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<1234567…34>
  • 3.5 drive (external)Hi, I read that I have to put a 'diode' on the ribbon cable (for the RDY signal). But so far I could not find where can I put it on the cable... Any…

    ... to move this to Drive 0 pin.

    ... Drive Select wire must be moved for Drive 0 too, ... n/DRIVE SELECT 0 from XT (+3 controller) with n/DRIVE SELECT 0 from AT ... (3.5" floppy) and n/MOTOR ON from ... with n/MOTOR ON DRIVE 0 from AT (3.5" floppy ...
    secarica secarica November 2009 Hardware
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... I have:

    - v$(32*20) DIM variable for ... dir variable that stores the v$ dim RAM position.
    - I make a bucle from 0 to 159 bytes for read ... - If this byte readed from RAMPEEK v$ dir RAM...
    [ ... load/converts/make my v$ string "video buffer" ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... /> 260 SET BORDER 64
    270 LET JO=0
    280 !poke ... VAN=0:LET FEL=0:LET BBB=0
    440 SET PALETTE 64
    0,238,136,136,0,0
    540 SET CHARACTER 32,0,62,104,64 ... ,96,64,96,64 ...
    endi endi June 2017 Sinclair Basic
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... fetches
    video data from.
    Port #13BF BLK3 ... b0 - Block 3 bank select (48-64k)
    Port ... b0 - Block 2 bank select (32-48k)
    Port ... b2 b1 b0 - Block 0 bank select (0-16k)

    ... bank select, meaning that
    only the first 64 (1Mbyte ...
    MikeW MikeW April 2006 Hardware
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... b1 b0 - Block 3 bank select (48-64k)
    Port #12BF ... b3 b2 b1 b0 - Block 0 bank select (0-16k)

    Ports ... the bank select, meaning that
    only the first 64 (1Mbyte) banks ... to help the isr distinguish from 3 different interrupt sources.
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , thankfully a good night's sleep, and I'm feeling a ... , right and left passages leaving from the current room. Hopefully this ... p=672:
    LET d=0*USR 7766-1:
    FOR ... /> POKE (m(p+d+d)=0)*(p+d>64)*(p+d
    Einar Saukas Einar Saukas March 2008 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... the programming examples of Sigma from the appendix of the ... br /> ; 0x001F8000 - 0x001F9FFF = 64*32 dwords for playfield 0
    ; 0x001FA000 - 0x001FBFFF ... 0100000000000000b ; Reset CPU.
    SLEEP equ 1000000000000000b ; Sleep CPU.

    ...
    ASM ASM October 2010 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ...

    v 1.0.0 codenamed retro. and v 2.0.0 codenamed v-ger.
    from microdrive, rs232 or rom in ... gives you the opportunity to select microdrive, insert cartridge and then ... know if an error emanated from new module or from blinker code.
    tstih tstih April 2011 Development
  • Writing to virtual disks/tapes? (in ZX Spin, please)I have some emulators installed in Windows: Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've been able to save to disks in Spectaculator and fuse…

    ...
    Here's an example from one of several which I ... for each BIN file to select & load it when ... f$(2);" at ";u+v(1);",";v(3):
    SAVE f ... $(1) CODE u+v(1),v(3):
    NEXT y ... 1400 LET v=0: FOR z=0 TO 3: LET v=v+VAL v$(4-z ...
    Battle Bunny Battle Bunny January 2013 Emulators
  • Rocky Gush Floppy Drive InterfaceI have a Rocky Gush Floppy Drive Interface which I would like to post the details under the Hardware section of the website. What is correct procedur…

    ... 4 of $200C being Side Select (0 = Side 1, 1 = Side 2 ... .
    D2 are for moving from 48 ROM to RG ROM ... various RG routines to return from a call to the 48 ... the interface running (including the 64-column chars), but not the ...
    Jmk Jmk April 2013 Hardware
  • Rocky Gush Floppy Drive InterfaceI have a Rocky Gush Floppy Drive Interface which I would like to post the details under the Hardware section of the website. What is correct procedur…

    ... 4 of $200C being Side Select (0 = Side 1, 1 = ... Spectrum bus (i.e. from the Z80) is low, ... that is fetched to come from the 'DOS ROM'?
    ... gate which controls the chip select line (/CE) of the ... interface running (including the 64-column chars), but not ...
    zub zub April 2013 Hardware
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... So it reads the 0 and the 64 and puts them into ... data (e.g. 0,64=16384 and 0,27=6912) and change ... can make them copy to/from a different patch of memory ... 0,64 -> 0,72 and 0,27 -> 0,8 and 0,228 -> 0,175 ... number from 175 up to 247 in steps of 8 to select ...
    joefish joefish September 2016 Sinclair Basic
  • Anagram creation - not as easy as it looks?I'm writing a story and I have a mystery villain who is never revealed. My main clue was to have been that every alias he uses is an anagram of the f…

    ... of a routine to select words from a long list whose ... THEN
    PRINT CHR$ (a+64);" ";n(a,1):
    LET ... =PEEK pos: LET c1=c-64: LET n$="":
    IF ... =name+1: PRINT #0;AT 0,0;name,,AT 0,8;

    0;AT 0,8;n$: LET OK=1
    64 LET pos ...
    Battle Bunny Battle Bunny January 2017 BASIC
  • Computer & Video Games Book of Adventure, TheBelow is the spectrum listing from the "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000078"]Computer & Video Games Book of Adventure, The…

