trick in a Your Sinclair ...
    IN31 IN31 February 2010 Games
  • Note to self: Check other's pokesI was bored yesterday evening so decided I wanted to learn a little as well as achieve something, so decided to disassemble Manic Miner (bug-byte ver…

    ... =IN31;424559]I taught myself Z80 machine code in the late ... />
    I learned the text search trick in a Your Sinclair ...
    mel the bell mel the bell February 2010 Games
  • Graphics problemHi guys. Finally got a REAL zx spectrum, cost ?20 from a friend. When i draw plots and circles, it takes time to do it, but how do i do it instantly…

    ... .

    [code]
    Search for: "-PROGRAMMING" in J:\SPECTRUM ... MUSIC FE -... ---- 2785

    Search for: "PROGRAM PITSTOP" in J ... SPECTRUM MACHINE LANGUAGE
    ADVANCED Z80 MACHINE CODE PROGRAMMING
    ASSEMBLY ...
    Battle Bunny Battle Bunny February 2010 Sinclair Basic
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... eof others taking about their z80 implementations over the years.[/QUOTE ... working examples to hand.... Unlike sprite code and stuff which is ...
    csmith csmith February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... compression and a fast, compact Z80 decompressor.

    A2. It ... maps of different areas. Each sprite or map is one 'chunk ...
    joefish joefish February 2010 Development
  • Win_TZX2TAPI just wrote a small&simple TZX to TAP Converter for conversion of standard blocks. It is dedicated to all DivIDE users who want to do a quick batch …

    ... snapshot formats like .SNA or .Z80? I understand that for now ... (or maybe I didn't search well).
    zxbruno zxbruno February 2010 Announcements
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... C? z88dk has a nice sprite library.

    EDIT: Ahh ... only known how to code Z80 machine code since December, if ...
    Paradigm Shifter Paradigm Shifter February 2010 Sinclair Basic
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... for easier usage:
    - tzx, z80 and other format support, not ... , only noticed that SideWize main sprite flashes and disappears, but thats ...
    Pegaz Pegaz February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    [QUOTE=Pegaz;426987]- tzx, z80 and other format support, not ... , only noticed that SideWize main sprite flashes and disappears, but thats ... until all Marat Fayzullin's Z80 C functions are completely replaced ...
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... implementation is a first fit search of a linked list of ... ]
    z88dk has a nice sprite library.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    Yeah it looks top banana.

    I already know how to code in C so I traught myself Z80 instead. I did borrow a few ideas from your sprite library ;)
    Paradigm Shifter Paradigm Shifter February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... myself Z80 instead. I did borrow a few ideas from your sprite ... constrained platform which means any sprite library has to compromise in ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... /> Incidentally, my sprites flickered too. Sprite 1 flickered if it was ... drawn above 10 pixels down, sprite 2 about 20 pixels and ... code, without which that lil .z80 would never have happened.
    Gedlion Gedlion March 2010 Development
  • Machine Code for BeginnersHi folks. [sort of] newbie alert. Not new to Spectrum - been there since getting first rubber key 48k in 84 and a regular visitor to WoS for many y…

    You could search the forums:

    [URL=" ... /showthread.php?t=27883"]What Z80 development tools do you use ...
    zx128k zx128k March 2010 Sinclair Miscellaneous
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... /> Incidentally, my sprites flickered too. Sprite 1 flickered if it was ... drawn above 10 pixels down, sprite 2 about 20 pixels and ... code, without which that lil .z80 would never have happened.[/QUOTE ...
    na_th_an na_th_an March 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... will in turn influence sprite limitations and issues of graphic ... computing power we have in z80.

    [QUOTE]

    typical sprite is 48x24 pixels which is ... slower (logic behind constructing sprite from tiles) and possibly ...
    Fikee Fikee March 2010 Development
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... returning to a bit of Z80 coding again, so I'll ... off. Looking back now the sprite routines in the half-finished ...
    Digital Prawn Digital Prawn April 2010 Brand new software
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... think.

    The sprity.z80 thing was mine! :-) I'm ... not too shabby. The fourth sprite can't quite get to ...
    Gedlion Gedlion April 2010 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... /> command

    in the search/run box then press return ... typed

    unpaws microf11.z80 micro.tap

    Which ... called Micro (from my original z80 file, microf11) which can apparently ...
    Strident Strident April 2010 New game ideas
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... them to do it in z80 assembler, because that would be ... , designing clever double-buffered software sprite routines, and making hardware do ...
    Timmy Timmy May 2010 Games
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... it.

    Programming in Z80 assembler is another thing. Here ... to write my first masked sprite display function, it took me ... with one command.

    Z80 coding is akward and difficult ...
    Ralf Ralf May 2010 Games
  • damaged spectrum+ (blinking squares)Hi, Sorry for my poor english, but I couldn't find on family forums any remedy for my hardware problem with my first speccy in my life :) I've bought…

    ... ;search_in_name=1&keywords=z80&x=0& ... ;search_in_name=1&keywords=z80&x=0& ... .com.pl/cgibin/shop?search=z80"]http://www.nikomp.com. ... pl/cgibin/shop?search=z80[/URL]
    Please comment ... is quite good. Which Z80 is proper and the best ...
    treneiro treneiro June 2010 Hardware
  • Documentation page: a link needs updatingAt the bottom of the page [url]http://www.worldofspectrum.org/documentation.html[/url] the link to [quote]Z80 CPU Official Support Page, maintained b…

    ... usually end up having to search for it with Google.
    z80.info site (unless you've ...
    ajmoss ajmoss June 2010 Sinclair Miscellaneous
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... new MENU program, plus a Z80 snapshot. It seems that you ... small enhancement to the VARS search segment of the new display ...
    Battle Bunny Battle Bunny June 2010 Sinclair Basic
<1…20212223242526…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
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  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
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    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
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