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<1…9101112131415…34>
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... routine to paint the screen from a tile map, one ... on the screen.
    (3) Re-use the above and ... re-drawing the entire screen from the tiles each frame unless ... turn your tile IDs (0, 1, 2, 3) into a list of ... you load the binary data from four 16x16 tiles into ...
    joefish joefish February 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... printing sin(x) for x from 0 to 360 degrees in 1 ... quick algorithm for reading floats from strings and we've ... binary 1000.*2^(-4) = 0.1000 = 0.5 base 10.
    ... result by 8 (add 3 to the power of 2 ... 0001 1100

    0.b0523b1f1c * 2^(3) * 2^(-39)
    < ...
    Alcoholics Anonymous Alcoholics Anonymous June 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... first place! We still suffer from far too little automation in ... equivalent "double pi = 4.0*atan(1.0)" which is the wrong ... constants in math48 too... 0, 1, 1/3, e, ln(2), sqrt ... the argument is kept between 0 and 2pi before the series ...
    Alcoholics Anonymous Alcoholics Anonymous June 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... "double pi = 4.0*atan(1.0)" which is the wrong ... constants in math48 too... 0, 1, 1/3, e, ln(2), ... significant figures and what sin(3.141) is to seven. ... argument is kept between 0 and 2pi before the ... thinking of this at school from a different perspective, that ...
    zub zub June 2015 Development
  • Heavy on the magick bugsDo you know any "Heavy on the magick" bugs or glitches? As far I know cheat with realign status and not well drawn cyclops arm http://i.imgur.com/VY…

    ... eventually a remake continuing on from the 3 exits - hope this is ... ="https://www.youtube.com/watch?v=cnKntY0qRT0"]Kind Of Magick[/url ...
    Bedazzle Bedazzle July 2015 Games
  • 1985-2015.A topic where we can review games released on the Speccy 30 years ago, or, anyway, talk about that year.

    ... wall, and creates a title from whichever 3 words he hits. The ... 3 words being BMX, Jungle, and ... been any better if the 3 words had've been Cosmic ... this review on Spectrum 2.0 as well, but not much ...
    dm_boozefreek dm_boozefreek August 2015 Games
  • ZEsarUX 3.1 beta - Spectra emulationHi I'm currently working on adding Spectra video modes to my emulator http://www.fruitcake.plus.com/Sinclair/Spectrum/Spectra/SpectraInterface.…

    I use ZEsarUX 3.0 from Retropie package on my Raspberry Pi 2 and it works quite well.
    Mostly I use it for zx81 emulation and ULA Plus for Spectrum.
    For other purposes (games mostly) I still prefer USP and Fuse.
    Pegaz Pegaz August 2015 Emulators
  • ZEsarUX 3.1 beta - Spectra emulationHi I'm currently working on adding Spectra video modes to my emulator http://www.fruitcake.plus.com/Sinclair/Spectrum/Spectra/SpectraInterface.…

    ... ="Pegaz;832889"]I use ZEsarUX 3.0 from Retropie package on my Raspberry ...
    chernandezba chernandezba August 2015 Emulators
  • Can anyone show a slight diagram of how pokes work in a jet set willy game for example?I know its kind of something to do with machine code and Memory addresses etc but would be nice to see a youtube video or some drawings etc ? .Many t…

    ... bits in a byte just from the chapter in the Spectrum ... more it rolls around to 0 and just keeps on counting ... . So 255+1=0 and 255+3=2 and 254+7 ... , sometimes people will treat numbers 0..127 as positive, and 128 ...
    joefish joefish January 2016 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... with the +2A/+3, available from the World Of Spectrum ... Nuggetreggae.

    Flight From The Dark: System resets upon ... this[/URL] automatic USR 0 mode version by Velesoft.
    from level 3 on. [URL="http://www ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... copies data from banks 1/3/4/6/7 to bank 0 using ... /> LD DE,49152 ; from bank 5 to bank 0
    LD BC ... daya are copied in bank 0, from address 49152 on.
    ; ... decompression process
    ; must start from.