    Below is the spectrum listing from the "[URL="http://www. ... q$=""
    8 LET pc=0
    10 DIM l$( ... n(11): DIM q$(9,64): DIM v$(9,32)
    20 ... i
    50 LET pn=0: LET in=1: LET ... /> 100 IF pc>0 THEN LET pc=pc+1 ... 290 LET n=0: LET ii=0: FOR i=0 to 10: IF ...
    c1541 c1541 October 2008 MIA/STP/SDP
  • Indirect Variable AssignmentHere's another wacky routine. This allows assignment of values to variables where the source & destination variables can themselves be defined in var…

    ... CHR$ (a+64),"=",v;
    11 PRINT USR id,v$,"=",v+VAL ("val ... of "" to protect arguments from being evaluated in advance ... values to BASIC variables from machine code. Just put ... br /> FETCHS: equ $2bf1 ;from calculator stack: AEDCB
    CH_ADD ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... NEXT x
    118 DATA 0,0,0,0,0,64,192,192
    120 ... REM volume
    315 LET v$="V11": REM The actual command ... LET v=v+1
    2075 IF INKEY$="v" THEN LET v=v-1 ...
    2080 IF v> ... 7 THEN LET v= ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Sprinter Project dead ?Is the Sprinter project dead ? There is nothing at the website: [url="http://www.eng.petersplus.ru/"]http://www.eng.petersplus.ru/[/url] [ This M…

    ... with
    people from MicroART and got from him PCAD-sources of ... send You money?

    From foreign countries by Western Union ... ) (3.5/7.0 MHz)
    ROM: 64/128K (possibility to extend ... colors in one time of 64 maximum (in all screens).
    Yerz Yerz August 2004 Sinclair Miscellaneous
  • Opus Discovery 3.5 inch disk driveWould one of these work on a +3 or +2a? So could you save games onto normal disks using a multiface 3 or another mulitiface (1 or 2?) for the +2a? W…

    ... A:. Route the A: drive select line to where it's ... /jumpers inside the drive and select 0 for A: or 1 for ... drive, you can power directly from the +3 but make sure ...
    DEATH DEATH January 2006 Hardware
  • Two mini-projectsLooking to help WoS? (If not, why not?) One thing you can easily do with just an emulator and an Internet connection is help fill in those [url="http…

    Lots!

    mysql> select count(*) from wos_programs where loadscreen = 'No';

    mysql> select count(*) from wos_programs where ingamescreen = 0;
    +----------+
    | count ... /> +----------+
    1 row in set (0.03 sec)
    Philip Kendall Philip Kendall March 2006 Games
  • Two mini-projectsLooking to help WoS? (If not, why not?) One thing you can easily do with just an emulator and an Internet connection is help fill in those [url="http…

    ... /> [quote]
    mysql> select count(*) from wos_programs where loadscreen = 'No';
    +----------+
    1 row in set (0.05 sec)
    [/quote]
    de Vandemar Croup de Vandemar Croup March 2006 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... box, click ADD -> Select name from Project file list, press DEL ... import has received a bug from 0.9.8 onwards.

    Kiwi Kiwi October 2006 Development
  • Recursive functionsA while ago Phil demonstrated a nice example of recursiveness in a DEF FN function. Sadly it doesn't appear to be online anymore and I have difficult…

    ... />
    Function hanoi(v, n, s)

    'v = van (from)
    'n ... /> If s > 0 Then hanoi = hanoi(v, 6 - v - n, s - 1 ... ) & v & ">" & ... ; _
    " " & hanoi(6 - v - n, n, s - 1)
    Dr BEEP Dr BEEP November 2006 Sinclair Basic
  • IN bug detected todayAnyone familiar with this IN bug on the real machine. In FUSE I didn't get the same effect. Due to this bug my new ONELINER doesn't work. :( [code] …

    ... the V and B is bit 0 from SHIFT copied to bit 0 in ... B-key row
    Bit 0 in this row is SPACE ... get a BREAK with SHIFT +V+B
    (works also with ... )

    Also works SPACE + V + B

    I knew ...
    Dr BEEP Dr BEEP May 2007 Hardware
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... the more optimized code, from original 64 byte machine code to 49 ... /> ld a,(de) ;get byte from graphic store in memory
    0

    endofprogram
    ret ...
    Rickard Rickard May 2007 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... the more optimized code, from original 64 byte machine code to 49 ... /> ld a,(de) ;get byte from graphic store in memory
    0

    endofprogram
    ret ...
    Dr BEEP Dr BEEP May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... =32: LET A$="": FOR A=0 TO 2: P
    OKE ... =7)-(t=3)*(e>0))*(v=m)*8: IF s(j ...
    Dr BEEP Dr BEEP June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... range); // return random number from 0..range-1
    extern ... .c" to uniformly select numbers from a shorter range. However ... from 0..RANDMAX (0..32767 in z88dk). So the idea is to select ... 9 ranges of numbers from 0..32767 that ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> NEXT f:
    FOR g=0 TO 1:
    LET p ... /> POKE (m(p+d+d)=0)*(p+d>64)*(p+d
    Einar Saukas Einar Saukas March 2008 Development
<1234567…34>

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