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  • Cascade 50 questionI remember playing on this around summer 1984. There was a game on this tape which was basically a 'W' shape made up of numbers and a moving line whi…

    ... you had to guess the number. Exciting i know, but can ...
    DOZ DOZ August 2004 Games
  • Spec on phones, plus spec, SAM to phone Do you think it`ll ever be possible to have a phone where you can use a Spectrum AY tune as your Ringone? I couldn`t really give a flying fart for …

    ... still possible to dial a number by using a computer to ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • 2 questions regarding partial port decoding1) What happens if the Spectrum reads from a port whose number matches the criteria for more than one device ? Does only one of the devices get to r…

    ... reads from a port whose number matches the criteria for more ...
    GOC GOC August 2004 Development
  • MBXI've been looking at the [B]Dungeons and Dragons Character Creator[/B] by [B]S. Davis[/B] (1986). It contains a message along the lines of, [I]If you…

    ... it gives a 9 digit number.

    I'm guessing ...
    pluvia pluvia August 2004 Sinclair Miscellaneous
  • The Pawn and Spin 5.04 - weird behaviourTwo TZX files from the TZX vault: The Pawn.tzx The Pawn v2.3.tzx (both are v 2.3 from the start text, but the first shows the title screen when lo…

    ... on the model emulated ( 6 Number too big, 20:6 for ...
    Vanamonde Vanamonde August 2004 Emulators
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... ; And loop for the total number of sprites

    Spriteloop ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; And loop for the total number of sprites

    Spriteloop ...
    robpearmain robpearmain August 2004 Development
  • (Not speccy) Networking xp I`m trying ( for two days now! and fed up with it) - to some laptops to my PC. How the hell do you make this work? If anyone wants to help Please s…

    ... `ll give you my telephone number. - because I`m about to ...
    Steve(spt) Steve(spt) August 2004 Sinclair Miscellaneous
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... /2-Keyboard, CF, Tape, Joystick, Serial


    Extra features ...
    pern pern August 2004 Sinclair Miscellaneous
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    I've read a number of replies (on Matt's ...
    Parky Parky August 2004 Games
  • My geeky timeline...1982 - Dad bought me a ZX81, started getting interested in computers. couldn't do much with 1k though :) 1983 - Dad bought me a ZX spectrum. Really …

    ... then. Bought books, wrote a number of basic programs, including a ...
    Parky Parky August 2004 Sinclair Miscellaneous
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... track of a memory bank number, by combining bits 0-2 ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • TAPER again...I'm now using a laptop with Windows 98SE, and TAPER doesn't work with that, which is really disappointing. I think the saying is 2You don't miss your…

    ... on TAPER makes it still number one.

    Somebody save ...
    Spector Spector September 2004 Sinclair Miscellaneous
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23. Any ideas on how to code …

    I need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.

    Any ideas on how to code the above

    Cheers
    robpearmain robpearmain September 2004 Development
  • ZXF - printed version - would you be interested?[Copy of my post to CSS below] Evening all, Having recently bought a rather speedy new inkjet printer I find myself suddenly in a position where I …

    ... of years quite a
    number of people have requested this ...
    woodcock88 woodcock88 September 2004 Sinclair Miscellaneous
  • Fast division in machine codeHi Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code. Derek [ This Message was edited by: dmsmith on 2004-0…

    Hi

    Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code.

    Derek

    [ This Message was edited by: dmsmith on 2004-09-24 20:04 ]
    dmsmith dmsmith September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... 128 tiles across by the number of tiles down (currently 6 ... />
    COLMODC LD B,0 ;number of columns to clear
    COLMODD LD A,0 ;number of columns to clear
    dmsmith dmsmith September 2004 Development
  • Whatever happened to Ocean?Ocean were probably the biggest software company on the Speccy, as well as other 8-bit computers. In the UK at least - in terms of number of releases…

    ... at least - in terms of number of releases, and their general ...
    Gwyn Gwyn October 2004 Games
  • Best/worst endingsPity this cheap'n'nasty UBB-clone doesn't have polls, one of the many features it lacks. :roll: :) What does anyone think are the best, and worst, g…

    ... them to a more sensible number such as 1,024), and ...
    robert@fm robert@fm October 2004 Games
  • Original ZX Basic Manual in *.pdf formatDoes anybody knows where to get original Sinclair ZX Spectrum Basic Programming Manual written by Steven Vickers and Robin Bradbeer in *.pdf format? …

    ... on The Dot Eaters/The Number Crunchers website [url="http://www ...
    Uros Zupan Uros Zupan October 2004 Sinclair Miscellaneous
  • Can anyone name the game?Having not found the answer despite a thread running into several pages on another forum, I was wondering if anyone can identify this game (I'm rapid…

    ... mine - which was on a number of levels - to do something ...
    jimtastic jimtastic October 2004 Games
  • Zaf-forth to Z80 compiler Build 5This forth like complier is changing almost every day with new items been added. Here is a new Zaf-forth word add it the sptword.fth file - which is…

    ... rnd
    ;" get a random number between 0 and 50"
    =rrandom
    ;"store number on stack used for radius ...
    Steve(spt) Steve(spt) October 2004 Development
  • New tzxvault team accounts setupAfter the long drawn out discussion re. the "official WOS DVD's" etc and ways to fund purchases of tapes/disks for dumping, I've created accounts for…

    ... , there are also a large number of titles that have been ...
    Gilby Gilby October 2004 MIA/STP/SDP
  • Your Sinclair - It's back!Sort of. [quote]UK and subscriber copies of issue nine of Retro Gamer magazine will include a brand new issue of Your Sinclair magazine! This 32-pa…

    ... , YS is back and still number one for Spectrum games![/quote ...
    Swainy Swainy October 2004 Games
  • The Spectrum is a Piece of ShitHow can you all stand there and defend a computer that was ABSOLUTELY RUBBISH even back in 1982, compared to classics like the Atari 8-Bit, Commodore…

    ... the commands available to the number of keys available.

    Foebane72 Foebane72 October 2004 Sinclair Miscellaneous
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ...
    6. Go to point number 1
    My delay loop ...
    Ralf Ralf October 2004 Development
  • Speccy NetworkingNot sure if this post should be here or under development so apologies in advance. Has any body 'networked' a number of spectrums. If so what did y…

    Not sure if this post should be here or under development so apologies in advance.

    Has any body 'networked' a number of spectrums.

    If so what did you use and what did you do with it.

    Just curious. :)
    Saboteur Saboteur November 2004 Sinclair Miscellaneous
  • Recommend a Gauntlet clone for meI'm looking for a GOOD Gauntlet-esque game which is... wait for it... not multiload. My GBA-based Speccy emulator doesn't support TAP files or 128k,…

    ... . Or Dandy. Or a large number of the other Gauntlet clones ...
    Lee Tonks Lee Tonks November 2004 Games
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... line by typing it's number, ie, 10 and multiple lines ... be configured to skip any number of frames, and can auto ... program line. Beware - a single number (such as "2") will be ... accepted as a blank line number, and as such will still ...
    Dunny Dunny November 2004 Emulators
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