World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1…22232425262728…34>
  • divide deviceHi, This is first my first post,so hello to you all I first Spectrum 48k was a Xmas present way back in 1983,best gift ever. Then I moved on to a C…

    ... any kempston interface without data collision. Will work RESIDOS and memory ...
    Alien 8 Alien 8 November 2010 Hardware
  • SEUD SpectrumHi All, i m Luca, from italy. I'm very hungry, i order to cronosoft a copy of tape SEUD...after 3 week i didn't receive nothing, and the email is n…

    ... like to really buy the SEUD, but if the postage are ... other way for buy the Seud? you write me.

    lukezab lukezab November 2010 Chit chat
  • SEUD SpectrumHi All, i m Luca, from italy. I'm very hungry, i order to cronosoft a copy of tape SEUD...after 3 week i didn't receive nothing, and the email is n…

    ... would i like to use Seud.... i and my friend have ... /> Uhmm... i think this...the seud use 48k or use the ...
    lukezab lukezab November 2010 Chit chat
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    Great game.

    If I could ask, what is the game engine?

    Is it your own creation or was it made in some editor ( maybe [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0019186"]SEUD[/URL] by Jonathan Cauldwell) ?
    Ralf Ralf November 2010 Games
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    ... .org/infoseekid.cgi?id=0019186"]SEUD[/URL] by Jonathan Cauldwell) ?[/QUOTE ...
    Metalbrain Metalbrain November 2010 Games
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    30032,0 Unlimited Lives
    27276,0 No collision
    g00db0y g00db0y November 2010 Games
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    ... seems quite intuitive and the collision detection seems to be good ...
    Morkin Morkin November 2010 Games
  • Splitter & fixer & Kempston joystick interfaceI'm thinking of developing a small interface that combines these three elements: 1. A splitter like the [URL="http://www.worldofspectrum.org/infosee…

    ... for remove this problem (data collision between JOY and DIVIDE PLUS ...
    velesoft velesoft November 2010 Hardware
  • DIVIDE PLUS - ZX bus protectorI make new ZX BUS PROTECTOR for use with DIVIDE PLUS interface. This is very small "convertor" for connection to new ZX BUS connector. PCB contain on…

    ... KEMPSTON JOYSTICK interface[/B]. Data collision will disabled via new resistors ... DIVIDE/DIVIDE PLUS without data collision. ZX games using allram mode ...
    velesoft velesoft November 2010 Hardware
  • The Ultimate Spectrum, made from old spectrumsGiven that all types of the Spectrum are less than ideal in one respect or another, I wondered what the ulimate refinement would be, but just using o…

    ... there can be a data collision that kills the Z80 otherwise ...
    Alien 8 Alien 8 December 2010 Hardware
  • The Ultimate Spectrum, made from old spectrumsGiven that all types of the Spectrum are less than ideal in one respect or another, I wondered what the ulimate refinement would be, but just using o…

    ... there can be a data collision that kills the Z80 otherwise ...
    chev chev December 2010 Hardware
  • The Ultimate Spectrum, made from old spectrumsGiven that all types of the Spectrum are less than ideal in one respect or another, I wondered what the ulimate refinement would be, but just using o…

    ... /+3 bus
    - remove data collision between data writed to paging ...
    velesoft velesoft December 2010 Hardware
  • Gilligans GoldI used to be really good at [URL="http://zxspectrumgames.blogspot.com/2010/12/spectrum-games-gilligans-gold-classic.html"]Gilligans Gold[/URL] but f…

    ... a little bit wobbly with collision detection and all that but ...
    jammajup jammajup December 2010 Games
  • New game! Crimbo!Hi all, we are very proud to announce our new game: Crimbo - A Gloop Troops Tale. [url]http://www.littleshopofpixels.co.uk/games/crimbo/crimbo.zip[/…

    ... me in the spirit. The collision detection still seems to catch ...
    Shaun.Bebbington Shaun.Bebbington December 2010 Brand new software
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... 'll be working on the collision detection.

    EDIT: I ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... 'll be working on the collision detection. Everything with this mini ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... /> I've now implemented the collision detection and in this version ... changes colour to indicate a collision.

