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<1…25262728293031…34>
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... />
    Version 2.4 Release 0.9 (17-Apr-2004):
    select ROM page, IFF1/IFF2/IM ... with references to given address from another ones (e.g.: ; ... CALL from addr1, addr2, ... ; JP from ...)
    [-] In the ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Help needed with Disciple interfaceHi all, I really hope someone can help me out. I've recently bought a Disciple interface and have attached an internal Amiga 3.5" drive. (I've never…

    ... for Amiga Drive is:
    80 Tracks (direct Poke: POKE @1 ... it is dual-side drive [80+128])
    6 ms step ... 0,6656 if I recall this correctly. Then you can boot from ...
    LCD LCD May 2004 Sinclair Miscellaneous
  • I've done it - so can you!I've just paid for Spectaculator. It only took about an hour for the registration code to come through!! This is simply the best emulator that I hav…

    ... like when i get stuff from the UK on ebay. even ... what. I got some Spin v.0.5 i saw linked to ... if that's some wip v.0.5 or what. didn't ...
    Sadako Sadako May 2004 Emulators
  • COVOX works?My Sprinter "simulates" a COVOX soundcard at port 4Fh, but I don't know how to use it! Can anyone explain to me the process of programming it? (To be…

    ... diaphragm in a range from 0-255, with 0 conceptually meaning minimum deflection ... volume here since we go from 0 to 255 and vice versa ... according to the equation out=V*sin(2*pi*f*t ... hertz, pi = 3.14..., V = volume = 0 to 255.

    Musical ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... level digit to a number 0-7. Then the special ... of the name comes from the name of the ... contains a strange "SAVE /0" command. You can ignore ... , without resetting the emulator, select a copy of the TAP ... Spectrum ROM reappears in the 0-16K area.

    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • For all KRAFTWERK fans here - Photos from their concert in Rome (17/05/2004)I was there... and I took a full set of 73 pictures with my digital camera. I know there are other Kraftwerk fans here (first of all my Polish friend…

    ... of F242 before then (mid 80's) so I went to ... ) an excellent collection of tracks from the Belgian group that (re ... ]Im Rhytmus bleiben, Headhunter v3.0[/I] (possibly one of the ...
    Alessandro Grussu Alessandro Grussu May 2004 Sinclair Miscellaneous
  • Proxima user programs wantedCzech company Proxima software made/published a bunch of _very_ high quality user programs in 1990-1993 (in Czech), but they seem to be missing from …

    ... programu od Proximy je tu v hroznym stavu (snapshot nebo vubec ... 128 bez upravy pro D40/80, chtelo by to verzi novejsi ... Spectrum,

    All programs from PROXIMA-distribution now are free ... nechce znova otravbovat :o( - takze v principu to jde.

    Mikie Mikie June 2004 MIA/STP/SDP
  • JIL - chuckie eggso far ive got to level 91 and have all the snapshots.......doesnt look like theres an end to this game it just seems to repeat after about level 30 …

    ... 39245,0: Poke 39246,224

    Then starting from 57344 enter ... ! level 91!
    l-e-v-e-l..n-i-n ...
    Mr. Anonymous Mr. Anonymous June 2004 Sinclair Miscellaneous
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... stack.
    [-] Debugger fixed: P/V and X flags were exchanged ... now.
    [*] TR-DOS Load from Disk Browser (by double clicking ... loads in most cases (USR 0 mode used, calling TR-DOS ... when Model changed'. When loaded from .ezx-file, multicolor saved there ...
    Vladimir Kladov Vladimir Kladov July 2004 Emulators
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... copy IFF2 to the P/V flag) is interrupted, then ... the P/V flag is reset, even if ... 3 tstates: read low byte from the interrupt vector.
    * ... In IM 0, the Z80 will read an opcode from the data ... which prevented the NMI from being used on an ...
    Fraser Fraser July 2004 Development
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... values I would still use 0,0,0 and 255,255,255 for ... numbering system that would go from black to the next lightest ... />
    So the patterns go from smoothest to harshest. The second ... slightly different looking colour. Just select ZOOM and pick your main ...
    Sadako Sadako August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... by this: the data from the video memory
    ... But when was the information from the address 16384-23296 ... a signal. if interrupt (IM 0, IM1, IM2) is enabled ... to interrupt routine (TIME: 0)
    in the same ... that CPU speed is about 80%).
    when finished ...
    Fikee Fikee August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... following command line:
    tasm -80 -b -f00 elbonian_flag.txt elbonian_flag ... filled with $ff.
    .word 0,0,0,0,0,0,0 ;HL',DE',BC',AF',HL ... hl, bc ; obtained the offset from the beginning of the third ... the hl register the offset from the start of
    ; ...
    Erlstoned Erlstoned August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; I=FE
    IM 2 ; select IM2
    ei