    [/code]
    Alessandro Grussu Alessandro Grussu April 2016 Brand new software
  • Speccy vs PiI've been doing some side by side comparisons on emulation (rpi) vs actual speccy (48k+). And I'm really impressed with what Fuse can do when the pi …

    ... .
    I compiled Zesarux v4.0 from source and it works fine ... set "windows size zoom" to 3 or more.
    So, I ... ideal solution, because the zoom 3 gives a nicer bigger screen ...
    Pegaz Pegaz April 2016 Emulators
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... on 4 corners areas 0,1,2,3, and calling the functions ... painting 2 tiles, instead of 3 as you told me.
    3 demo of my own, but is far from be ...
    cgonzalez cgonzalez June 2016 Brand new software
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... RLD still moves only bit 3-0 from A while bit 7-4 ... shift bit 7-4 to 3-0 in A
    That ... it should be obvious from the documentation that A ... load A lower 4 bits (3-0), with whatever value you ... imposition, memory should be processed from right to left (Not ...
    RMartins RMartins June 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... transfer blocks of code straight from ZX Paint). Think it was ... to next line down, modified from various

    ld a ... , 0, 0, 248, 0, 0, 0, 248, 0, 0, 0, 252, 0, 0, 1, 252, 0, 0, 1
    defb 254, 0, 0, 3, 254, 0, 0, 3 ...
    daveysludge daveysludge July 2016 Development
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... details what the values 0,1,2,3 etc mean and a ... the situation where someone assume 3 means 3 players, for example)
    SELECT with appropriate joins is so ... as you can run the SELECT part independently, which you can ...
    AndyC AndyC July 2016 Announcements
  • Had enoughAfter approaching another weekend full of enthusiasm towards WoS and how it's heading, and spending most of it fighting spam and online abuse, I have…

    ... label_id, is_allowed) VALUES
    (0, (SELECT id FROM labels WHERE name = 'CrisiSofT'), true ... label_id, is_allowed) VALUES
    (0, (SELECT id FROM labels WHERE name = 'Chris Born ... directly obtained explicit permission from the authors of each ...
    Einar Saukas Einar Saukas July 2016 Updates
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... details what the values 0,1,2,3 etc mean and a ... the situation where someone assume 3 means 3 players, for example)[/quote ... PITA to debug. An INSERT SELECT with appropriate joins is so ... as you can run the SELECT part independently, which you can ...
    Einar Saukas Einar Saukas July 2016 Announcements
  • Brightness level of non-bright attributes on classic ZX 48Does anybody know what was a brightness level of non-bright attributes on classic ZX 48? Was it the same on 128, +2 and +3? I can see on wikipedia a…

    ... gamma corrected composite video signal from a six bit RGB input ... to derive these six bits from the R, G, B, and ... each colour signal are 0, 2, and 3.

    The RGB ... 128 is TTL RGB, the +3 and Black +2 are analogue ...
    guesser guesser September 2016 Hardware
  • Essence of the ArcadeAs some of you know, one of the reasons I will always be eternally grateful to WOS is to have helped me with its database and all my friends around h…

    ... Boozie, I have a memory from when I was young. I ... 1 year of age,video from about 3, and even some things ... work hard to keep it from detracting me sometimes. Be it ... /> https://www.youtube.com/watch?v=_WaIWR8UAJA
    Scottie_uk Scottie_uk November 2016 Chit chat
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... it. Yesterday I downloaded 1.3.0 from your link on the sourceforge ... it somehow? Is 1.2.0 a better version to use ... version side-by-side with 0.9.36 while I play ...
    colonel32 colonel32 December 2016 Development
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... .schema_id = S.schema_id
    And V.schema_id = T.schema_id
    Join ... Staging.' + TableName + '(' + ColumnList + ')'
    + ' Select ' + ColumnList + ' From Cache.VW_' + TableName
    + ';Begin ...
    AndyC AndyC January 2017 Announcements
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... 0 NULL 0
    GAC Pac 0 NULL 0
    Get Liquidated! 0 NULL 0 ... )
    Select F.*
    From CTE_Clashes C
    AndyC AndyC February 2017 Announcements
  • Scart Leads for spectrumHi, I was going through my stuff the other day and found I have all the bits for making spectrum scart leads. I was going to ebay them but thought …

    ... +3 has automatic fine-tuning, but only when you first select ... though it may be, dates from 2006 - whereas the VCR ... for a Sanyo model from around the turn of ... />
    What I hear from the +2B is exactly what ... years; what I hear from the +3, is this what you ...
    The Mighty Dopethrone The Mighty Dopethrone February 2017 Sinclair Miscellaneous
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... 2006, made my own loader from it, and a [url=https ... counter graphics are stored 0,1,2,3,4,5,6,7 ... ,8,9,0. It resets the ... position back to the last 0 when it prints the first ... 0.

    At the moment, ...
    FrankT FrankT February 2017 Assembler
  • DivIDE allram mode help neededHi guys, are there any DIVIDE wizards out there that can explain how i page in the allram and add a rom file to it i sometimes need to load spect…

    ... (set ramtop < 49152, because from 49152 will rom image)
    from zip)
    3) LOAD * "filename.rom" CODE ... ) to divide/divmmc ram pages 3+0, set mapram mode and reset ... and 16kB images with games from ZX INTERFACE 2
    velesoft velesoft March 2017 Sinclair Basic
<1…9101112131415…34>

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