    I'm happy ...
    Digital Prawn Digital Prawn December 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... at all, unresponsive control, shite collision detection, and these 2 games ...
    dm_boozefreek dm_boozefreek December 2010 Chit chat
  • New game Sea Dragon (beta)Hi. Over at zx.pk.ru there is a lot of talk of a new game for spectrum called Sea Dragon. It is a VERY nice underwater side scroller... technically V…

    ... [/url]

    Although the collision detection when in the narrow ...
    jammajup jammajup December 2010 Games
  • RoboCop 4This is fake ? [IMG]http://i230.photobucket.com/albums/ee81/ex0l0n/robocop4.png[/IMG] title screen by Ivan Horn of early cancelled in 1993 zx-spect…

    ... time travelling idiot with poor collision detection that we ended up ...
    Swainy Swainy January 2011 Games
  • New game! Crimbo!Hi all, we are very proud to announce our new game: Crimbo - A Gloop Troops Tale. [url]http://www.littleshopofpixels.co.uk/games/crimbo/crimbo.zip[/…

    ... , and even even even greater collision detection boxes! (I'm 5 ...
    Timmy Timmy January 2011 Brand new software
  • RoboCop 4This is fake ? [IMG]http://i230.photobucket.com/albums/ee81/ex0l0n/robocop4.png[/IMG] title screen by Ivan Horn of early cancelled in 1993 zx-spect…

    ... time travelling idiot with poor collision detection that we ended up ...
    The Starglider The Starglider January 2011 Games
  • New game! Crimbo!Hi all, we are very proud to announce our new game: Crimbo - A Gloop Troops Tale. [url]http://www.littleshopofpixels.co.uk/games/crimbo/crimbo.zip[/…

    ... - yup it turned out the collision box for the Xmas tree ... a bounding box used for collision, but for the tree it ...
    EvilUncleBubba EvilUncleBubba January 2011 Brand new software
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... do well is pixel level collision detection. Nearly all BASIC games ...
    BloodBaz BloodBaz January 2011 Sinclair Basic
  • New game idea (still top secret), but I need input.For a new game I need all kinds of actions that a player needs to do to activate something, but the action must be maintained all the time. I don't…

    ... movement I also need better collision detection.
    Right now it ...
    Dr BEEP Dr BEEP January 2011 New game ideas
  • KempAY and Spectrum +3 queryIve been looking at the KempAY interface. It's the AY38912 chip on a board, which also doubles up as a kempston joystick interface all done in GAL ch…

    ... bytes i.e. a data collision.
    guesser guesser January 2011 Hardware
  • The best ANIMATION?Hi pplz) I like so-called 'Spanish' graphics style and when my nephew and I made a couple of screenshots to see how animation phases were done he sa…

    ... technical marvel with pixel perfect collision detection.

    Uridium - the ...
    Retrobrothers Retrobrothers January 2011 Games
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... 't need things like interrupts, collision detection and animation list because ...
    Timmy Timmy January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... 't need things like interrupts, collision detection and animation list because ... , but for pixel-by-pixel collision detection you'd likely need ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... sprites.

    As for collision, rather than events, I'd ...
    joefish joefish January 2011 Sinclair Miscellaneous
<1…22232425262728…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
seud 184 269
collision 1.3K 1.8K

Related Threads

  • Collision DetectionHi everyone,<br /> This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into prog…
  • udg collision detectionhow do I detect a collision between udgs in basic?
  • Best method for sprite collision detectionHi,<br /> <br /> I have been trying to incorporate collision detection into a sprite routine I writing.<br /> The following is what I have come up w…
  • Worst Collision Detection & Colour Clash in gamesSorry if this as been mentioned before but i did do a search ;)<br /> <br /> In a recent discussion with a friend we talked about probs with the olde…
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…
  • Collision Detection in SP1Hi,<br /> <br /> Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy.<b…
  • Collision Course by AmericanaDoes anyone know who wrote this game? There's no credits on the inlay and the only in-game credit is "Black Run Software".<br /> <br /> To me it as t…
  • Mystery object in near collision course to EarthHas anyone seen anything on this ? It was reported on MSNBC NEWS and website yesterday and due for a between the Earth and Moon transit sometime TODA…
  • Resource Web Site for PGD, AGD and SEUD.Hello<br /> <br /> I'm looking to set up a web site hopefully containing shed loads of resources for producing games in Jonathan Cauldwell's PGD, AGD…
  • SEUD SpectrumHi All,<br /> <br /> i m Luca, from italy.<br /> <br /> I'm very hungry, i order to cronosoft a copy of tape SEUD...after 3 week i didn't receive not…

Related Searches

  • seud
  • seud music
  • seud sound
  • seud kempston
  • collision detection
  • questions about seud
  • sp1 collision
  • jump collision
  • collision course
  • jump collision new game
  • seud paper
  • seud poke
  • collision
  • divmmc microdrive collision
  • seud background collision
  • collision attr
  • collision math
  • basic collision attribute
  • attr collision
  • seud rzx

Copyright © 2024 World of Spectrum