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<1234567…34>
  • 3.5 drive (external)Hi, I read that I have to put a 'diode' on the ribbon cable (for the RDY signal). But so far I could not find where can I put it on the cable... Any…

    ... to move this to Drive 0 pin.

    ... Drive Select wire must be moved for Drive 0 too, ... n/DRIVE SELECT 0 from XT (+3 controller) with n/DRIVE SELECT 0 from AT ... (3.5" floppy) and n/MOTOR ON from ... with n/MOTOR ON DRIVE 0 from AT (3.5" floppy ...
    secarica secarica November 2009 Hardware
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... I have:

    - v$(32*20) DIM variable for ... dir variable that stores the v$ dim RAM position.
    - I make a bucle from 0 to 159 bytes for read ... - If this byte readed from RAMPEEK v$ dir RAM...
    [ ... load/converts/make my v$ string "video buffer" ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ...

    v 1.0.0 codenamed retro. and v 2.0.0 codenamed v-ger.
    from microdrive, rs232 or rom in ... gives you the opportunity to select microdrive, insert cartridge and then ... know if an error emanated from new module or from blinker code.
    tstih tstih April 2011 Development
  • Writing to virtual disks/tapes? (in ZX Spin, please)I have some emulators installed in Windows: Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've been able to save to disks in Spectaculator and fuse…

    ...
    Here's an example from one of several which I ... for each BIN file to select & load it when ... f$(2);" at ";u+v(1);",";v(3):
    SAVE f ... $(1) CODE u+v(1),v(3):
    NEXT y ... 1400 LET v=0: FOR z=0 TO 3: LET v=v+VAL v$(4-z ...
    Battle Bunny Battle Bunny January 2013 Emulators
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    Following on from the revived "[thread=20207]Saving ... FN l(v)=v-256*FN h(v): DEF FN h(v)=INT (v/256 ... INKEY$"j" THEN PAUSE 0: GO TO 51
    60 POKE defadd ... $:
    POKE defadd,0: POKE defadd+1,0: PAUSE 0
    [/code]
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Opus Discovery 3.5 inch disk driveWould one of these work on a +3 or +2a? So could you save games onto normal disks using a multiface 3 or another mulitiface (1 or 2?) for the +2a? W…

    ... A:. Route the A: drive select line to where it's ... /jumpers inside the drive and select 0 for A: or 1 for ... drive, you can power directly from the +3 but make sure ...
    DEATH DEATH January 2006 Hardware
  • Two mini-projectsLooking to help WoS? (If not, why not?) One thing you can easily do with just an emulator and an Internet connection is help fill in those [url="http…

    Lots!

    mysql> select count(*) from wos_programs where loadscreen = 'No';

    mysql> select count(*) from wos_programs where ingamescreen = 0;
    +----------+
    | count ... /> +----------+
    1 row in set (0.03 sec)
    Philip Kendall Philip Kendall March 2006 Games
  • Two mini-projectsLooking to help WoS? (If not, why not?) One thing you can easily do with just an emulator and an Internet connection is help fill in those [url="http…

    ... /> [quote]
    mysql> select count(*) from wos_programs where loadscreen = 'No';
    +----------+
    1 row in set (0.05 sec)
    [/quote]
    de Vandemar Croup de Vandemar Croup March 2006 Games
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... fetches
    video data from.
    Port #13BF BLK3 ... b1 b0 - Block 3 bank select (48-64k)
    Port ... b3 b2 b1 b0 - Block 0 bank select (0-16k)

    ... bits available for the bank select, meaning that
    ... 't SE compatible, but from my point of view, ...
    MikeW MikeW April 2006 Hardware
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... fetches
    video data from.
    Port #13BF BLK3 ... b2 b1 b0 - Block 0 bank select (0-16k)

    ... only. Steal one bit from the page number for ... look for opcode fetch from 0x66). An NMI button ... help the isr distinguish from 3 different interrupt sources ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Hardware
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... box, click ADD -> Select name from Project file list, press DEL ... import has received a bug from 0.9.8 onwards.

    Kiwi Kiwi October 2006 Development
  • Recursive functionsA while ago Phil demonstrated a nice example of recursiveness in a DEF FN function. Sadly it doesn't appear to be online anymore and I have difficult…

    ... />
    Function hanoi(v, n, s)

    'v = van (from)
    'n ... /> If s > 0 Then hanoi = hanoi(v, 6 - v - n, s - 1 ... ) & v & ">" & ... ; _
    " " & hanoi(6 - v - n, n, s - 1)
    Dr BEEP Dr BEEP November 2006 Sinclair Basic
  • Compiling FUSE on Solaris 10 (x86)Digital Prawn has created Fuse 0.9.0 packages for OpenSolaris that run under Solaris 10.

