World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 445 results in 0.001s
<1234567…15>
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility. I have for example a picture of 3 vertical lines which is 19 pixels high and 16 pixe…

    ... when I convert it with Sevenup:

    [CODE];GRAPHIC DATA ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: No
    Ralf Ralf February 2012 Development
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    Is it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty for the Spectrum, but I was hoping for something a bit more point n' clicky. :)
    Lee Tonks Lee Tonks August 2003 Development
  • help with sprites from SevenUpHas anybody got source for a short m/c rountine that can send sprites designed in SevenUp to the screen or to a dummy screen? A long time ago, I wor…

    ... can send sprites designed in SevenUp to the screen or to ...
    mulder mulder April 2004 Development
  • Sevenup problemCan Sevenup import pictures bigger than Spectrum screen (256x192 pixels)? The version I tried didn't told me directly that it isn't possible but the…

    Can Sevenup import pictures bigger than Spectrum ...
    Ralf Ralf June 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... created by SevenuP v1.20
    ; SevenuP (C) ... ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, ... created by SevenuP v1.20
    ; SevenuP (C) ... ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, ...
    Digital Prawn Digital Prawn December 2010 Development
  • Sevenup problemLet's suppose I'm importing into Sevenup a picture which is 24 pixel wide (that is 3 chars) and 20 pixels high (not complete 3 chars) When I'm expo…

    ... suppose I'm importing into Sevenup a picture which is 24 ... I'm exporting the data, Sevenup will perform some [URL="http ...
    Ralf Ralf May 2011 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    SevenuP "nearly" does what I want, ... sprite, and being able to interleave the mask into the bitmap ...
    bobs bobs January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... 14:28, bobs wrote:
    SevenuP "nearly" does what I want ... sprite, and being able to interleave the mask into the bitmap ... able to interleave the mask into the bitmap data using SevenuP, just ...
    jonathan jonathan January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... 14:28, bobs wrote:
    SevenuP "nearly" does what I want ... sprite, and being able to interleave the mask into the bitmap ... able to interleave the mask into the bitmap data using SevenuP, just ... to find a way to interleave them between frames in the ...
    Metalbrain Metalbrain January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    TommyGun does interleave the image (sprite) data too.< ... /> Its not as flexible as SevenuP, but it does support the ...
    Kiwi Kiwi January 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • TommyGun 0.9.1 availableMostly bug fixes, especially an annoying copy/cut and paste bug in the image editor. Should be available from the Utilities page once it has been up…

    ... I don't have the SevenuP file header information to make ...
    Frame

    and interleave at Character (aka "Attribute as ...
    Metalbrain Metalbrain May 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... you try my latest SevenuP? I added more interleave options to address ...
    Metalbrain Metalbrain September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... you try my latest SevenuP? I added more interleave options to address ... ]

    I have tried SevenuP, but although I like it ...
    bobs bobs September 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    ... bring myself to finish the SevenuP parser needed for the Z88DK ... /> 1) Fair enough. Do you interleave the mask on each row ...
    BloodBaz BloodBaz February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    I've almost finished the SevenuP parser for TommyGun.
    Should ... /> It will be missing the interleave options (uses sprite by default ... miles of code in the SevenuP conversion routines with the variables ...
    Kiwi Kiwi February 2008 Development
  • reimport of exported asm in 7upI know it may seem a cryptic title but is there a way of importing an asm file ( created using the export data option within 7up) back into 7up or an…

    ... this old WIP version of SevenuP with Binary Import:
    ... http://www.speccy.org/metalbrain/SevenuP-v1.21WIP.zip[/url]< ... files come from an old SevenuP version, the old Attributes ... Outputted option and "Character" in Interleave.

    Finally you ...
    Metalbrain Metalbrain February 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    TommyGun can interleave the mask data in either ... includes a code generator for SevenuP style data formatting which is ... sprite data - Both TommyGun and SevenuP can do this for you.
    Kiwi Kiwi June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    [QUOTE=Kiwi;450907]TommyGun can interleave the mask data in either ... includes a code generator for SevenuP style data formatting which is ... sprite data - Both TommyGun and SevenuP can do this for you ...
    Gedlion Gedlion June 2010 Development
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    Sevenup is a PC graphic ... real Spectrum :)

    With Sevenup you can take any picture ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ... /> ;Data Outputted: Gfx+Attr
    ;Interleave: Sprite
    ;Mask: No
    Ralf Ralf October 2010 New game ideas
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    Digital Prawn Digital Prawn December 2010 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... ]Output Options[/B] of Sevenup menu position.
    [/ ... file created by SevenuP v1.20
    ; SevenuP (C) Copyright ... ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, ... file created by SevenuP v1.20
    ; SevenuP (C) Copyright ...
    DaRkHoRaCe DaRkHoRaCe December 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: No
    Metalbrain Metalbrain December 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: No[/i ...
    DaRkHoRaCe DaRkHoRaCe January 2013 New game ideas
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... source file created by SevenuP v1.20
    ; SevenuP (C) Copyright 2002 ...
    ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before ...
    slenkar slenkar November 2013 Development
<1234567…15>

Latest Posts

  • Goodbye Z80
    zx1 on 7:11PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 6:04PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
sevenup 373 511
interleave 103 125

Related Threads

  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…
  • help with sprites from SevenUpHas anybody got source for a short m/c rountine that can send sprites designed in SevenUp to the screen or to a dummy screen? A long time ago, I wor…
  • SevenuP v1.20 availableRight now on my webpage:<br /> <br /> [url]http://www.speccy.org/metalbrain[/url]<br /> <br /> and soon on WoS too.
  • Sevenup problemCan Sevenup import pictures bigger than Spectrum screen (256x192 pixels)?<br /> <br /> The version I tried didn't told me directly that it isn't poss…
  • Sevenup problemLet's suppose I'm importing into Sevenup a picture which is 24 pixel wide (that is 3 chars) and 20 pixels high (not complete 3 chars)<br /> <br /> <b…
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility.<br /> <br /> I have for example a picture of 3 vertical lines which is 19 pixels high…

Related Searches

  • z88dk sp1 sevenup
  • sevenup z88dk
  • sevenup virustotal
  • sevenup
  • sevenup download
  • sevenup 0 6 8
  • sevenup mac
  • sevenup mac developers
  • sevenup mac developer
  • sevenup macos metalbrain
  • newest macos intel sevenup
  • macos intel sevenup
  • macos sevenup new
  • sevenup metalbrain
  • sevenup sort
  • sevenup byte sort priority
  • sevenup byte sort order priority
  • sevenup mask
  • sevenup false positive
  • sevenup upack

Copyright © 2024 World of Spectrum