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Search Again :: Adv Search 1000 results in 0.163s
<1…16171819202122…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... more, saving another 33 positions from the latest version you posted ... a new version optimized directly from yours:

    [CODE]
    0:
    FOR r=1 TO ... -a)*e,w:
    DRAW 0,d+d:
    DRAW (a ...
    Einar Saukas Einar Saukas March 2008 Development
  • zx spectrum orchestraHave a look. [url]http://www.warmcircuit.com/web/artist.php?artist_id=2[/url]

    ... all these sounds are made from a Speccy, then it's ... for their song X+X=0

    If anyone wants ... - [url]http://youtube.com/watch?v=mobOfy1uf2g[/url]
    DJ Olaf DJ Olaf March 2008 Sinclair Miscellaneous
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... br /> 130 border 0:paper 0:cls:let l=0:let j=11 ... w=1:let t=0:let x=0.01
    150 ... plot 128,0
    180 draw 0,175:plot 255,0:draw - ... 48):gosub 5000:print chr$(51):let s(n)=3
    v=13:let h=24
    530 ink 0:if ... let f=f+1:beep 0.2,0
    540 if ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ):
    Set X$ to code from releasecodecube

    POKE ... h$,40)^2) AND h$0):
    When no timerintrupt ...

    LET v=8-v:
    Change row/column indicator ...

    FOR g=0 TO 5:
    A row ... LET c$(h+g*v)=n$(h+(g*v+v)*(gn))*(c$(p)
    Dr BEEP Dr BEEP March 2008 Development
  • MB02+IDE aliveLast weekend I finished soldering and testing my MB02+IDE. All items work perfectly on +2 grey, on +2A, on 128k heatsink and on 48k Issue2 and 3b tes…

    ... http://www.youtube.com/watch?v=vBXchAZydjk[/url]

    from mbhg_v64.eqn only on inverted ... xxxxxxxx110xxx11 or xxxxxxxx101xxx11 (for PORTSEL=0)
    ideio0 - address ... or xxxxxxxx10100011 (for PORTSEL=0)
    evenodd - byte ...
    velesoft velesoft March 2008 Hardware
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... t1
    70 print "elevation (0 to 90) ?"
    80 ... dogfight"
    30 let v=int(rnd*11-5)
    100 if s=0 then print "level"
    110 ... going ";
    120 if v>0 then print "faster"
    ... (h)-1,h)=0
    560 if v*cos(a)> ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... a boot routine (boots normally from FDD) is mapped into the ... mapped in 16k blocks into 0... 16kB memory space of Spectrum ... /> Bit 0 .. 4 of this Byte is used to select one of ... writing, if this bit is 0 writing is disabled
    ingo ingo April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... required of contributors. Aside from the scary AI problem ... help prevent the code from exploding to handle all ... "sp1_MoveSpr*()" calls we select which animation frame to use ... score);
    d_Print(0, 0, INK_BLACK | PAPER_WHITE, 0, g_textBuffer);
    [/code ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br /> {
    // sprite changes from horizontal movement to vertical movement ... /> u_AppendLong(colonyScore);
    d_Print(0, 0, INK_YELLOW | PAPER_BLACK, 2, ... gfx_GetSpriteFrame()" is used to select the correct animation frame. ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Almost one heck of a great night!Being a Single guy for the past 2 months, I've been taking a really liberal life in the past few weeks, and I've totally forgoten how easy it was to …

    ... seen since highschool, startes screaming from the other side of the ... ![/QUOTE]

    If you select the text above and change ... too much second hand smoke from some guy smoking dope all ... put her 4 kids to sleep and paid the babysitter we ...
    psj3809 psj3809 April 2008 Chit chat
  • Almost one heck of a great night!Being a Single guy for the past 2 months, I've been taking a really liberal life in the past few weeks, and I've totally forgoten how easy it was to …

    [QUOTE=psj3809;263079]If you select the text above and change ... too much second hand smoke from some guy smoking dope all ... put her 4 kids to sleep and paid the babysitter we ...
    Jumping Stack Jumping Stack April 2008 Chit chat
  • Almost one heck of a great night!Being a Single guy for the past 2 months, I've been taking a really liberal life in the past few weeks, and I've totally forgoten how easy it was to …

    [QUOTE=psj3809;263079]If you select the text above and change ... too much second hand smoke from some guy smoking dope all ... put her 4 kids to sleep and paid the babysitter we ...
    VanTammen VanTammen April 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... f:
    Still some vars from the display, but no problem ... LET s=s+9:
    Select next part of the maze ... "(RND*4+.5)-68:
    Select random direction

    ...