    ... X11 and Development Tools packages from Apple (usually somewhere on your ... />
    [CODE] i apt 0.5.4-51 Advanced front-end for ... Tool for automated text generation from templates
    i autogen- ... 1:525-1 Extra software from cctools
    i cctools- ...
    glancaster glancaster February 2007 Emulators
  • IN bug detected todayAnyone familiar with this IN bug on the real machine. In FUSE I didn't get the same effect. Due to this bug my new ONELINER doesn't work. :( [code] …

    ... the V and B is bit 0 from SHIFT copied to bit 0 in ... B-key row
    Bit 0 in this row is SPACE ... get a BREAK with SHIFT +V+B
    (works also with ... )

    Also works SPACE + V + B

    I knew ...
    Dr BEEP Dr BEEP May 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... range); // return random number from 0..range-1
    extern ... .c" to uniformly select numbers from a shorter range. However ... from 0..RANDMAX (0..32767 in z88dk). So the idea is to select ... 9 ranges of numbers from 0..32767 that ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... valley"
    20 let s=0
    30 let m=200 ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... 180 let v$="":let w$="":let vb=0:let ob=0:let li ... q$(i)=" " and v$="" then let v$=q$( to i-1 ... /> 235 if len(v$)"" and ob=0 then let m$="that ... if vb>v and ob>0 then let m ... 320 if vb>v and ob=0 then let m$="you ... /> 730 if f(13)=0 then let m$="you cannot ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • HELP: Installing FUSE on OpenSolarisDigital Prawn has made packages of Fuse 0.9.0 for OpenSolaris. I am still trying to get Fuse 0.10.x to compile under Solaris 10 U6.

    ... from [url]http://www.4front-tech.com/download.cgi[/url]
    Select ... Solaris 10/11 (x86/amd64) from the pop up ... .6.4 and pixman 0.10.0 from [url]http://cairographics.org ... /> 10) Download FUSE 0.9.0 and libspectrum 0.4.0 from [url]http://fuse ...
    Digital Prawn Digital Prawn May 2008 Emulators
  • Girlfriend's computerI'm on my girlfriends computer atm -- one which she has asked me to sort out. It is a Vista computer which has reportedly slowed down since she fir…

    ... : PowerOffAfterShutdown
    Values: 0=Default, 1=Power Off
    select DWord from the menu.
    ... and set value to "0" (it will be set ... to "0" by default)
    *********************************************************
    psj3809 psj3809 January 2009 Chit chat
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... Effect). Below is an example from Feb 1983 Sinclair User, and ... =-4
    60 FOR i=0 TO n
    70 LET ... *PI/n)
    80 LET v=y+r*SIN (t+i ... /> 90 IF i=0 THEN PLOT u,v: GOTO 110
    100 ... DRAW u-PEEK 23677, v-PEEK 23678,b
    110 ...
    Meurglys68 Meurglys68 October 2010 Sinclair Basic
  • CrusoeI'm making slow progress in mapping & debugging this game, having to restart several times due to various unfortunate events. The latest was getting …

    ... . With Crusoe loaded, select the Assembler option from the Tools menu, copy ... into the editing window, select Assemble from the assembler's file menu ... should say "No errors in 51 lines. 64 bytes generated." and ...
    Battle Bunny Battle Bunny June 2011 Games
  • CrusoeI'm making slow progress in mapping & debugging this game, having to restart several times due to various unfortunate events. The latest was getting …

    ... With Crusoe loaded, select the Assembler option from the Tools menu, ... into the editing window, select Assemble from the assembler's file menu ... should say "No errors in 51 lines. 64 bytes generated." and ... downloaded a load of books from WOS about assembly code ...
    fahrenheit1987 fahrenheit1987 June 2011 Games
  • changing extended RAM pages in SpinIs it possible to edit the data in 128k extended RAM pages in Spin? I've tried both the debugger tool and the pokes tool and, although they let me ma…

    ... the assembler window, select Assemble ... and then select RAM3 from the Start Page ... the range 0-16383, so I had to deduct 49152 from the ...
    Battle Bunny Battle Bunny July 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... /> set bit 0 of ports[0xfefe] to 0 (Caps Shift ... 1 of ports[0xfefe] to 0 (Z pressed)

    0 (V pressed)


    from my PC keyboard
    ... I map left CTRL from my keyboard to Caps ...
    PeterP PeterP August 2011 Emulators
  • Display half a screenWorking in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of t…

    ... , which can be done from that table above. Here' ... PRINT AT a,0;:
    FOR b=0 TO 31: PRINT ... a: INVERSE 0: PRINT #0;"press 'j'"
    51 IF INKEY$"j ... " THEN PAUSE 0: GO TO 51
    55 LOAD ... : NEXT a
    60 PAUSE 0
    [/code]
    However ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • How can I modify a modern floppy disk drive to work with +D, Disciple, etc.So I've got a +D, a Disciple, and this MicroPeripherals QL Disk interface. For all these I use a single cumana 3.5'' disk unit with its own power sup…

    ... Shugart interface:
    - Device select 0 (DS0) on pin 10
    - Device select 1 (DS1) on pin 12 ... ('drive B')
    - Device select 2 (DS2) on pin 14 ... , and disconnect the signal from pin 12 on a PC ... drive and put the signal from pin 10 on it ...
    bverstee bverstee January 2012 Hardware
  • 128k +2 (grey) Ear mod - New ULA and still problemsBverstee kindly sold me a 128K ula since the one in my +2 seemed to have a broken ear in. But even with the new ULA, I still can not load games throu…

    ... the minimum and maximum, 0 an 5V here. So ... and down. When Vc, V(oltage)(at)c(ollector), without ... that your diagram differs from reality as V- and V+ (the input ... of (large) C1. Should V- and V+ really be the in- ... /> But in the diagram V+ is not connected to any ...
    roko roko August 2012 Hardware
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... keypad you'll need to select Input from the Settings menu and ... the other. With the mode 0 aspect ratio the Amstrad's ...
    jonathan jonathan February 2013 Brand new software
<1234567…34>

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