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<1234567…34>
  • 1MB EmulatorsI know emulators emulate 16k, 48k and 128k put could you create a emulator with 1MB of ram? I mean if you added in 256 colours (emuzwin)then you cou…

    ... mean if you added in 256 colours (emuzwin)then you could ...
    chop983 chop983 March 2005 Emulators
  • Er, a MILLION different ways?!?!In the UK recently, there have been adverts for a media player (I forget which) whose manufacturer is encouraging purchasers to use it in shuffle mod…

    ... the correct calculation (2^8=256 is the sum of all ...
    robert@fm robert@fm March 2005 Chit chat
  • yet another freeloading eBay bastA cheeky bast is flogging Speccy DVDs for a tenner each [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=112866&item=8206246831&rd=1"]h…

    ... your display to 8-Bit (256 Colours) to use the emulator ...
    jil jil July 2005 Chit chat
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... put the ramtop to 77*256 (19456) or Higher and do ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • NEW GAME COMING SOONMr Cauldwell has been busy again. How about this for a scenario....... Loco Bingo ========== The Plot -------- In the very near future a hith…

    ... type of metal,
    Sinclairium-256,
    is discovered in a ... becomes apparent that
    Sinclairium-256
    is dangerously unstable, and ... an experimental self-aware Sinclairium-256
    driverless
    locomotive, and ...
    chaosmongers chaosmongers September 2005 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> 9. Sprites can sit in 256 planes now rather than 64 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Repeatable notable game crashesHi, Is there a list of "repeatable, notable game crashes" ;) anywhere? From memory, I remember quite a few wtf? moments when playing Speccy games w…

    ... , apart from a 1 in 256 or 65536 chance) causing the ...
    xenomorph xenomorph June 2006 Games
  • ZX Game Book UpdateHi all... For various unrelated reasons the time I have for editing has been limited to weekends, but I'm still plugging away. I have created 'fi…

    ... have accidentally rendered them in 256 colours) then please let me ...
    andrew_rollings andrew_rollings July 2006 Sinclair Miscellaneous
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... ,255,255,255
    dw 256,255,255,255,255,255 ... ,-255,-255,-255
    dw -256,-255,-255,-255,-255,-255 ... /> org $b600
    cosx: dw 256,255,255,255,255,255 ... ,-255,-255,-255
    dw -256,-255,-255,-255,-255,-255 ...
    xor xor July 2006 Development
  • Memory Map/ContentionHi I'm new to speccy coding (well I did some z80 coding a few years back - like 20yrs ago :) ), and I'd like to get back into writing some scrolling…

    ... /> 4000-57ff 06k Screen Bits 256*192 bits
    5800-5Aff ...
    ZJones ZJones September 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ; cycle through 32 particles (32x8=256)
    madp_lp1:
    ex af ... 255)
    ld h,screen_xpos_table/256 ; point h to beginning of ... /> ; Lookup must lie on a 256 bouundry

    ; X ...
    robpearmain robpearmain September 2006 Development
  • SjASMPlus cross compiler of Z80 assembly languageHi! I want to present you cross-compiler of Z80 assembly language: [B]SjASMPlus[/B]. [SIZE="4"]Features:[/SIZE] [LIST] [*]Z80/R800 documented and un…

    ... 48/128, Pentagon 128, Scorpion 256, ATM-Turbo 512, Pentagon 1024 ...
    aprisobal aprisobal September 2006 Development
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... able to display up to 256 blocks.

    The second ... attempting to create more than 256 blocks. Unfortunately, the code is ...
    jonathan jonathan December 2006 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... TABLE
    ; ------------
    ;
    ; A 256 byte lookup table to mirror ...
    chev chev January 2007 Development
  • Best version of Head over Heels?What's everyone's favourite version of Head over Heels? I've seen the Spectrum, the Amstrad CPC, the Atari ST and the PC remake, and whilst they are …

    ... say that I prefer the 256 colour Spectrum version.

    256 colours 2, though. And Skooldaze ...
    ewgf ewgf February 2007 Games
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... RealSpec or any of the 256 overlay jobs, great as they ...
    Fizza Fizza February 2007 Emulators
  • emuzwin versionsif emuzwin weren't a bit buggy, it'd be BY FAR the best emulator, not only among spectrum emulators, IMO. but it's still the best speccy emulator as …

    ... 2.7, almost no of 256 color versions of games donesn ... /> in VERSION 2.6 most 256 colour games run well (not ... comment on them - the mentined 256 games also don't run ...
    cichlasoma cichlasoma March 2007 Emulators
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... />
    IncY:
    inc d ;256 bytes below (next line for ... cursor on first block of 256 bytse (first char)
    ret ...
    HexDump HexDump April 2007 Development
  • PetersPlus Sprinter for saleHaving a bit of a clearout due to impending house move. I think I could justifiably call this item "R@RE!" ;-) PetersPlus Sprinter (Sp2000) Spectrum…

    ...
    [*]Pentagon 512
    [*]Scorpion 256
    [*]Sprinter native mode (enhanced ...
    glancaster glancaster June 2007 Sales
  • Help with having more than 21 UDGSHi All, I'm trying to work out how to have multiple banks of UGS. What I've read so far is that the default memory area for. 48K is 65368 16K is 326…

    ...
    POKE 23675,v-256*INT(v/256):POKE 23676,INT(v ... /256)

    My questions are:< ...
    Phil2 Phil2 June 2007 Sinclair Basic
  • New Spectrum HardwareHi all. Well its Friday so it seems as good a time as any (business is a bit slack at the moment) to start up a thread about creating new Spectrum ha…

    ... no particular order):-

    256 colours (at least)
    Tape ...
    nickc nickc June 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... which can contain one of 256 character codes as background. These ... cannot be generated in just 256 UDGs. Instead plot graphics must ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Naughtiest keywordWe've had how to generate each of the error messages but which keyword can be used to generate the most errors? BORDER CODE VAL$ "WOS" Nonsense in B…

    ...
    Invalid Colour
    BORDER 256
    Integer out of range ...
    Bethan Bethan September 2007 Sinclair Basic
  • How many levels does Chuckie Egg have?I've always believed it to be 256 before the game repeats itself. There are phases of 8 levels, but with variations between each phase. I'm pretty …

    I've always believed it to be 256 before the game repeats itself.

    There are phases of 8 levels, but with variations between each phase.

    I'm pretty sure it's non-repeating up until level 256.
    Daren Daren October 2007 Games
  • Ports AccelerationOn ZX48 or 128/+2(grey) is contended and uncontended ports. For example: if you will read 512 bytes sector from IDE device to ZX ram via INI or INIR,…

    ... />
    Example of slow read 256 bytes:
    LD C,ide_dataport ...
    velesoft velesoft October 2007 Hardware
  • The direct bus or indirect one... that is the questionThe Ethernet project continues...and I'm in a quandry. So I've managed to implement enough socket library for the W5100 that socket, bind, listen, a…

    ... fast (for buffers smaller than 256 bytes) since OTIR/INIR take ...
    Winston Winston November 2007 Hardware
  • Problem with replacing all upper memory with 4164 chipsGuys, i have a problem with the high memory of a 4B issue. At first the board had OKI chips for high memory and one of them was faulty. Since its ea…

    ... PRINT PEEK 23732+ PEEK 23733*256 the result is 65535 (48K ...
    gtsamour gtsamour December 2007 Hardware
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... to be aligned in a 256 boundary, and doesn't handle ...
    Metalbrain Metalbrain December 2007 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... up is 7 lots of 256 up the display file
    256 up the display file
    bigjon bigjon February 2008 Development
<1234567…34>

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