    FOR g=0 TO 5:
    PRINT AT ... g,0;m$(g*32+65 TO ...
    Dr BEEP Dr BEEP April 2008 Development
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    ... />
    The [B]Pedro v Krajine Pyramid[/B] did load ... the game.

    Pedro v Krajine Pyramid is little bigger ... Vpravo - Right, Skok - Jump, Zmen - Select invetory, Zober - Pick up/Drop ... /> Towdie is my favorite game from Ultrasoft, but Kliatba Noci is ...
    Pegaz Pegaz April 2008 Games
  • Lerm MicroMate - A Full CircleWell, it's taken a long time... but while eventually making an image of my [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0008433"]MicroMate[…

    ... (down) to select the "Customize" option.
    6. From the "Customize" ... Save" icon - press M to select to "Save"
    7. Two ... and while holding M (fire) select the "Sector Editor" option.

    Sector 0 should be missing.
    Sectors ...
    jp jp April 2008 Development
  • Installing dual boot Windows 98. Need advice.Hi all. I have a Win XP PC with two hard drives. Drive 1 is partitioned to C drive and F drive, with plenty space in each. Drive 2 is D drive, als…

    ... floppies with Internet Explorer 2.0, etc. :p

    Since ... -up the boot menu and select between Vista and Win98. She ... to work I will boot from the second drive and see ...
    zxbruno zxbruno May 2008 Chit chat
  • Spectaculator 7 Beta 1Spectaculator 7 has amazingly somehow made it into beta! I've just sent the usual suspects (aka beta testers) their e-mail with details. I know a f…

    ... to select an "invalid" hardware combo...

    For example, from "Options ... " > "Hardware" I can select both "MGT/Datel ... prematurely with:

    [CODE]0 OK, 60:2[/CODE]
    jp jp May 2008 Emulators
  • Spectaculator 7 Beta 1Spectaculator 7 has amazingly somehow made it into beta! I've just sent the usual suspects (aka beta testers) their e-mail with details. I know a f…

    ... /> For example, from "Options" > "Hardware" I can select both "MGT/Datel ... prematurely with:

    [CODE]0 OK, 60:2[/CODE]

    [CODE]0 OK, 0:1[/CODE]

    when ...
    jp jp May 2008 Emulators
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... 1: LET IC=0: LET LZ=0: LET HP=200: ... br /> 80 PRINT INK 0;">";: INPUT LINE A$: ... 2)="": LET SI=0: LET YI=0: IF LEN (A ... STOP
    87 LET V=0: FOR X=1 TO ... 88 NEXT X: IF V=0 THEN PRINT "VERB NOT RECOGNIZED ... "; INVERSE 1;"HELP"; INVERSE 0;" FOR CLUES": GO TO ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • ANN: Spud v0.7...won't be ready for a very long time :razz:

    ... when the SpudSpeccy-HoloSuite goes from v.0.5 to ... well ... anything above ...
    ZnorXman ZnorXman June 2008 Emulators
  • Dump Sinclair character set to file?Hi guys, I'm working on a version of Manic Miner for the TI-99/4A. It's not a port, as I'm not looking at the original Z80 code, just re-creating th…