    80,104, 48, 28, 3
    DEFB 0,0,0,0,0,0,0,0
    DEFB ...
    robpearmain robpearmain August 2004 Development
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... , as I`ve been using v.81

    ---------------

    Current Status of OS is 80 percent in about 20 notebooks ... the work done since the 0.81a release has been to ...
    CKay CKay August 2004 Development
  • Where Time Stood Still bugWhen you go up the slope past the temple, near where the armadillo roams, the game freezes as you get to about half way up the slope. Has anyone else…

    ... #3 Poke 54945,0: Poke 51167,0: Poke 51053,0

    Inf ... ,201 RAM #3 Invincible apart from hand (and rocks?)


    Poke 38422,0 Assists to get all of ... pokes at the *menu* keyboard select screen)

    Poke 44007 ...
    BadBeard BadBeard September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> SUB E ; take it from 8
    RLA ; double ... I=FE
    IM 2 ; SELECT IM2
    EI

    0
    DEFB 255,0
    DEFB 255,0
    ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> SUB E ; take it from 8
    RLA ; double ... I=FE
    IM 2 ; SELECT IM2
    EI

    0
    DEFB 255,0
    DEFB 255,0
    ...
    robpearmain robpearmain September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... (as bit 7 has changed from 0 to 1) and in this ... ]
    The carry will be 0.

    Right?

    V) change to 1?

    MadDoc MadDoc September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... (as bit 7 has changed from 0 to 1) and in this ... ]
    The carry will be 0.

    Right?
    [/quote ... - does the overflow flag (flagP/V) change to 1?
    [/quote ... value of HL wraps from $FFFF to $0.

    If you ...
    AndyC AndyC September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... value of HL wraps from $FFFF to $0.
    [/quote]
    With ... )
    ---------
    (1) 0000 0100 (v:1) (c:1)[/quote]
    ---------
    (1) 0000 0000 (v:1) (c:0)
    MadDoc MadDoc September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> SUB E ; take it from 8
    RLA ; double ... I=FE
    IM 2 ; SELECT IM2
    EI

    0
    DEFB 255,0
    DEFB 255,0
    ...
    robpearmain robpearmain September 2004 Development
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    ... taking"a key"(got it from the crypt)and "the map ... ...

    Poke 53640,0: Poke 53699,0 (after game has started ...
    79 The Telephone
    80 A Latin Text
    81 ... />
    Finally, Poke 56344,0: Poke 56345,0 allows you to pick ...
    Mr. Anonymous Mr. Anonymous September 2004 Games
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... />
    0 =j;
    0 =k;
    0 =v
    ;"set ... all var to zero"

    0 ...


    0 7 for
    ;"setup next ... br /> ;"resets paper colour from var j"

    from var k"

    0 bright
    Steve(spt) Steve(spt) October 2004 Emulators
  • Why did you choose your nick?Referencing the end (currently, thoough if more than a month or so have gone by it may by now be the middle) of [url="http://www.worldofspectrum.org/…

    In the '80 we formed a group that ... Screen$

    I moved from the Ymond. The name YRS ... /> _________________
    Just POKE 23607,0 !
    Remember: beep Dr Beep ...
    Dr BEEP Dr BEEP October 2004 Sinclair Miscellaneous
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... code modified from Nick Flemings ... 0 ; 0 -> width = 2, otherwise = 3
    _Sprite_Attr_Height: DEFB 0 ; 0 ... br />
    ; 0 Sprite id (0 = sprite disabled)
    ... DEFW 80 ; Sprite X
    DEFB 80 ; ...
    robpearmain robpearmain October 2004 Development
  • Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…

    ... mass and cannot instantly move from rest to full deflection -- ... width modulation).

    First select a sample rate -- this has ... played each 0.125ms. You will hear glitches even from a disk ... it loaded the next buffer from disk, it couldn't maintain ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Sir Fred helpAnyone know how to kill guard with the sword? I always get killed during a swordfight, I know that you have to use the sword to get past these guys.…

    ... have the map, and like 80 percent or more is unseen ... other means, or carry on from where I left off.
    select object, m=use object. Hardly ...
    Daren Daren October 2004 Games
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... bus, or completely isolated from the CPU and accessed by ... to isolate the CPU bus from the display bus as ... address bus and just bank select the memory like the ... , but it far deviated from my goals of a system ... all signals out to two 80 pin headers. Perfect for ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
<1…25262728293031…34>

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