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  • Softsolid 3D Patent PendingOn the advert for 'Zombie Zombie' it says that the patent was pending for the Softsolid 3D. Was this Patent ever granted? Or was it just advertising …

    ... ?
    Or I, Of The Mask?

    Did he do ...
    andrew_rollings andrew_rollings July 2007 Games
  • Softsolid 3D Patent PendingOn the advert for 'Zombie Zombie' it says that the patent was pending for the Softsolid 3D. Was this Patent ever granted? Or was it just advertising …

    I've never played Zombie Zombie properly. Both Ant Attack and I Of The Mask are great games but I prefer the former, I think.

    Necros.
    Ian Hamilton Ian Hamilton July 2007 Games
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... overflowed, you'd need to mask and test for it explicitly ...
    Laser Laser July 2007 Chit chat
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... overflowed, you'd need to mask and test for it explicitly ...
    wilsonsamm wilsonsamm July 2007 Chit chat
  • 3d gamesWhat do you think are technically the best or most fun 3d wireframe or filled polygon games on the Spectrum? There are several games where the framer…

    ... /> Starion
    I of the mask
    Star Wars
    Empire ...
    zx1 zx1 July 2007 Games
  • Things not to do/say/take on a 1st dateDecided to go on a proper date tonight so I need some pointers. What should I avoid taking, saying or doing on a 1st date? I've got some ideas but …

    ... /> A chainsaw and ice hockey mask
    My ex
    My ...
    zeropolis79 zeropolis79 July 2007 Chit chat
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    Anything by Sandy White usually has huge chunks of basic. If I remember correctly I of the Mask even has traces of the code being saved via the IF1 network.
    jp jp August 2007 Sinclair Basic
  • Silent MoviesI was at a screening of Battleship Potemkin last night and Metropolis this afternoon (as part of Kilkenny Arts Week). Both movies featured a brand ne…

    ... house stairs in a skull mask and red cape. It's ...
    Spector Spector August 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... last month, which is to mask off the "ear bit" before ...
    Digital Prawn Digital Prawn August 2007 Development
  • DarkStar.tzx in Spectaculator 6.25Hi all I think I have found a bug in Spectaculator. Darkstar.tzx(OriginalRelease) wiil not not load. DarkStar.tap loads The DarkStar Re-release t…

    ... as it happened to get Mask and Basil working as they ...
    Jon Needle Jon Needle August 2007 Emulators
  • DarkStar.tzx in Spectaculator 6.25Hi all I think I have found a bug in Spectaculator. Darkstar.tzx(OriginalRelease) wiil not not load. DarkStar.tap loads The DarkStar Re-release t…

    ... this problem (see Basil and Mask threads) so it should not ...
    Jon Needle Jon Needle August 2007 Emulators
  • Battle of Games 5!! :)Greetings ladies and gentlemen, and welcome to the Battle of Games 5! This time, we have sort of a Battle Royal of games with a twist: I will allow m…

    ... , masked initially by 0xff (the mask gets shifted right over time ... , masked initially by 0x1 (the mask gets shifted left over time ...

    The 'bigger' the mask (0xff) the less chance of ...
    frobush frobush August 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... we want to bit 0, mask that off and and/or ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ;exploit], 72, 3); // AND exploit mask into buffer
    memopi(buff ... [g_uchar0], 6, 3); // AND production mask into buffer
    memopi(buff ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... [g_uchar0], 6, 3); // AND production mask into buffer
    memopi(buff ... way but applies an attribute mask in doing so.

    mask and colour
    }

    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... are only graphics and no mask bytes in the graphics ... "struct sp1_cs" is the attribute mask (attr_mask) and attribute (attr) ... and the attribute mask is used to mask out the colour ... background attribute ANDed with attribute mask ORed with attribute).
    < ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... is transfer these images to SevenuP so that graphics code generation ... with TG and one with SevenuP so this will not be ... effort! TG can also import SevenuP graphics so if TG supports ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... compression) r Sprite (with optional mask). All you will need to ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... Bytefill ; wiggle around incoming pixel mask
    ret nc ; if ... /> push bc ; save pixel mask
    call fill ; try ... push bc ; save current pixel mask
    ld b,$80 ; ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... wouldn't want it to mask off too much of the ...
    bobs bobs October 2007 Games
  • Stupid advertsThat advert for Doctor Kawashima's Brain Training on TV at the minute. Do people really believe that Nicole Kidman has nothing better to do than sit…

    I liked the "Real Genius" solution (BBC R4, Mondays, 18:30-19:00). Instead of a razor with lots of blades, why not a face mask, custom fitted for your face, lined with blades? Then all you do is get up in the morning, put your face in the mask and nod.
    Winston Winston October 2007 Chit chat
  • New assember ideaAs i work with Eclipse IDE in my job i become more and more lazy. This leads me to idea that it is time to left Notepad+Tasm combo behind and move on…

    ... be way how to mix mask and bitmap in one data ...
    Fikee Fikee November 2007 Development
  • Battle of the Isometric gamesYes, it is another poll. But I think this one will produce quite an interesting debate. I never really got into these games back in the day but sinc…

    ... of is the need to mask the sprite against the background ...
    gasman gasman November 2007 Games
  • Starting on machine code - BASIC first?Howdy. If I wanted to start learning machine code for the speccy, from scratch, would you recommend I learn BASIC first or is it entirely possible to…

    ... ). I would use a XOR-mask of %00011000. I could also ... that I used a XOR-mask of #18, but that's ...
    andrewbroad andrewbroad November 2007 Development
  • New Spectrum game - On Reflection"On Reflection" has been my pet project for the last two years or so. My initial idea was to try to create a Spectrum adventure which was a bit more …

    ... /shade and used the oxygen mask in the mirror sun room ...
    JamesW JamesW December 2007 Games
  • New Spectrum game - On Reflection"On Reflection" has been my pet project for the last two years or so. My initial idea was to try to create a Spectrum adventure which was a bit more …

    ... /shade and used the oxygen mask in the mirror sun room ...
    Lee Tonks Lee Tonks December 2007 Games
  • New Spectrum game - On Reflection"On Reflection" has been my pet project for the last two years or so. My initial idea was to try to create a Spectrum adventure which was a bit more …

    ... room with the oxygen and mask - I can wear it but ...
    Jumping Stack Jumping Stack December 2007 Games
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... some library code to generate mask bytes.

    SPCClipStruct / SPClipStruct ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
  • New Spectrum game - On Reflection"On Reflection" has been my pet project for the last two years or so. My initial idea was to try to create a Spectrum adventure which was a bit more …

    ... /> [spoiler]Assuming you have the mask and are standing next to ... tank...
    attach mask to tank
    throw mask through mirror
    mask once you get there.[/spoiler ...
    Lee Tonks Lee Tonks December 2007 Games
  • New Spectrum game - On Reflection"On Reflection" has been my pet project for the last two years or so. My initial idea was to try to create a Spectrum adventure which was a bit more …

    ... /> [spoiler]Assuming you have the mask and are standing next to ... tank...
    attach mask to tank
    throw mask through mirror
    mask once you get there.[/spoiler ...
    Jumping Stack Jumping Stack December 2007 Games
<1…22232425262728…34>

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