    ... ;5262,>3C00 ; ASCII 48 [0]
    DATA >0018,> ... ,>0242,>3C00 ; ASCII 51 [3]
    DATA >0008 ... ;4224,>1800 ; ASCII 86 [V]
    DATA >0042,> ... ;2828,>1000 ; ASCII 118 [v]
    DATA >0000,> ...
    Mark Wills Mark Wills June 2008 Sinclair Basic
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... checking to see if B = 0 after adding 1 to 255 ... is right - V is set if the overflow is from 127 to ... -128, not from 255 to 0. I keep ...
    Philip Kendall Philip Kendall June 2008 Emulators
  • RAM paging and port usageDear users and developers, I'm just trying to find some detail information about RAM paging on the Spectrum 128 and later models, especially those a…

    ... br /> port 7ffd bits 0..2 select one of 8 RAM pages ... /> if port 1ffd bit 0 is reset, same as Spectrum ... of the selected RAM page (0..31)?[/QUOTE]

    ... of the selected RAM page (0..63)?[/QUOTE]

    ... of the page number comes from bit 5 of port ...
    Philip Kendall Philip Kendall June 2008 Hardware
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... the operands I am sending from the DAA routine to the ... />
    [code] // Bit 2 (P/V flag)
    if FlagStatus( FLAG_N ... ) = 0 then
    // Addition
    CalculatePVFlag( ...
    MadDoc MadDoc July 2008 Emulators
  • How to contend memoryHow has this been achieved, electronically? Is there a "memory ready"-line for each bank, or something?

    ... enable) line to read from the address on the bus ... a CS (chip select, active low) line to select this chip. The ... pin is set to logic 0, it is active. 'Active ... +5 volts), and logic 0 usually means the pin is ... grounded (usually 0 volts). A chip that ...
    Winston Winston August 2008 Chit chat
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... command to flip between screens from 128K BASIC? I am unsure ... /> 200 PAUSE 0: GO SUB scr2: PAUSE 0: GO SUB scr1 ...
    7010 FOR i=0 TO 6911: POKE 49152+i ... br /> 8030 LET b(4)=0
    8040 GO SUB ... RETURN

    9000 REM select second screen
    9010 LET ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Sundown Demoparty 2008 12-14th September, near Exeter UK!Quoteth the website I hath made for event: "The UK's premier demoscene party is back for 2008 and is due to take place from the 12th-14th September …

    ... Sound system provided by Shevek (from Tech Adventure). This professional ... LIGHTING SYSTEM
    VJ Lex from Pyrolighting / The Party Lab ... his panel quiz with four select sceners to test their ... After an evening of poor sleep and alcoholic abuse, utilise our ...
    rc55 rc55 September 2008 Sinclair Miscellaneous
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here) in fact, I want to accelerate a car towards a direct…

    ... br /> 10 LET a=0: LET b=0: LET c=255: LET ... straight line
    110 REM from the pixel (A,B) to ... TO GO
    1010 LET V=D-B
    1015 ... br /> 1030 LET D1Y=SGN V
    1035 REM (D1X, ... br /> 1070 LET N=ABS V
    1080 IF M& ... br /> 1110 LET M=ABS V
    1120 LET N= ...
    Geoff Geoff September 2008 Sinclair Basic
  • ANN: Spud v0.201New version of Spud released. Nothing major just a few bugfixes thanks to user feedback. At the soon to be usual link [COLOR=#4040c0][URL]http://…

    ... *,9 the result goes to 0.
    21 - In calculator it ... /> 22 - In calculator, select Hex, select Word, enter FFFF, select Decimal, result is ... , if you set SP to 0 the Stack window seems to ... the stack window (top right) from showing anything!
    26 - In ...
    Jimmy Jimmy September 2008 Emulators
  • ANN: Spud v0.201New version of Spud released. Nothing major just a few bugfixes thanks to user feedback. At the soon to be usual link [COLOR=#4040c0][URL]http://…

    ... *,9 the result goes to 0.
    21 - In calculator it ... /> 22 - In calculator, select Hex, select Word, enter FFFF, select Decimal, result is ... , if you set SP to 0 the Stack window seems to ... the stack window (top right) from showing anything!
    26 - In ...
    rich_chandler rich_chandler September 2008 Emulators
<1…16171819202122…34>

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